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Search found 293 matches
- Sun Sep 11, 2016 4:06 pm
- Forum: 3D/2D models
- Topic: [solved] Exporting bones & animation to FBX
- Replies: 26
- Views: 6784
Re: Exporting bones & animation to FBX
It needs to convert matrix rotation part to quaternion quaternion = qx,qy,qz,qw Rotation values for md5mesh are qx,qy,qz Here is a code from exporter for Blender. http://www.katsbits.com/tools/#md5 def to_md5mesh(self): buf= "\t\"%s\"\t" % (self.name) parentindex = -1 if self.par...
- Sun Sep 11, 2016 2:03 pm
- Forum: 3D/2D models
- Topic: [solved] Exporting bones & animation to FBX
- Replies: 26
- Views: 6784
Re: Exporting bones & animation to FBX
Hi About obj file. After bone_id there are 5 matrices 4x4. (5 x 64 bytes) For bone transform use first as inverted matrix. Armature use absolute position for bones, not relative, so don't need multiply bone with its parent. offset 0 (27,) offset 4 (3,) offset 6 (27, 0, 26, 5, 13, 9, 3) offset 20 (-2...
- Mon Jul 11, 2016 2:39 pm
- Forum: 3D/2D models
- Topic: CABAL .EBM Can't Open 3D model
- Replies: 24
- Views: 8128
Re: CABAL .EBM Can't Open 3D model
Hi godskin I see your purpose here is only testing scripts. Nice. What is this ? From which software is it from ? And how it use ? //--------------------------------------## // Game: CABAL Online // File Format: EBM/ECH // Description: Template for CABAL's model files //-----------------------------...
- Sat Jul 09, 2016 9:45 pm
- Forum: 3D/2D models
- Topic: Tokyo Mirage Sessions / Genei Ibun Roku .apak
- Replies: 11
- Views: 4576
Re: Tokyo Mirage Sessions / Genei Ibun Roku .apak
get bfres with size > 1 MB, drag and drop on BFRESExtractor.exe
move all new files (with ext gtx and without ext) to folder "Convert" from Wii U ripping tools pack and run convertGTX.bat
move all new files (with ext gtx and without ext) to folder "Convert" from Wii U ripping tools pack and run convertGTX.bat
- Sat Jul 09, 2016 10:30 am
- Forum: 3D/2D models
- Topic: CABAL .EBM Can't Open 3D model
- Replies: 24
- Views: 8128
Re: CABAL .EBM Can't Open 3D model
Noesis plugin new line: 160 -
self.inFile.readUShort()
self.inFile.readUShort()
- Sat Jul 09, 2016 9:39 am
- Forum: 3D/2D models
- Topic: Tokyo Mirage Sessions / Genei Ibun Roku .apak
- Replies: 11
- Views: 4576
Re: Tokyo Mirage Sessions / Genei Ibun Roku .apak
Hi Here is a blend file for importing rigged models from samples in this topic and samples from http://zenhax.com/viewtopic.php?t=1225. How use: 1. install Blender version 249b and Python version 26 2. doubleclick file "Blender249.blend" 3. press alt+p in Blender Text Window and select *.b...
- Thu Jul 07, 2016 6:27 pm
- Forum: 3D/2D models
- Topic: Tokyo Mirage Sessions / Genei Ibun Roku .apak
- Replies: 11
- Views: 4576
Re: Tokyo Mirage Sessions / Genei Ibun Roku .apak
Hi
Can someone send female samples with textures ?
Can someone send female samples with textures ?
- Thu Jun 30, 2016 6:09 am
- Forum: 3D/2D models
- Topic: [Request] Tree of savior (.XAC) Export
- Replies: 22
- Views: 10329
Re: [Request] Tree of savior (.XAC) Export
Hi
You have error with file skonline.py which is not in importer folder.
Please install Blender249b (32bits) and Python26.
Check if blend files open with this version of Blender. If not open, than change it in file blend properties (click right mouse button )
Double click on Blender249.blend.
You have error with file skonline.py which is not in importer folder.
Please install Blender249b (32bits) and Python26.
Check if blend files open with this version of Blender. If not open, than change it in file blend properties (click right mouse button )
Double click on Blender249.blend.
- Wed Jun 29, 2016 4:09 pm
- Forum: 3D/2D models
- Topic: The Technomancer - from .spk to .fbx
- Replies: 20
- Views: 7693
Re: The Technomancer - from .spk to .fbx
Hi
Files from http://www.mediafire.com/download/fr6l1u61ga2rb26 have not skinned models, i think, only some terrain and collision meshes.
Please try viewtopic.php?f=16&t=12473 on others *.pkg
All files can unpack with 7z and check for characters.
Files from http://www.mediafire.com/download/fr6l1u61ga2rb26 have not skinned models, i think, only some terrain and collision meshes.
Please try viewtopic.php?f=16&t=12473 on others *.pkg
All files can unpack with 7z and check for characters.
- Mon Jun 27, 2016 3:53 pm
- Forum: 3D/2D models
- Topic: [request] Risen 1,2,3 models
- Replies: 3
- Views: 1924
Re: [request] Risen 1,2,3 models
Hi
About Risen 1.
Here is an Blender importer for meshes and animations.
It works with version 249b. So install Blender and doubleclick file "Blender249.blend"
About Risen 1.
Here is an Blender importer for meshes and animations.
It works with version 249b. So install Blender and doubleclick file "Blender249.blend"
- Mon Jun 06, 2016 11:03 am
- Forum: 3D/2D models
- Topic: Strife 3D Models
- Replies: 13
- Views: 4779
Re: Strife 3D Models
Hi Here is a Strife Online animation(*.clip) importer. It requires to install Blender version 249b (32bits) and Python version 26 (32bits) Doubleclick on file Blender249.blend, import model and than import clip. I posted this script because i had problem with euler rotation in blender , until found ...
- Sun Jun 05, 2016 6:34 am
- Forum: 3D/2D models
- Topic: Oddworld Stranger's Wrath: looking for a way to rip models
- Replies: 18
- Views: 7131
Re: Oddworld Stranger's Wrath: looking for a way to rip mode
Uninstall all blenders , clear system registry with program like ccleaner , one more time install Blender 249b
- Sat Jun 04, 2016 9:47 pm
- Forum: 3D/2D models
- Topic: Oddworld Stranger's Wrath: looking for a way to rip models
- Replies: 18
- Views: 7131
Re: Oddworld Stranger's Wrath: looking for a way to rip mode
Your blend files are open with Blender 272.
Please change to Blender 249 , use right click on blend file .
Please change to Blender 249 , use right click on blend file .
- Sat Jun 04, 2016 8:00 pm
- Forum: 3D/2D models
- Topic: Oddworld Stranger's Wrath: looking for a way to rip models
- Replies: 18
- Views: 7131
Re: Oddworld Stranger's Wrath: looking for a way to rip mode
Hi Here is a blend file to import models and animations from smb files. How use: 1. install Blender version 249b(32bits) and Python version 26(32bits). 2. unpack 7z archive and doubleclick file "Blender249.blend" 3. in Blender Text Window press alt+p and select: - smb file - it creates new...
- Sun May 08, 2016 12:05 pm
- Forum: 3D/2D models
- Topic: Persona 4: Dancing All Night
- Replies: 9
- Views: 11192
Re: Persona 4: Dancing All Night
For bones use recursive function in section at end file with strings like "lockInfluenceWeight" and bone names from pc001_01.GMD .... ===================== bone ===================== offset 746059 (4,) - string len offset 746061 root offset 746065 ( -0.00010046560782939196, 1.7763568394002...