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Search found 57 matches

by amzerof6
Wed Sep 23, 2015 1:14 pm
Forum: Game Archive
Topic: Wolfenstein .Pages files (idtech5 virtualtextures)
Replies: 64
Views: 41351

Re: Wolfenstein .Pages files (idtech5 virtualtextures)

If you look back through the thread, he explains how to disable ASLR, you must do this to make it work. thankU very much! I get those textures, so large. how could U resplit those dds? memory not enough btw,Hi luxox18 , how could U get "the last of us"s 3d model? that's great job,I just o...
by amzerof6
Tue Sep 22, 2015 3:17 am
Forum: Game Archive
Topic: Wolfenstein .Pages files (idtech5 virtualtextures)
Replies: 64
Views: 41351

Re: Wolfenstein .Pages files (idtech5 virtualtextures)

I found way to extract textures. To do this, I load the game exe in memory and call the decoding function. Tiles overlapped 4px. Effective tile size is 120x120. Textures really large, therefore I split it to 15630x15630 images. To use this tool you need get "Reloaded" exe v1.0.0.1 (md5: e...
by amzerof6
Sun Mar 22, 2015 4:51 pm
Forum: 3D/2D models
Topic: Anno 2070 models
Replies: 10
Views: 6210

Re: Anno 2070 models

thank U shakotay2 for your try,that so weird
by amzerof6
Sun Mar 22, 2015 4:46 pm
Forum: 3D/2D models
Topic: GreyGoo
Replies: 4
Views: 2053

GreyGoo

I try convert this game's models by this posts http://forum.xentax.com/viewtopic.php?f=16&t=7303&hilit=alo ,BTW thank chrrox verymuch! use that bms script can export model & texture files, textures are dds, models are "ALO" but I couldn't converted those models by used chrrox's...
by amzerof6
Sat Mar 21, 2015 11:25 am
Forum: 3D/2D models
Topic: Anno 2070 models
Replies: 10
Views: 6210

Anno 2070 models

first, I can get models from "Anno2070" by http://forum.xentax.com/viewtopic.php?f=10&t=7641&p=102989&hilit=rdm#p102989 ,very great and easy!! but, every models with anim can't be converted, I uploaded some sample files, hope get some help,thanks very much!! sample files: https...
by amzerof6
Tue Feb 24, 2015 4:40 am
Forum: 3D/2D models
Topic: GuJian 2 Online [PC]
Replies: 11
Views: 4573

Re: GuJian 2 Online [PC]

amzerof6: - building and item are not supported For import select *.xac files, not *.rawXAC. Please send me screen from blender console. so awkward, I tried those files are *.rawXAC. thank U so much. ====================================== for Keezie , this's that game's torrent, U can try it. http:...
by amzerof6
Mon Feb 23, 2015 7:46 pm
Forum: 3D/2D models
Topic: GuJian 2 Online [PC]
Replies: 11
Views: 4573

Re: GuJian 2 Online [PC]

first, thank Szkaradek123. U'r true master. I download "GuJian 2" client, use RPGviewer unpack, then try blender and script, but just got nothing. and I thought downloaded a wrong game , then download "GuJian online" client, but RPGviewer couldn't unpack them. I confused so much ...
by amzerof6
Sun Feb 22, 2015 7:26 am
Forum: 3D/2D models
Topic: Company of Heroes 1&2
Replies: 5
Views: 5481

Re: Company of Heroes 1&2

wow!! Szkaradek123 ,you'r an Master !!
a big thank for your script
by amzerof6
Sat Feb 21, 2015 2:38 pm
Forum: 3D/2D models
Topic: [iOS] Marvel Contest of Champions import maxscript
Replies: 50
Views: 21094

Re: [iOS] Marvel Contest of Champions import maxscript

use Disunity https://github.com/ata4/disunity/releases

Code: Select all

disunity extract-raw C:\MARVEL_Contest_of_Champions\marvelbattle.app\Data\characters\characters.assetbundle
note:folder name there no space
by amzerof6
Wed Feb 18, 2015 4:28 am
Forum: 3D/2D models
Topic: Company of Heroes 1&2
Replies: 5
Views: 5481

Re: Company of Heroes 1&2

anyone have interesting on these game ??
by amzerof6
Mon Feb 16, 2015 7:57 pm
Forum: 3D/2D models
Topic: Company of Heroes 1&2
Replies: 5
Views: 5481

Company of Heroes 1&2

"Company of Heroes" in this game ".sga" files are packaged files, can be unpack this tool : http://www.corsix.org/misc/CDMS_055.zip then get some files like these: .rgt - textrue files,Use Corsix's tool can be save ".dds" or ".tga" .rpb - I think those'r model...
by amzerof6
Wed Feb 04, 2015 3:36 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 163449

Re: World of Warships

Hi Szkaradek123 , your import script is very great, but I try import some "visual" found a error,then blender stop import that file.
can U fix'it ?? I kown , maybe that's excessive .anyway thank U for your done
by amzerof6
Wed Feb 04, 2015 1:36 pm
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 163449

Re: World of Warships

Hi amzerof6,My friends, I try to download the game client from the official website, but I had no luck, can not download the client, hoping to upload a game to download the client, for everyone to download the game, thank you for your help so sorry,I can't do that ,my client copy from someone,and I...
by amzerof6
Wed Feb 04, 2015 8:10 am
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 163449

Re: World of Warships

Hi Here is importer for JSD019_Fubuki_1943_MidBack . I don't know if it works for others models. It requires Blender249 and Python 26. I used own Bigworld importer from http://forum.xentax.com/viewtopic.php?p=103175#p103175 How use: 1.unpack importer 2.run Blender249.blend 3.in Blender Text Window ...
by amzerof6
Tue Feb 03, 2015 8:39 am
Forum: 3D/2D models
Topic: World of Warships
Replies: 772
Views: 163449

World of Warships

this game is like 'World_of_Tanks' , just used Bigworld engine. but 3D object Converter 6.0 open those .primitives files ,just found bad polygons ,just a little of them could be right.
I upload a example file , anyone can help me?? thank'U very much