Hum interesting, I can already read and make tools to export mesh, the only thing I'm unable to do is : read/export Bones/Skeleton animation and sometimes textures/palettes, so I think it's time for me to watch those tutorials. ; )
Thank you again daemon1 for your contributions.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 217 matches
- Sun Jul 29, 2018 10:57 pm
- Forum: Tutorials
- Topic: Video tutorials on model formats reversing
- Replies: 29
- Views: 25212
- Wed Jun 27, 2018 7:08 pm
- Forum: 3D/2D models
- Topic: The Order 1886
- Replies: 54
- Views: 14671
Re: The Order 1886
Nice work daemon1 ! ![Wink :wink:](images/smilies/wink.gif)
![Wink :wink:](images/smilies/wink.gif)
- Thu May 24, 2018 9:20 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 102012
Re: Final Fantasy Dissidia NT PS4 tools
Nice work again daemon1 !
- Mon Apr 16, 2018 10:57 pm
- Forum: General game tools
- Topic: 3D Model Researcher - extract 3D models with Python
- Replies: 171
- Views: 85900
Re: 3D Model Researcher - extract 3D models with Python
A very nice tool, actually the best if coupled with TextureFinder !
I bought the Pro version, and started to learn using python with this tool !
( Already reversed a game with it (project gotham racing 2))
I bought the Pro version, and started to learn using python with this tool !
( Already reversed a game with it (project gotham racing 2))
- Tue Mar 06, 2018 4:11 am
- Forum: 3D/2D models
- Topic: Killzone Shadow fall
- Replies: 13
- Views: 4879
Re: Killzone Shadow fall
Wow another good work by Daemon1 ! ![Wink :wink:](images/smilies/wink.gif)
![Wink :wink:](images/smilies/wink.gif)
- Mon Mar 05, 2018 3:01 am
- Forum: 3D/2D models
- Topic: Final Fantasy XY PC (Benchmark)
- Replies: 21
- Views: 18438
Re: Final Fantasy XY PC (Benchmark)
Nice, finally we will be able to get our hands on it.
Tagging.
Tagging.
- Mon Mar 05, 2018 2:19 am
- Forum: 3D/2D models
- Topic: Dead or Alive Xtreme 3
- Replies: 7
- Views: 4111
Re: Dead or Alive Xtreme 3
YES finally !
- Mon Mar 05, 2018 2:19 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 158856
Re: Horizon Zero Dawn
Wow another good work !! nice job !
- Mon Dec 11, 2017 2:01 pm
- Forum: Game Archive
- Topic: PS4 DRIVECLUB - dat - Unpacker needed
- Replies: 11
- Views: 5629
Re: PS4 DRIVECLUB - dat - Unpacker needed
https://img15.hostingpics.net/thumbs/mini_468968sfdsfsdf.png (^ using this host to avoid uploading big pictures) So finally succeeded to output some 3D from Driveclub. I took the game034_unpack.dat (I use the complete decompress .dat) Then, vertices indices starting at 0x132DE, prior to that, at 0x...
- Sun Dec 10, 2017 4:54 pm
- Forum: Game Archive
- Topic: PS4 DRIVECLUB - dat - Unpacker needed
- Replies: 11
- Views: 5629
Re: PS4 DRIVECLUB - dat - Unpacker needed
yeah, that's what I did ;Dlolwatt wrote:Really?! I didn't even try that - he said it was useless. hahah
If you have a Zenhax account, maybe you can keep him updated of what you are doing?
Maybe he will update for better compatibility.
- Sun Dec 10, 2017 4:24 pm
- Forum: Game Archive
- Topic: PS4 DRIVECLUB - dat - Unpacker needed
- Replies: 11
- Views: 5629
Re: PS4 DRIVECLUB - dat - Unpacker needed
http://zenhax.com/viewtopic.php?f=9&t=7036&sid=d56ba6f5e4268e27d774d6f3f400ea1d#p30525 According to aluigi, it's a terrible format. And he is THE quickBMS guy! :P Oh yeah, I just saw that. https://i.imgur.com/emfXzN3.png But it seems we can already see and extract things manually after usin...
- Sun Dec 10, 2017 2:24 pm
- Forum: Game Archive
- Topic: PS4 DRIVECLUB - dat - Unpacker needed
- Replies: 11
- Views: 5629
Re: PS4 DRIVECLUB - dat - Unpacker needed
Same thing here !
I'm ready to start reversing cars/maps, but I will need an unpacker first.
![Image](https://i.imgur.com/wwMcbiY.png)
I'm ready to start reversing cars/maps, but I will need an unpacker first.
![Image](https://i.imgur.com/wwMcbiY.png)
- Thu Dec 07, 2017 12:28 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 212433
Re: Bloodborne
I would love too ! (at the same time, is it possible to decrypt Driveclub too ? -> viewtopic.php?f=10&t=17018 )
- Mon Nov 20, 2017 4:38 pm
- Forum: 3D/2D models
- Topic: Dead or Alive Xtreme Venus Vacation
- Replies: 9
- Views: 6160
Re: Dead or Alive Xtreme Venus Vacation
Tagging, because oh boi, those models deserve a rip. =D
- Thu Sep 14, 2017 8:52 am
- Forum: Game Archive
- Topic: PS4 Driveclub (Alpha) .PKG with Riff Key to decrypt
- Replies: 0
- Views: 2099
PS4 Driveclub (Alpha) .PKG with Riff Key to decrypt
https://i.imgur.com/U08SV5C.jpg Hello ! I wanted to know if it was possible to unpack the app.pkg of the game Driveclub (alpha version) .iso ? I heard we need to have the riff key for this, and yes, it seems we have a "working" riff key : decrypted rifkey = 97 85 7A 12 3E 1D 01 FB F1 81 C...