This only works correctly with that one file atm.
I still have to finish figuring out the mipmap headers.
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Search found 238 matches
- Thu Aug 22, 2013 3:27 am
- Forum: Game Archive
- Topic: [X360] Star Ocean The Last Hope
- Replies: 213
- Views: 80446
- Wed Aug 14, 2013 8:53 pm
- Forum: Game Archive
- Topic: Resident Evil Operation Racoon City repacker
- Replies: 40
- Views: 15193
- Fri Jun 14, 2013 4:47 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190439
Re: FF 13 3D models ripping possible ...
Sweet Baby Jesus!!! You the man Mr. Adults! Maybe in another 10 or 20 years I'll know as much as you.........."maybe" Now if I could just get the energy to finish mine...... :bleh: EDIT: Here's a Noesis plugin for the PS3 xgr files: View - http://www.mediafire.com/view/1czn3klwz4naimq/FF13...
- Wed Jun 12, 2013 1:34 am
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190439
Re: FF 13 3D models ripping possible ...
Hmm, I hadn't tried that.
I figured it was working fine so I didn't bother investigating any further.
I'm fighting with Maya's skinning code right now. It was a lot simpler in Max.
I figured it was working fine so I didn't bother investigating any further.
I'm fighting with Maya's skinning code right now. It was a lot simpler in Max.
- Tue Jun 11, 2013 4:59 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190439
Re: FF 13 3D models ripping possible ...
I'm not sure what "divisors" you're referring to This is what I meant, although I may have misunderstood: http://i.imgur.com/0Es1y9p.jpg I just looked back at a TRB, I was mistaken, you can pretty easily use those COMP chunks to correctly scale+bias without fucking around with bounds at a...
- Tue Jun 11, 2013 1:09 am
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190439
Re: FF 13 3D models ripping possible ...
I'm starting to regret the wording I used in that post........
- Mon Jun 10, 2013 7:30 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190439
Re: FF 13 3D models ripping possible ...
You're a few years too late to do anything to my balls, kid. I just felt like you could use some harassing. :P http://i.imgur.com/5DFSw.png But on a more serious note, I tried the information on page 3, but when I tried those divisors the meshes weren't the right size. I had to calculate the differ...
- Sun Jun 09, 2013 11:05 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190439
- Fri May 10, 2013 1:25 am
- Forum: 3D/2D models
- Topic: Final Fantasy XIII-2 extraction
- Replies: 123
- Views: 63197
Re: Final Fantasy XIII-2 extraction
Well I found that BMS script I was looking for, but it doesn't do anything helpful.
It just extracts some other file types.
It just extracts some other file types.
- Wed May 08, 2013 3:37 am
- Forum: 3D/2D models
- Topic: PSP Fate/ Extra & Fate / Extra CCC Noesis Script
- Replies: 11
- Views: 12211
- Sun May 05, 2013 3:25 am
- Forum: 3D/2D models
- Topic: Final Fantasy XIII-2 extraction
- Replies: 123
- Views: 63197
Re: Final Fantasy XIII-2 extraction
I made some changes to the bms script so that it would work better, but I'm not sure what I did with it.
I'll try and find it and if I can't I'll try and redo it.
I'll try and find it and if I can't I'll try and redo it.
- Mon Apr 29, 2013 2:22 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 596835
Re: Señor Casaroja's Noesis
Totally sweet! Having a root bone's parent equal to itself seems to be a common paradigm.
Speaking of features, is it possible for a third party to create a custom render engine for Noesis?
Speaking of features, is it possible for a third party to create a custom render engine for Noesis?
- Sun Apr 28, 2013 10:44 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 596835
Re: Señor Casaroja's Noesis
Yep, just set it to -1 - problem solved.
Also "made it down that far on the list"?
That must be rock bottom then.
Also "made it down that far on the list"?
That must be rock bottom then.
- Wed Apr 24, 2013 6:07 pm
- Forum: 3D/2D models
- Topic: Star Ocean 3 models?
- Replies: 28
- Views: 13609
Re: Star Ocean 3 models?
I humbly bow to you in light of your great wisdom oh guru of rpgs.
- Wed Apr 24, 2013 4:01 am
- Forum: Game Archive
- Topic: [X360] Star Ocean The Last Hope
- Replies: 213
- Views: 80446
Re: [X360] Star Ocean The Last Hope
Just for kicks I thought I'd try and learn Noesis. http://i.imgur.com/7MjSvIp.jpg EDIT: I'll work on this some more after I finish learning the Softimage API. http://www.mediafire.com/download/3uyrt39f8d6x1q5/SO4.py Yeah, I double posted. So what? Big whoop! Wanna fight about it?! http://i.imgur.com...