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by mono24
Mon Jun 05, 2023 1:57 am
Forum: Game Localization
Topic: The Crew Motorfest (Text Tool)?
Replies: 15
Views: 2089

Re: The Crew Motorfest (Text Tool)?

Franco wrote: Wed May 31, 2023 10:24 pm...Can you please make a tool to open these files?...
The private Insider Program files of the game are encrypted, i doubt anyone at all will break the encryption of these builds.
viewtopic.php?p=189827#p189827
by mono24
Tue May 30, 2023 9:44 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 222636

Re: Frostbite model tools (Battlefield, Battlefront and others)

Hi! Any ideas where i can find transforms for mesh on BFH maps? Not sure how many of them are already visible once you deserialize the EBXs to readable text and there you will find transforms in 4x3 matrix values, but for more complex map assets they are hidden inside havok assets, as far as i know...
by mono24
Tue May 30, 2023 9:40 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 88228

Re: Final Fantasy 7 remake

Can you go back to your post and edit it, there's no need to quote the whole thing and make such a mess.
Matheuh wrote: Tue May 30, 2023 5:41 pm...Is it possible to get a tutorial for A WAY OUT Extract Maps?...
What is wrong with this quick example? viewtopic.php?p=165180#p165180
by mono24
Sun May 28, 2023 7:00 pm
Forum: 3D/2D models
Topic: The Last of Us 2
Replies: 368
Views: 106306

Re: The Last of Us 2

AxelNoir wrote: Sun May 28, 2023 5:27 pmHow do I fix this?
Your best bet is to ask for help on GitHub, make a issue where the tool/script is posted.
by mono24
Thu May 25, 2023 5:06 am
Forum: 3D/2D models
Topic: The Matrix / UE5 tech demo tool
Replies: 20
Views: 2137

Re: The Matrix / UE5 tech demo tool

relight wrote: Thu May 25, 2023 1:31 am...anyone knows if the video files are available out there somewhere...
Out of curiosity, what kind of videos are you hoping to find? The demo is real time.
by mono24
Sun May 21, 2023 2:51 pm
Forum: 3D/2D models
Topic: The Matrix / UE5 tech demo tool
Replies: 20
Views: 2137

Re: The Matrix / UE5 tech demo tool

Bladers wrote: Sat May 20, 2023 11:45 pm...I'm guessing since we have UE5 source code getting the animations aswell from UE5 games should be a walk in the park?
Aren't those already supported by Spiritovod's custom builds of umodel for specific games that are built on UE5?
by mono24
Sat May 20, 2023 6:39 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 222636

Re: Frostbite model tools (Battlefield, Battlefront and others)

I need to see the max script that loads the vehicles to see if a friend of mine can make it work for generals 2 vehicles and fix the weight problems. Ah, well, in that case i found these in one of my old HDDs. I personally was never able to use them, so... good luck on them. 3dsMax_FrostbiteVarious...
by mono24
Sat May 20, 2023 6:10 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 222636

Re: Frostbite model tools (Battlefield, Battlefront and others)

SilverEvo wrote: Sat May 20, 2023 4:49 pm...The script I need is found in this video https://www.youtube.com/watch?v=VdgwQpWCk84 for 3ds max named BF3_Vehicle_Skeleton_reader2.ms but the script download link has been taken down.
Why though, the BF3 tool works just fine, skeleton/weights support as well. Hence my confusion at the moment.
by mono24
Sat May 20, 2023 2:49 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 222636

Re: Frostbite model tools (Battlefield, Battlefront and others)

..I searched for quite a while and found some useful older scripts, but I still can't find a script that I think it may work BF3_Vehicle_Skeleton_reader... I am seriously confused as to what is your looking for exactly now? Besides that CC Alpha never released game, that has no specific tools for i...
by mono24
Sat May 20, 2023 2:43 pm
Forum: 3D/2D models
Topic: The Matrix / UE5 tech demo tool
Replies: 20
Views: 2137

Re: The Matrix / UE5 tech demo tool

Oh my god this is insane, I've been waiting for these models for ages, thank you so much! When can we expect the tool to release and the instructions on how to use it? Also, do we need a PS5 build of the game or the PC version? I don't think the version on PC comes with the character models Why eve...
by mono24
Sat May 20, 2023 2:38 pm
Forum: Game Archive
Topic: Titanfall 2/Apex Legends
Replies: 74
Views: 36712

Re: Titanfall 2/Apex Legends

tschumann wrote: Sat May 20, 2023 11:26 am There's a .rpak extractor now: https://wiki.modme.co/wiki/apps/Legion.html

I think it's open source too.
I believe that is abandoned now for quite a while, and not once have i seen source code released either.
by mono24
Thu May 18, 2023 12:23 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 222636

Re: Frostbite model tools (Battlefield, Battlefront and others)

No. I just want to try different tools to dump the game. There is a difference in the chunks using the github tools and the tools for the game. The games may be running all on frostbite but so far Generals is the only RTS one. Older scripts that are posted somewhere on this forum, god knows where o...
by mono24
Thu May 18, 2023 12:07 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 222636

Re: Frostbite model tools (Battlefield, Battlefront and others)

...Can you provide me with any python scripts to dump bf3/bf4 so try and dump the game with them ? You already forgot about it: https://github.com/NicknineTheEagle/Frostbite-Scripts ? Those sets of scripts will dump pretty much any game up till 2018/Anthem, any platform, Frostbite 2 folder is for B...
by mono24
Wed May 17, 2023 8:07 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 222636

Re: Frostbite model tools (Battlefield, Battlefront and others)

...Now it seems to work after renaming the ebx to veniceantske01.ebx, but it fails to load the chunk ig. That is correct, ANY skeleton that the game might have or specific for that model needs to be renamed to the venice one as its hardcoded in to the tool since its from BF3 game and the rest of Fr...
by mono24
Tue May 16, 2023 10:14 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 222636

Re: Frostbite model tools (Battlefield, Battlefront and others)

...Now I am having issues with the weights when I apply the rig to the mesh :( (also tested in 2012 and same issue) Since in this situation only the author of the script can help with the weights, i can only offer a different suggestion/approach. From your edited *.MeshSets where you say you have t...