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Search found 494 matches
- Wed Nov 23, 2011 5:11 am
- Forum: 3D/2D models
- Topic: NIER Xbox360
- Replies: 33
- Views: 17484
Re: NIER Xbox360
Absolutly amazing this resume all the steeps need to fix the swizled textures also?.
- Tue Nov 22, 2011 6:23 pm
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 20122
Re: DK Online (XAC)
Something advance in the chroxxx script?
- Tue Nov 22, 2011 6:20 pm
- Forum: 3D/2D models
- Topic: MMO ARGO
- Replies: 25
- Views: 9963
Re: MMO ARGO
The contents of this post was deleted because of possible forum rules violation.
- Tue Nov 22, 2011 6:16 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 599318
Re: Señor Casaroja's Noesis
Thanks Chroxxx i see you improved a greath job with golden axe, and the Ironman 2 model files formats are same of Golden Axe? or only .pkg files.
- Tue Nov 22, 2011 9:17 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 599318
Re: Señor Casaroja's Noesis
Mr. Adults, its Noesis compatible with Iron Man 2 xbox360 or ps2 game?, (.pkg files)
- Mon Nov 21, 2011 6:36 am
- Forum: 3D/2D models
- Topic: Iron man 2 Xbox360 pkg files finally extracted!
- Replies: 53
- Views: 17839
Re: Iron man 2 Xbox360 pkg files finally extracted!
Sabana can you share the warmachine model with texture, i cant found one of this.thanks.
- Sun Nov 20, 2011 9:17 am
- Forum: 3D/2D models
- Topic: Ran Online
- Replies: 0
- Views: 1892
Ran Online
http://images.wikia.com/ranonline/images/a/a9/Ran_classes.jpg Model file format = .X Texture file format = .DDS Animation file format = .BIN (i thing .x also but renamed to bin) http://i303.photobucket.com/albums/nn129/RIMBROS/REFERENCIAS/LeftfingerinBinWalk.jpg The model file formate can be viewed...
- Thu Nov 10, 2011 4:08 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 20122
Re: DK Online (XAC)
well if you can post the script with the bones excluded and this can import the meshes, its fine.
- Thu Nov 10, 2011 2:49 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 20122
Re: DK Online (XAC)
Well i tested too in max 2010 and its the same, the script for .xac files doesnt work, i think maybe chroxxx see its the same extension (.xac) and he asume the script work by defaulth. Its the same format in valiant, but valiant have 2 formats, .xac (decritped) and .xgeom (not decripted yet).
- Sun Nov 06, 2011 3:43 am
- Forum: 3D/2D models
- Topic: MMO ARGO
- Replies: 25
- Views: 9963
Re: MMO ARGO
xgeom files, but where its the script or the converter, somebody can release this from the code Finale wrhote?
- Thu Nov 03, 2011 5:17 pm
- Forum: 3D/2D models
- Topic: (X360) Marvel Vs Capcom 3
- Replies: 96
- Views: 38089
Re: (X360) Marvel Vs Capcom 3
Download now the PS3 game to extract textures its a true head pain, can read this guide i made and the problem of textures its fixex witht the same files of the X360 game 100%. I made guide abouth how to fix this in Milkshape. Convert Meshes with Noesis To OBJ Convert Textures with Noesis To jpg Ope...
- Wed Nov 02, 2011 10:55 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 20122
Re: DK Online (XAC)
I love this game, thanks chroxxx very good release.
- Sun Oct 30, 2011 3:20 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 599318
Re: Señor Casaroja's Noesis
1. You can export to animation formats Noesis supports. Noesis doesn't support SMD sequence output because the only Max importers for SMD pure-sequence files I could find are broken anyway. There are so many supported animation output formats, though, I'm sure you can work something out there. 2. N...
- Sat Oct 29, 2011 8:58 am
- Forum: 3D/2D models
- Topic: Onechancara Models: Can Someone Make Vertex Dumper
- Replies: 46
- Views: 18537
Re: Onechancara Models: Can Someone Make Vertex Dumper
Well if its true the fatduck machine go to the hell, and he cant sell more the script and he also are not interested in made one more time the script, i think he dont have trobules with you shared the script. But this its only a suposition, maybe fatduck can give bether answer for this question. :mr...
- Fri Oct 28, 2011 8:04 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 599318
Re: Señor Casaroja's Noesis
I need give thanks to Mr. Adults cause he help a lot with a project i have, you rock man. I have a few questions now, 1.-¿In the kinect hack you improved for Noesis, its posible writhe capture screen animations to something file in .SMD format? 2.- Its posible i put a cotumized bones structure body ...