I'll just post what I told you in PM:
You must find URLs with .unity3d files, like this:
Changing the rim color probably won't give you a new unity3d link, it's just a texture/color switch.
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Search found 465 matches
- Sat Jun 21, 2014 7:02 am
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 154
- Views: 76449
- Fri Jun 20, 2014 5:41 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747606
Re: Forza Motorsport Resource Extraction (.carbin)
@vastark & KarinFutoGT Try my unofficial Forza Studio builds: https://www.mediafire.com/folder/a504j86d7aayn/ Version 4.4t2 should have correct track UV mapping - Correct UV mapping for tracks - Forza Horizon vehicle support - Forza Motorsport 2 vehicle support - ability to export UV1 or UV2 - f...
- Tue Jun 17, 2014 12:30 pm
- Forum: 3D/2D models
- Topic: Game import MAXScripts & tools
- Replies: 312
- Views: 219972
Re: Game import MAXScripts
Which track?
- Tue Jun 17, 2014 11:23 am
- Forum: Game Archive
- Topic: unity3d Variant?
- Replies: 14
- Views: 11599
Re: unity3d Variant?
I've been contacted by the user chococat9001 regarding unity files with a .bytes extension. They contain additional content and are downloaded when you run the game. They are identical to UnityWeb but with a different header "string". Instead of "UnityWeb" it has eight 0xFA bytes...
- Mon Jun 16, 2014 12:13 am
- Forum: 3D/2D models
- Topic: Game import MAXScripts & tools
- Replies: 312
- Views: 219972
Re: Game import MAXScripts
Textures cannot be applied automatically for pCars models because they lack correct names. You will have to do everything manually, and unfortunately it's not easy for tracks.
- Sat Jun 14, 2014 6:55 pm
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 154
- Views: 76449
Re: List of Unity games
Thanks for the feedback. I haven't really had the chance to test any PS3 game untill now. The script has been updated with PS3 compatibility and other minor fixes. 2014 Jeep Cherokee - found by Oqee http://thumbnails112.imagebam.com/33307/6b473c333067377.jpg http://thumbnails111.imagebam.com/33307/c...
- Thu Jun 12, 2014 12:44 pm
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108713
Re: Watch_Dogs fat and dat archives
Not really, cra0 and I have determined that most models use a scale of 2 or 3. We'll have to do more tests when the tool is ready, but worst case scenario you'll have to input a scaling factor manually.
- Wed Jun 04, 2014 3:10 pm
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108713
Re: Watch_Dogs fat and dat archives
At this point it's unknown if the game will even run unpacked without a modified exe.
- Wed Jun 04, 2014 10:51 am
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108713
Re: Watch_Dogs fat and dat archives
@Rick how does your tool work, does it just require valid path\filenames?
I reckon I could use my script to parse all geom files and get material filenames + .xbgmip files which usually have corresponding .xbg with the same name.
Is there any way to check if a filename is valid?
I reckon I could use my script to parse all geom files and get material filenames + .xbgmip files which usually have corresponding .xbg with the same name.
Is there any way to check if a filename is valid?
- Wed Jun 04, 2014 10:22 am
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108713
Re: Watch_Dogs fat and dat archives
cool! Is this a vehicle replacement mod? I've got the game, but can't run it on my HD4830 card)))) Once I upgrade my video, I'll be able to see what I'm actually dealing with, as to the moment I keep guessing what is what ;) I for one am only planning on an import script, no exportign. I've already...
- Mon Jun 02, 2014 10:23 am
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 154
- Views: 76449
Re: List of Unity games
Sorry, must have forgotten to contact you. Yes please, send me the files. Here's a new one, courtesy of redguard123: 2015 Hyundai Sonata http://thumbnails111.imagebam.com/33052/30fd28330519471.jpg http://thumbnails112.imagebam.com/33052/724217330519476.jpg To get the car model look in \Payload\hyund...
- Fri May 30, 2014 9:06 pm
- Forum: 3D/2D models
- Topic: List of Unity games
- Replies: 154
- Views: 76449
Re: List of Unity games
any recent finds anyone? :-) Dennissaurus and Surge found a new mobile game called Racing Rivals, but I haven't had time to check it out. Also I noticed that many Warner Bros' mobile games are made with Unity, such as 300: Rise of an Empire , Godzilla: Strike Zone , Gravity , Sucker Punch , Pacific...
- Thu May 29, 2014 8:47 am
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108713
Re: Watch_Dogs fat and dat archives
for example - graphics\buildings\_interior\auctionhouse\ah_building_ext.xbg Thanks, but it's still completely different compared to FC3 xbg. Rick's tool saves unknown filenames in .geom and known in .xbg, correct? That would explain why I didn't see it before. Yesterday I started working on a maxsc...
- Thu May 29, 2014 7:59 am
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108713
Re: Watch_Dogs fat and dat archives
Where did you see this?Gh0stBlade wrote:Anywho, looks like the meshes are stored in .XBG (Xbox Geometry) format looks fairly straight forward from a quick glance...
I already have an import script for xbg (Far Cry 3), but in Watch_Dogs I couldn't find any .xbg files, only .geom which are different.
- Wed May 28, 2014 3:41 pm
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108713
Re: Watch_Dogs fat and dat archives
@Oleg see below. Are you gonna try to make a ZM filter?
erik945 wrote:Install XNA framework:
http://www.microsoft.com/en-us/download ... x?id=20914