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Search found 151 matches
- Mon Nov 02, 2015 11:44 am
- Forum: General game tools
- Topic: Ninja Ripper
- Replies: 734
- Views: 446576
Re: Ninja Ripper
edit : nevermind it uses opengl Wow... A new game that uses opengl... I played it, and my graphics card could stop responding and recover randomly. That was reduced by setting the LOD detail to High/Medium. But to think that the game uses OpenGL... What a suprise. And still no luck for RIDE. I was ...
- Fri Aug 07, 2015 4:37 pm
- Forum: General game tools
- Topic: Ninja Ripper
- Replies: 734
- Views: 446576
Re: Ninja Ripper
I have a question for using Ninja Ripper (D3D9 and D3D11 Wrapper) on PCSX2 0.9.8: I'm trying to rip models from Magna Carta: Tears of Blood , and I got the .obj meshes out just fine ( [Shift] + [F8] ), but when I click [F9] to get the .dds textures, all it gives me in the _Ripper folder are just th...
- Fri Jul 31, 2015 9:56 am
- Forum: 3D/2D models
- Topic: Ride (by Milestone) .BIN format
- Replies: 35
- Views: 17511
Re: Ride (by Milestone) .BIN format
Are there any news on this? I've been dying to get my hands on some nice old and new bikes from this game. I can get models with Intel GPA, but they don't have UV and no texture extracted. A maxscript to import the models would solve everything, i guess.
- Tue Jul 21, 2015 7:15 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
Gonna test it out tomorrow >:) (well, actually today)
Was about to sleep when a new e-mail came in about new posts here. Hell, i should really buy Assetto Corsa so we can get this show on the road, online
Was about to sleep when a new e-mail came in about new posts here. Hell, i should really buy Assetto Corsa so we can get this show on the road, online
- Mon Jul 20, 2015 1:26 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
Still gonna wait to get more steamwallet or Assetto Corsa... :( And yeah, they won't let us do something to the machine, like plugging a recorder to record the game directly instead of off-screen recording with a camera (like how SOARS team from Korea uploaded WMMT5 videos), let alone getting datas ...
- Sun Jul 19, 2015 4:45 am
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
Great work, Shun!
Btw, i see you and your friend speaking Indonesian in the in-game chat, so...
Kerja yang bagus gan
Klo agan upload map yg versi online, mungkin ane bakal beli ac versi non-bajakan deh. Hehehe
Btw, i see you and your friend speaking Indonesian in the in-game chat, so...
Kerja yang bagus gan
Klo agan upload map yg versi online, mungkin ane bakal beli ac versi non-bajakan deh. Hehehe
- Sun Jul 12, 2015 6:16 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 119576
Re: Gran Turismo 6 Models
Still waiting for more progress here. This shouldn't be dead, right?
- Fri Jul 03, 2015 8:02 am
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
@Stanced kz Ho ho... So that's how the map looks like without material in-game... Can't wait for it to be finished! If it's finished, i might consider getting my IV back and do whatever it takes to mod the game with my favorite cars :) And i cee you're japanese... Konnichiwa :D I also subbed your ch...
- Wed Jul 01, 2015 2:46 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
Nice work everyone. Also, good job @Stanced Kz :D. I do own GTA 4, but i dont play it anymore. My PC can barely handle the game. I was wondering if someone could convert it to GTA SA :\ Well, i might try it on GTA 4, but lags are a problem. Another thing, nfm, seems like the map crashed on my end. C...
- Fri Jun 26, 2015 5:54 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
To extract the .dat, you need to put the .dat in the same folder as the extractor, and also make a folder named "out" . That's all i can remember. Also Automotive Gaming, thanks for the updated script. I'll test it out the next time i use my computer.
- Sat May 09, 2015 6:49 pm
- Forum: 3D/2D models
- Topic: Game import MAXScripts & tools
- Replies: 312
- Views: 219526
Re: Game import MAXScripts & tools
Sorry for being annoying again, just wanted to ask about RIDE. Someone made a thread for getting models from the .BIN files, but the method is absolutely not noob-friendly ( http://forum.xentax.com/viewtopic.php?f=16&t=12791 ). Is the maxscript for this game far to be finished? It would be great...
- Sat May 09, 2015 6:41 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
Sorry for the late reply. My conversion of shutokou to GTA SA will (probably) take a year, since the total of map object files are around 700 (road and buildings), and i have converted 3 out of them which are roads. Also, since for a full one week until 15 or 16 may i'm out of home for school trip, ...
- Sat May 02, 2015 6:08 am
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
WHOA, DUDE! I was shocked seeing the first picture. It's like seeing shutoko in a whole new engine. A new shutoko game incoming xD Btw, how do you import the maps all at once? You converted the map along with buildings with ease to asseto corsa, while i have to import one part and set it up in zmod ...
- Fri May 01, 2015 12:04 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
I wasn't able to see it there, maybe my positions is off the grid but I checked it and everything seemed fine. About that, i experienced the same problem in gta sa, but i used zmodeler, so the solution is different. I rescaled the map (since the size is humongous) and centered the pivot to the obje...
- Wed Apr 29, 2015 12:28 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197678
Re: Wangan Midnight [Need Help Reversing]
@REDZOEU, nice, are you using 3ds GIMS plugin to work on GTA SA map? I can't get past this error in GIMS when doing GTA IV addon map ( WPL export error:-- Type error: Call needs function or class, got: 28738 ): i tried many things, simplest single meshes, 2012 32-bit 3ds, nothing... Welcome to the ...