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by Rahly
Sat Sep 20, 2008 12:05 pm
Forum: Code Talk
Topic: MexCom Plugin to use Game Extractor Plugins
Replies: 11
Views: 5810

Re: MexCom Plugin to use Game Extractor Plugins

Mr.Mouse, didn't get a message on this from you

Zench, you replied that it might be your problem, then i never got a response back.
by Rahly
Thu Aug 28, 2008 5:29 am
Forum: Miscellaneous
Topic: A shirt for Mr.Mouse
Replies: 2
Views: 2821

A shirt for Mr.Mouse

Thought you'd get a kick out of this

http://www.thinkgeek.com/tshirts/generic/8113/
by Rahly
Sun Aug 03, 2008 3:55 pm
Forum: Audio file formats
Topic: .rsd file conversion
Replies: 2
Views: 3938

Re: .rsd file conversion

this belongs in the Troubleshooting or Audio file Formats forums.
by Rahly
Sun Mar 16, 2008 7:50 pm
Forum: Code Talk
Topic: Using lua as a scripting language for Extraction Tool?
Replies: 9
Views: 4500

Re: Using lua as a scripting language for Extraction Tool?

Na, doesn't sound like a good idea. There is actually another idea on the drawing board.
by Rahly
Sun Jan 27, 2008 1:21 am
Forum: Tutorials
Topic: Expanding DGTEFF
Replies: 3
Views: 3569

Could also benefit the new scripting language Mr.M and I discussed earlier
by Rahly
Sat Dec 15, 2007 7:45 pm
Forum: Holy Cow!
Topic: Best way to scan a file?
Replies: 9
Views: 4649

You guys missed the obvious. You should read from the disk in bulk reads, not by DWORD. Disk IO is attrocious in terms of speed. By creating a larger buffer you can remove that speed back to the user. Although buffer size is largely opinionist. The optimal reading should be the number of sectors for...
by Rahly
Wed Nov 28, 2007 4:08 am
Forum: Holy Cow!
Topic: Sign up for Real Unreal Tournament 2015!
Replies: 2
Views: 2905

Gundam?!
by Rahly
Sat Nov 24, 2007 5:50 pm
Forum: Code Talk
Topic: MexScript
Replies: 26
Views: 12617

Internal types and their conversion in expressions string + string = string string + int = int string + long = long string + uint = uint string + ulong = ulong string + float = float int + string = int int + int = int int + long = long int + uint = long int + ulong = ulong int + float = float long +...
by Rahly
Tue Aug 07, 2007 2:17 am
Forum: Holy Cow!
Topic: Go SID!
Replies: 8
Views: 5346

HAHA poor Mr Mouse's wife :-D
by Rahly
Sat Jul 14, 2007 12:11 am
Forum: Holy Cow!
Topic: Wer spricht jetzt hier eigentlich deutsch?
Replies: 14
Views: 7052

Pull My Finger
by Rahly
Thu Jul 05, 2007 4:34 am
Forum: Code Talk
Topic: MexScript
Replies: 26
Views: 12617

removed types (changed to alias')

Code: Select all

Single
Double
added types

Code: Select all

LSingle
LDouble
BSingle
BDouble
by Rahly
Thu Jul 05, 2007 3:51 am
Forum: Code Talk
Topic: MexScript
Replies: 26
Views: 12617

some changes

removed types (changed to Alias')

Code: Select all

LInt8
BInt8
LUInt8
BUInt8
added types

Code: Select all

Int8
UInt8
Mainly because 8bit doesn't have endianess :)
by Rahly
Wed Jul 04, 2007 4:05 pm
Forum: Code Talk
Topic: MexScript
Replies: 26
Views: 12617

For Get Command Removed Types Long Int ThreeByte Byte All Types as Followed LInt8 LInt16 LInt32 LInt24 LInt64 LUInt8 LUInt16 LUInt24 LUInt32 LUInt64 BInt8 BInt16 BInt24 BInt32 BInt64 BUInt8 BUInt16 BUInt24 BUInt32 BUInt64 String ShortString LongString Single Double Created Alias for backwards compat...
by Rahly
Wed May 30, 2007 3:14 am
Forum: Code Talk
Topic: MexScript
Replies: 26
Views: 12617

New stuff, different look, also added breakpoints.
Image
by Rahly
Mon Mar 12, 2007 4:53 pm
Forum: Holy Cow!
Topic: Interesting new game engine.
Replies: 5
Views: 3938

better quality

http://www.youtube.com/watch?v=HQICaZ11_iw

a lot more vids on youtube if you search correctly

The engine is called Crysis, it was showcased at GDC, which is a show like E3. This is the engine to be used in FarCry 2