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Search found 217 matches
- Wed Aug 12, 2015 9:46 am
- Forum: Website
- Topic: The future of the forum: Ideas, suggestions and general.
- Replies: 49
- Views: 32539
- Tue Aug 11, 2015 12:31 pm
- Forum: Website
- Topic: The future of the forum: Ideas, suggestions and general.
- Replies: 49
- Views: 32539
- Tue Aug 11, 2015 8:40 am
- Forum: Website
- Topic: The future of the forum: Ideas, suggestions and general.
- Replies: 49
- Views: 32539
- Fri Jun 12, 2015 1:21 pm
- Forum: 3D/2D models
- Topic: [Request] Wipeout HD/Fury
- Replies: 59
- Views: 20808
Re: [Request] Wipeout HD/Fury
Always loved those wipeout model, nice guys !
- Tue Oct 21, 2014 8:27 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190537
Re: FF 13 3D models ripping possible ...
was looking at the TRB, and trying to parse the WRB section. they define like 24 different sub blocks. I dont really see an easy way to get through the sub blocks without making individual structs for each.. which is alot of coding :\ must think of the boobs to stay motivated :lol: Is this enough t...
- Tue Oct 21, 2014 8:14 pm
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 255
- Views: 188061
Re: Beyond: Two Souls - Reversing | Porting (IT'S WORKING!)
Very nice dude !! Its exactly what my project was (porting some xbox classic games to pc [like DOA, project gotham, midtown madness etc..]) and even re-mastering some old psx games ([ff, saga frontier, front mission etc...]). Too bad, never get any help, and I'm too busy right now with my own game ...
- Tue Oct 14, 2014 3:28 pm
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 255
- Views: 188061
Re: Beyond: Two Souls - Reversing | Porting (IT'S WORKING!)
Very nice dude !! Its exactly what my project was (porting some xbox classic games to pc [like DOA, project gotham, midtown madness etc..]) and even re-mastering some old psx games ([ff, saga frontier, front mission etc...]). Too bad, never get any help, and I'm too busy right now with my own game t...
- Mon Jul 14, 2014 2:56 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785881
Re: Dead or Alive series formats and tools
Wow... that worked. I think there's gonna be no problem if you use just transmographer to do it after using script. without identifying floats are below zero or not. only if that is mirrored mesh. Thinking about toes and nails again... it had been possible to distinguish them by vertex x or y coord...
- Thu Apr 03, 2014 9:45 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785881
- Thu Apr 03, 2014 9:34 am
- Forum: 3D/2D models
- Topic: P3d.in extractor
- Replies: 27
- Views: 21722
Re: P3d.in extractor
Since I make games with Three.js, I will try to help about getting three.js model in you favorite 3D software: 1) - Simply use Blender with the Three.js exporter/importer for Blender and voila~ 2) - For fast rendering or testing rip purpose you can use the Three.js Editor , you will be able to load ...
- Wed Feb 19, 2014 3:18 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785881
Re: Dead or Alive series formats and tools
Could be a result of a different property, or possibly because they have dual meshes (one with flipped faces) that may counteract this effect. :? Maybe...... But the thing is, why bother to fixing this issue ? if I was a dev I will let this issue there, and as a fan, I'm happy to know that this &qu...
- Wed Feb 19, 2014 10:05 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785881
Re: Dead or Alive series formats and tools
Very well done. what you're describing is normal. here's an example from gamefaqs where they discovered this "glitch" http://i.imgur.com/B8G35KQ.jpg Crap ! The pose, those dress and plenty of sakura flower all over them......this picture is like art ! 8) seems only 1 transparency will be ...
- Mon Jan 06, 2014 2:50 pm
- Forum: 3D/2D models
- Topic: Final Fantasy X/X-2 HD Remaster
- Replies: 50
- Views: 44482
Re: Final Fantasy X/X-2 HD Remaster
Interesting. I hope lot of people will be interested to help. ![Wink :wink:](images/smilies/wink.gif)
![Wink :wink:](images/smilies/wink.gif)
- Mon Jan 06, 2014 2:47 pm
- Forum: 3D/2D models
- Topic: $15 for importer/exporter for Girl Battle Hentai Super Blast
- Replies: 120
- Views: 57626
Re: $15 for importer/exporter for Girl Battle Hentai Super B
I think we need to stick this thread ! ![Cool 8)](images/smilies/[colon]cool.gif)
Thank You !
![Cool 8)](images/smilies/[colon]cool.gif)
Thank You !
- Tue Dec 31, 2013 2:46 am
- Forum: 3D/2D models
- Topic: Offering 60$ for writing import max script/plugin
- Replies: 1
- Views: 1622