Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 388 matches
- Sat Aug 07, 2004 1:33 am
- Forum: Code Talk
- Topic: Code Submissions
- Replies: 79
- Views: 31172
- Sat Aug 07, 2004 1:22 am
- Forum: Code Talk
- Topic: Code Submissions
- Replies: 79
- Views: 31172
Ok i think i found the problem, in Module1.bas. 1) There has to be at least one entry in the MRF file for that file extension (will not create new file extensions, ie Making a XXG directory without adding a an entry into the MRF will be ignored.) 2) Problems if the file extension is less than 3 char...
- Fri Aug 06, 2004 7:04 pm
- Forum: Code Talk
- Topic: Code Submissions
- Replies: 79
- Views: 31172
- Fri Aug 06, 2004 4:11 pm
- Forum: Code Talk
- Topic: Inject code
- Replies: 19
- Views: 11756
- Thu Aug 05, 2004 4:06 pm
- Forum: Game Archive
- Topic: Catwoman
- Replies: 26
- Views: 9189
You should see diablo files. They are password encrypted and the password changes per archive. (Good thing diablo only has one :)). Formating the password a certain way creates a nice MD5 hash that rotates continuously through the file. AND THEN you can start extracting, only, like this file, it doe...
- Thu Aug 05, 2004 2:51 pm
- Forum: Code Talk
- Topic: Inject code
- Replies: 19
- Views: 11756
- Thu Aug 05, 2004 2:46 pm
- Forum: Code Talk
- Topic: Inject code
- Replies: 19
- Views: 11756
- Thu Aug 05, 2004 2:31 pm
- Forum: Game Archive
- Topic: Catwoman
- Replies: 26
- Views: 9189
00001f0: 5249 4646 a000 0000 5741 5653 RIFF....WAVS 0000200: 6775 6964 1000 0000 479c 6206 822a 9248 guid....G.b..*.H 0000210: 996e b26a 869b 6262 6e61 6d65 1800 0000 .n.j..bbname.... 0000220: 436f 7272 6964 6f72 5f41 746d 6f73 3032 Corridor_Atmos02 0000230: 2e77 6176 0000 0000 666d 7420 1400 0000 ...
- Thu Aug 05, 2004 2:12 pm
- Forum: Game Archive
- Topic: Catwoman
- Replies: 26
- Views: 9189
- Thu Aug 05, 2004 11:39 am
- Forum: Code Talk
- Topic: Code Submissions
- Replies: 79
- Views: 31172
Well, a command-line tool might be possible, you do know that the actual processing of the scripts (listing contents) is done by multiex.dll. MultiEx Commander just uses multiex.dll to list archive content. It is fed MexScripts. MultiEx.dll coudl be called by such a command-line tool, but that woul...
- Thu Aug 05, 2004 10:56 am
- Forum: Troubleshooting
- Topic: possible to open *.Res Datas from other games?
- Replies: 1
- Views: 1279
- Thu Aug 05, 2004 10:42 am
- Forum: Code Talk
- Topic: Code Submissions
- Replies: 79
- Views: 31172
There are ways to overcome the problem of not owning VB though. But yeah, you could always send the implementations directly. Especially if we'd create a separate plugin-handling class + module. Changes in there would never interfere with the rest of the code, as its...well..separate. Right, in fac...
- Thu Aug 05, 2004 10:18 am
- Forum: Code Talk
- Topic: Code Submissions
- Replies: 79
- Views: 31172