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by Balder
Mon May 25, 2009 1:40 am
Forum: Graphic file formats
Topic: Bards Tale Constructiom Set
Replies: 4
Views: 1928

Re: Bards Tale Constructiom Set

DOS games don't tend to work well in anything higher than win98, so I'd recommend you to use a dos emulator like this one: http://prdownloads.sourceforge.net/dosbox/DOSBox0.72-win32-installer.exe?download It can execute any DOS game pretty well if the configuration is right. There are many guides ov...
by Balder
Sun May 24, 2009 7:12 pm
Forum: Graphic file formats
Topic: Bards Tale Constructiom Set
Replies: 4
Views: 1928

Re: Bards Tale Constructiom Set

I've taken a fast look over .pic and .pac files, but couldn't recognise any obvious structure.

Maybe if you could provide a screenshot of that orc.pac in bmp, tga or png someone can tell you more.

At least, I can tell some basic headers in the file (widht, height).
by Balder
Sun May 24, 2009 10:04 am
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

You're welcome! Someone has to figure how is the colour indirected. It's pretty sure that this is not done by simple using 3 bytes one for each colour, because I've searched many colours from the "screenshot" in the cmp and didn't found any matches. This also indicates that the structure m...
by Balder
Sun May 24, 2009 2:28 am
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

Oka! So cracking this format will be more than al half of the work! :wink: This time I come with substantial updates hahaha I've attached a tool for viewing cmp! It has some lacks, yet. Because of palette size indicator not discovered, it only opens the cmp which I include in the zip. But this is a ...
by Balder
Sun May 24, 2009 12:51 am
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

Finally, structure unveiled. So this is what I mean: unsigned long CMPSize-4 unsigned short Width unsigned short Height unsigned short Unknown unsigned char Unknown unsigned char Palette[m] (where m is 3*numberofcolours, I guess, but not yet discovered how is numberofcolours indicated) unsigned char...
by Balder
Sat May 23, 2009 10:53 pm
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

Yeah, thx for the answer, but I've already supposed so! hahahah
by Balder
Sat May 23, 2009 10:52 pm
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

Me again! I see we're getting somewhere. The images you attached are 56*73 (the girl one 55*73 because of the missing right line, you can see if you zoom on the image) And the first values of the header from boy0.cmp and girl0.bmp go as this: R...8.>. Z...8.>. Oka, what it means: 4 bytes -> 3674 for...
by Balder
Sat May 23, 2009 9:58 pm
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

That's great, now what image is that? I mean, what CMP does it represent, to start the investigation.

(I converted it to tga for simplicity purposes)

The first thing to do now is to search the image's widht and height in that CMP so we better understand the header.
by Balder
Sat May 23, 2009 4:43 pm
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

Well, I took a fast look with the hex to the files, but only found a large header, with values including widht/height among other motley data. As I previously recommended, to solve this problem it will be very handy to have the equivalent of the image already in a uncompressed format. I think the im...
by Balder
Sat May 23, 2009 4:07 pm
Forum: Graphic file formats
Topic: I.M.Meen (1995 PC/DOS) CMP format
Replies: 61
Views: 19808

Re: I.M.Meen (1995 PC/DOS) CMP format

Great progress, no doubt! I'll try to help you with some general advise for palette image formats, as I'm a bit busy to analyze those files right now. First of all, take (if you can) a screenshot of the game, in a lossles-compression format, like tga, being this format very simple. Then, and with th...
by Balder
Sun May 03, 2009 9:50 pm
Forum: Graphic file formats
Topic: Blood Omen: Legacy Of Kain (PC) .JAM Video Files
Replies: 20
Views: 7475

Re: Blood Omen: Legacy Of Kain (PC) .JAM Video Files

Hi again! I've been playing around the .jam a little, I'm finding this format pretty complicated, what I discovered: 4 bytes -> string literal "JAM" plus a 0 byte 4 bytes -> unsigned short/long 320 4 bytes -> unsigned short/long 240 4 bytes -> unsigned short/long 454 -NO IDEA- 4 bytes -> A...
by Balder
Sun May 03, 2009 2:42 pm
Forum: Graphic file formats
Topic: Blood Omen: Legacy Of Kain (PC) .JAM Video Files
Replies: 20
Views: 7475

Re: Blood Omen: Legacy Of Kain (PC) .JAM Video Files

Oka, so we are not very far from knowing the .jam structure. If known, the problem is solved. I'll code a converter tool for you and give you the source code. I hope C++ will be handy for your project. So I'm going to analyze it better and I'll post any result I get. Now I have to leave, I'll look a...
by Balder
Sun May 03, 2009 1:40 pm
Forum: Graphic file formats
Topic: Blood Omen: Legacy Of Kain (PC) .JAM Video Files
Replies: 20
Views: 7475

Re: Blood Omen: Legacy Of Kain (PC) .JAM Video Files

I don't have the game neither I've played it, so let's get a bit of info: I see a basic header starting with: 4 bytes -> string literal "JAM" plus a end string "0" 4 bytes -> unsigned short/long 320 4 bytes -> unsigned short/long 240 So I ask you, may be that the video resolution...
by Balder
Sat Aug 11, 2007 5:19 pm
Forum: Graphic file formats
Topic: HoMM 2 - .icn files
Replies: 15
Views: 7980

It worked now, converted archer.icn and extracted all archer images in .tga format. Sorry for my incompetence with the console, I didn't live in the msdos ages and never used console for advanced things. I'll look on that code then again and again. Furthermore, I'll read my c++ tutorials again, whic...
by Balder
Sat Aug 11, 2007 2:59 pm
Forum: Graphic file formats
Topic: HoMM 2 - .icn files
Replies: 15
Views: 7980

When I run the application from the console it says: "Incorrect number of parameters", when I type ICN2TGA.exe being already in it's directory. I've been looking (trying to look) at the code this days. It seems to complicated for my C++ understanding, and SDL library just adds extra diffic...