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by JohnHudeski
Tue Oct 01, 2013 1:53 pm
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158757

Re: Dark Souls FLV file

When i Use Rick's unpacker all i get are a bunch of unknowns @echo off "C:\Program Files (x86)\NAMCO BANDAI Games\DarkSouls\Tools\New folder\Gibbed.DarkSouls.Unpack\bin\Release\Gibbed.DarkSouls.Unpack.exe" -v dvdbnd0.bdt dvdbnd0 pause When i use any other command i get Warning: no active p...
by JohnHudeski
Tue Sep 24, 2013 6:33 am
Forum: 3D/2D models
Topic: NHL 13 (xbox 360) 3d models
Replies: 2
Views: 1501

Re: NHL 13 (xbox 360) 3d models

FIFA Is your friend
by JohnHudeski
Fri Apr 12, 2013 11:39 pm
Forum: General game tools
Topic: Unity Assets Explorer [v 1.2]
Replies: 189
Views: 468301

Re: Unity Assets Explorer [v 1.2]

I am trying to use this on the Tekken card game. Android and Ios version. Pretty much confused if i am doing it worng cos it extracts with numerical extensions
eg a.42
by JohnHudeski
Wed Apr 10, 2013 12:03 am
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158757

Re: Dark Souls FLV file

This game uses havoc animation. I hate to sound greedy but if there is a way to extract the animation file i think we can use the skyrim converter to extract the data into 3ds max
by JohnHudeski
Thu Mar 28, 2013 5:46 am
Forum: General game tools
Topic: Unity Assets Explorer [v 1.2]
Replies: 189
Views: 468301

Re: Unity Assets Explorer [v 1.2]

Some files have numbers as extensions
by JohnHudeski
Thu Mar 21, 2013 10:31 am
Forum: Game Archive
Topic: General question: Why are animations rarely extracted?
Replies: 9
Views: 2370

Re: General question: Why are animations rarely extracted?

I did not think mobile cpus were that powerful.
I have been told if you have to chose to commit work, give cpu more over ram.
by JohnHudeski
Thu Mar 21, 2013 12:13 am
Forum: Game Archive
Topic: General question: Why are animations rarely extracted?
Replies: 9
Views: 2370

Re: General question: Why are animations rarely extracted?

#1 is actually how all animations work. They are stored in local space and the skeleton is a Directed Acrylic graph. Compression is usally employed when the cpu can handle it there for everything but mobile. I think the compression algorithms are pretty standard to a level. The unreal engine source ...
by JohnHudeski
Tue Mar 19, 2013 9:21 pm
Forum: Tutorials
Topic: Animation researching
Replies: 4
Views: 4945

Re: Animation researching

I have actually tried extracting an animation once. I managed to get the bones and frame length. I realized the order Quaternion + Vector (float[4] and float[3]). Then right in the middle of the stream of these transforms (Quat and Vectors). There was a junk unexplainable section. I think probably a...
by JohnHudeski
Tue Mar 19, 2013 6:54 pm
Forum: Game Archive
Topic: General question: Why are animations rarely extracted?
Replies: 9
Views: 2370

General question: Why are animations rarely extracted?

With the exception of unreal games (some unity too). One never sees animation data even when skeletal information is available. Are there any specific difficulties with it? Some of them clearly say *.bip referring to 3dsmax I am currently doing my very first tool (Real soccer 2012) but half way thro...
by JohnHudeski
Tue Mar 19, 2013 6:13 pm
Forum: General game tools
Topic: Unity Assets Explorer [v 1.2]
Replies: 189
Views: 468301

Re: Unity Assets Explorer [v 1.2]

Does this work for android games? (tekken-card-tournament.com) When i tried existing extractors for android games they crashed. In the web version the game only downloads 3 characters on your pc and the others seem to be saved somewhere hidden ( c:\user\NAME\AppData\LocalLow\Unity\WebPlayer\Cache\Sh...
by JohnHudeski
Tue Mar 12, 2013 5:13 am
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 253608

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.000.tiger)

Wow great stuff. How hard is it to step up to animations once you know the skeletal structure
by JohnHudeski
Mon Aug 13, 2012 2:20 pm
Forum: Game Archive
Topic: London 2012 - The Official Video Game of the Olympic Games
Replies: 15
Views: 5292

Re: London 2012 - The Official Video Game of the Olympic Gam

Beenox The Amazing spiderMan uses this