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Search found 57 matches
- Wed Sep 23, 2015 1:14 pm
- Forum: Game Archive
- Topic: Wolfenstein .Pages files (idtech5 virtualtextures)
- Replies: 64
- Views: 41351
Re: Wolfenstein .Pages files (idtech5 virtualtextures)
If you look back through the thread, he explains how to disable ASLR, you must do this to make it work. thankU very much! I get those textures, so large. how could U resplit those dds? memory not enough btw,Hi luxox18 , how could U get "the last of us"s 3d model? that's great job,I just o...
- Tue Sep 22, 2015 3:17 am
- Forum: Game Archive
- Topic: Wolfenstein .Pages files (idtech5 virtualtextures)
- Replies: 64
- Views: 41351
Re: Wolfenstein .Pages files (idtech5 virtualtextures)
I found way to extract textures. To do this, I load the game exe in memory and call the decoding function. Tiles overlapped 4px. Effective tile size is 120x120. Textures really large, therefore I split it to 15630x15630 images. To use this tool you need get "Reloaded" exe v1.0.0.1 (md5: e...
- Sun Mar 22, 2015 4:51 pm
- Forum: 3D/2D models
- Topic: Anno 2070 models
- Replies: 10
- Views: 6210
Re: Anno 2070 models
thank U shakotay2 for your try,that so weird
- Sun Mar 22, 2015 4:46 pm
- Forum: 3D/2D models
- Topic: GreyGoo
- Replies: 4
- Views: 2053
GreyGoo
I try convert this game's models by this posts http://forum.xentax.com/viewtopic.php?f=16&t=7303&hilit=alo ,BTW thank chrrox verymuch! use that bms script can export model & texture files, textures are dds, models are "ALO" but I couldn't converted those models by used chrrox's...
- Sat Mar 21, 2015 11:25 am
- Forum: 3D/2D models
- Topic: Anno 2070 models
- Replies: 10
- Views: 6210
Anno 2070 models
first, I can get models from "Anno2070" by http://forum.xentax.com/viewtopic.php?f=10&t=7641&p=102989&hilit=rdm#p102989 ,very great and easy!! but, every models with anim can't be converted, I uploaded some sample files, hope get some help,thanks very much!! sample files: https...
- Tue Feb 24, 2015 4:40 am
- Forum: 3D/2D models
- Topic: GuJian 2 Online [PC]
- Replies: 11
- Views: 4573
Re: GuJian 2 Online [PC]
amzerof6: - building and item are not supported For import select *.xac files, not *.rawXAC. Please send me screen from blender console. so awkward, I tried those files are *.rawXAC. thank U so much. ====================================== for Keezie , this's that game's torrent, U can try it. http:...
- Mon Feb 23, 2015 7:46 pm
- Forum: 3D/2D models
- Topic: GuJian 2 Online [PC]
- Replies: 11
- Views: 4573
Re: GuJian 2 Online [PC]
first, thank Szkaradek123. U'r true master. I download "GuJian 2" client, use RPGviewer unpack, then try blender and script, but just got nothing. and I thought downloaded a wrong game , then download "GuJian online" client, but RPGviewer couldn't unpack them. I confused so much ...
- Sun Feb 22, 2015 7:26 am
- Forum: 3D/2D models
- Topic: Company of Heroes 1&2
- Replies: 5
- Views: 5481
Re: Company of Heroes 1&2
wow!! Szkaradek123 ,you'r an Master !!
a big thank for your script
a big thank for your script
- Sat Feb 21, 2015 2:38 pm
- Forum: 3D/2D models
- Topic: [iOS] Marvel Contest of Champions import maxscript
- Replies: 50
- Views: 21094
Re: [iOS] Marvel Contest of Champions import maxscript
use Disunity https://github.com/ata4/disunity/releases
note:folder name there no space
Code: Select all
disunity extract-raw C:\MARVEL_Contest_of_Champions\marvelbattle.app\Data\characters\characters.assetbundle
- Wed Feb 18, 2015 4:28 am
- Forum: 3D/2D models
- Topic: Company of Heroes 1&2
- Replies: 5
- Views: 5481
Re: Company of Heroes 1&2
anyone have interesting on these game ??
- Mon Feb 16, 2015 7:57 pm
- Forum: 3D/2D models
- Topic: Company of Heroes 1&2
- Replies: 5
- Views: 5481
Company of Heroes 1&2
"Company of Heroes" in this game ".sga" files are packaged files, can be unpack this tool : http://www.corsix.org/misc/CDMS_055.zip then get some files like these: .rgt - textrue files,Use Corsix's tool can be save ".dds" or ".tga" .rpb - I think those'r model...
- Wed Feb 04, 2015 3:36 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 163449
Re: World of Warships
Hi Szkaradek123 , your import script is very great, but I try import some "visual" found a error,then blender stop import that file.
can U fix'it ?? I kown , maybe that's excessive .anyway thank U for your done
can U fix'it ?? I kown , maybe that's excessive .anyway thank U for your done
- Wed Feb 04, 2015 1:36 pm
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 163449
Re: World of Warships
Hi amzerof6,My friends, I try to download the game client from the official website, but I had no luck, can not download the client, hoping to upload a game to download the client, for everyone to download the game, thank you for your help so sorry,I can't do that ,my client copy from someone,and I...
- Wed Feb 04, 2015 8:10 am
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 163449
Re: World of Warships
Hi Here is importer for JSD019_Fubuki_1943_MidBack . I don't know if it works for others models. It requires Blender249 and Python 26. I used own Bigworld importer from http://forum.xentax.com/viewtopic.php?p=103175#p103175 How use: 1.unpack importer 2.run Blender249.blend 3.in Blender Text Window ...
- Tue Feb 03, 2015 8:39 am
- Forum: 3D/2D models
- Topic: World of Warships
- Replies: 772
- Views: 163449
World of Warships
this game is like 'World_of_Tanks' , just used Bigworld engine. but 3D object Converter 6.0 open those .primitives files ,just found bad polygons ,just a little of them could be right.
I upload a example file , anyone can help me?? thank'U very much
I upload a example file , anyone can help me?? thank'U very much