Has anyone even bothered getting stuff off this game? There are models of Ducky and Bunny amongst others whom I'd like to rip and port into SFM for one.
It's F2P so getting the client and most of the assets shouldn't be that of a pain.
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 351 matches
- Wed Jul 03, 2019 3:40 am
- Forum: 3D/2D models
- Topic: Disney Magic Kingdoms BDAE/pack
- Replies: 2
- Views: 1604
- Tue Jul 02, 2019 9:51 am
- Forum: Game Archive
- Topic: Toy Story Drop Assets.Google.dll archive
- Replies: 7
- Views: 2019
- Sun Jun 30, 2019 10:55 pm
- Forum: Game Archive
- Topic: Toy Story Drop Assets.Google.dll archive
- Replies: 7
- Views: 2019
- Sun Jun 30, 2019 1:35 am
- Forum: Game Archive
- Topic: Toy Story Drop Assets.Google.dll archive
- Replies: 7
- Views: 2019
Toy Story Drop Assets.Google.dll archive
Too bad this isn't a Unity game which would've made it less of a pain to deal with. That being said, while I can extract the archive itself using ILSpy, getting the individual assets off it is another question. The game can be downloaded here: https://play.google.com/store/apps/details?id=com.bigfis...
- Wed Jun 05, 2019 5:18 am
- Forum: 3D/2D models
- Topic: F1 2018 - 2020 (Ego Engine) Model Tool
- Replies: 44
- Views: 18529
Re: F1 2018 (Ego Engine) Model Tool
I see. Where can I find the hand, eyes and shoe textures though?akderebur wrote: ↑Wed Jun 05, 2019 2:40 amMake sure to set your game folder in the "Settings" menu.huckleberrypie wrote: ↑Wed Jun 05, 2019 1:02 am texture files in incardriver.erp are ridiculously low-res
- Wed Jun 05, 2019 1:02 am
- Forum: 3D/2D models
- Topic: F1 2018 - 2020 (Ego Engine) Model Tool
- Replies: 44
- Views: 18529
Re: F1 2018 (Ego Engine) Model Tool
I see. Problem is that the texture files in incardriver.erp are ridiculously low-res. :/ Mind if you tell me where did you get the textures for let's say Kimi or Lewis?
- Tue Jun 04, 2019 2:19 pm
- Forum: 3D/2D models
- Topic: V-Rally 4
- Replies: 1
- Views: 790
Re: V-Rally 4
Assuming it uses the same engine as WRC 7, you could try the scripts for extracting models from said game.
- Tue Jun 04, 2019 2:18 pm
- Forum: 3D/2D models
- Topic: F1 2018 - 2020 (Ego Engine) Model Tool
- Replies: 44
- Views: 18529
Re: F1 2018 (Ego Engine) Model Tool
Apologies for the bump, but how were you able to export the textures to something readable? I know there's a Noesis script for headerless .dds files (tga.mipmaps) but that one's for 2016 and tends to corrupt certain textures from what I can attest.
- Mon Jun 03, 2019 6:31 am
- Forum: Miscellaneous
- Topic: Games that are impossible to rip?
- Replies: 3
- Views: 567
Re: Games that are impossible to rip?
Splinter Cell: Chaos Theory spring to my mind being that assets for the PC version are encapsulated in a StarForce virtual file system iirc. I may be wrong though.
- Tue Apr 16, 2019 10:10 am
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 119569
Re: Gran Turismo 6 Models
Does anyone have the Toyota Vitz model ripped from the game's archives?
- Mon Nov 26, 2018 6:21 am
- Forum: 3D/2D models
- Topic: WRC 7 .P3D models
- Replies: 35
- Views: 7135
Re: WRC 7 .P3D models
The latest OBJ dump you sent to me had some of the meshes merged, but oh well... From mesh number 58 to 70 everything is labeled Wing_L_58 , that's probably wrong so rename them, please. Also some meshes remain clumped in the middle. You need to rename a dozens of meshnames in the obj file. ( g sub...
- Sun Nov 25, 2018 11:57 am
- Forum: 3D/2D models
- Topic: WRC 7 .P3D models
- Replies: 35
- Views: 7135
Re: WRC 7 .P3D models
I'll keep an eye on that thread: https://zenhax.com/viewtopic.php?f=5&t=8872 If there's no progress within one month maybe I'll give it another try next year. btw: most submesh positions of the Yaris in the zip I uploaded are correct without using a skeleton but guess I'd need to apply some rot...
- Sun Nov 25, 2018 1:17 am
- Forum: 3D/2D models
- Topic: WRC 7 .P3D models
- Replies: 35
- Views: 7135
Re: WRC 7 .P3D models
Thing is, if you had told you opened the same thread on zenhax it would have spared me tons of lifetime. That's a matter of respect, too. As simple as this. Seems you don't know about cross-posting, do you? " 2. It wastes the time of those trying to help. " "Please don't cross-post q...
- Sat Nov 24, 2018 3:17 pm
- Forum: 3D/2D models
- Topic: WRC 7 .P3D models
- Replies: 35
- Views: 7135
Re: WRC 7 .P3D models
Not nice, huckleberrypie, to let people work in parallel, on zenhax and here on xentax. :roll: I'll stop my investigations. Oh, sorry about that mate, I didn't mean to disappoint you on this one. If you no longer feel like working on this one, fine, but please, I really didn't mean to burst your bu...
- Sat Nov 24, 2018 12:53 pm
- Forum: 3D/2D models
- Topic: WRC 7 .P3D models
- Replies: 35
- Views: 7135
Re: WRC 7 .P3D models
In regards to part positions, Szkaradek123 over at Zenhax mentioned about the NoHe node containing the necessary bone/skeleton stuff:
https://zenhax.com/viewtopic.php?f=5&t=8872
https://zenhax.com/viewtopic.php?f=5&t=8872