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by TomWin
Thu Mar 30, 2017 7:47 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

I found here secondary lights textures, which are textures for bulbs. Can somebody upload primary lights textures? I have forza but its encrypted :( no idea how to get files from it. I was wondering whats wrong with skeleton, names arent the same as the ones in model, many bones are simply missing ...
by TomWin
Thu Mar 30, 2017 5:02 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

I found here secondary lights textures, which are textures for bulbs. Can somebody upload primary lights textures? I have forza but its encrypted :( no idea how to get files from it. I was wondering whats wrong with skeleton, names arent the same as the ones in model, many bones are simply missing f...
by TomWin
Sun Mar 26, 2017 10:32 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

Thanks that tool for gr2 files works perfect.
by TomWin
Sat Mar 25, 2017 5:01 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

Where can I find gr2 skeleton importer or gr2 to obj? Somebody posted here something but it didnt work. I use granny viewe but it's only viewer :(
by TomWin
Mon Feb 27, 2017 12:34 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

Hi guys, I was reading this thread for a while but this is my first post, I think you are making an awesome work :D I'm trying to make a tool through Houdini engine that can automatically process the cars, scaling and placing the parts, assigning materials and textures, fixing UVs, creating and pla...
by TomWin
Wed Feb 08, 2017 5:21 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

@Andrakann I have updated the link to the Aston. Also the alignment now seems to work, i must have been doing some thing wrong last night. @shakotay2 That it great news about the UVs as like i said it seems we need them. :D @viruscn use the attached file and load it in Advanced Renamer and you will...
by TomWin
Tue Feb 07, 2017 9:51 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

and what about gamedb.slt? There is table called CarPartPositions, it worked in previous Forzas for brakediscs and wheels.

Fantastic update of the tool. Now it's so easy to separate lods, thank you.
by TomWin
Sat Feb 04, 2017 2:34 am
Forum: Game Archive
Topic: TDU XBOX big+map
Replies: 0
Views: 753

TDU XBOX big+map

Any idea how to unpack that TDU Xbox DLC with Cadillac® Sixteen™(Cadillac®) and Lamborghini Diablo GT inside?

http://www7.zippyshare.com/v/xdMaU1ia/file.html
by TomWin
Sat Feb 04, 2017 12:43 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

Excellent work. You are close to perfection. Thank you again for all your great work. How is going doors position thing? BTW. why FH3 models are much bigger than previous forza models? what is the scale that you use? On import the scale i use is 0.7813. As you can see in the picture below it's spot...
by TomWin
Fri Feb 03, 2017 10:16 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

Excellent work. You are close to perfection. Thank you again for all your great work.
How is going doors position thing?

BTW. why FH3 models are much bigger than previous forza models? what is the scale that you use?
by TomWin
Wed Feb 01, 2017 9:26 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

javadst wrote:Hi.
All imported models are mirrored ! :eek:
Mirrorr.jpg
That's minor problem.
I think scale and position of some parts is more important. It's never the same when moving a hand the parts
by TomWin
Sun Jan 29, 2017 3:08 pm
Forum: 3D/2D models
Topic: Asphalt 8 .pig
Replies: 82
Views: 35283

Re: Asphalt 8 .pig

many new interesting models in Asphalt 8. Is possible to update .pig importer?
Maybe windows version files are different and more easy to open?
by TomWin
Fri Jan 27, 2017 12:01 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

I have problem with latest version of converter. The last one worked fine was version f. In latest ones the tool stop responding then crash after working few minutes leaving me huge file that weights couple of Gb. Is that normal?
by TomWin
Tue Jan 24, 2017 3:04 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

Awesome progress, not really understand how to convert these textures from swatchbin to dds.

Is disappointing that FH3 models doesn't have anymore nodamage and lights textures :(

EDIT: how can I decrypt all that files with odd names that I have in my Forza folder?
by TomWin
Sat Jan 21, 2017 9:30 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746140

Re: Forza Motorsport Resource Extraction (.carbin)

I think the position for doors might be saved in CARNAME_skeleton.modelbin or CARNAME_skeleton.gr2?