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by minime891
Tue Feb 14, 2017 12:05 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

Great work. :wink: Will this solve the scaling issue of UVs?
by minime891
Sat Feb 11, 2017 3:57 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

That's a very nice feature indeed and a much needed one imo for the way the textures are set up this time round. :D
by minime891
Fri Feb 10, 2017 7:18 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

hello there. I found a little bit bug with Make_H2O-ForzaHor J2l. when you export something new with j2l you'll find the bumperr is missing.but it won't happen using J2ms.maybe we could fix it in the next version. all in one,thanks the author,@shakotay2. Does this happen with all cars for you or ju...
by minime891
Wed Feb 08, 2017 6:02 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

I believe you have to do this: https://www.youtube.com/watch?v=oQUI5IUcWhQ

Why don't you guys just download the files that are ready to use right away.
This is not the place to talk about how to extract, rename, move etc files.
by minime891
Wed Feb 08, 2017 4:54 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

@Andrakann I have updated the link to the Aston. Also the alignment now seems to work, i must have been doing some thing wrong last night. @shakotay2 That it great news about the UVs as like i said it seems we need them. :D @viruscn use the attached file and load it in Advanced Renamer and you will ...
by minime891
Wed Feb 08, 2017 5:09 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

Been applying textures to the lights and it seems we really need UV2 or possibly UV3 i don't no how many layers they have, to make them work. Thought i'd mention it even though you are working on other things at the moment. The texture tool doesn't seem to work with textures that are used for digita...
by minime891
Wed Feb 08, 2017 12:38 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

I would have to look and see where those textures are used to be able to say. Though wasn't it said there is a couple of polys that go over the body that users those textures. As for the alignment issue i tried what you said and still didn't work. So not to sure what you're doing that i'm not. I gav...
by minime891
Tue Feb 07, 2017 11:42 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

I will give that a try thanks. Here are the new files for the Aston and Cadillac, they are different size so thought i'd upload. Aston http://www.mediafire.com/file/n5uv8a56tic684l/ast_db11_17.zip Cadillac http://www.mediafire.com/file/f48y48klik3rqy2/cad_atsv_16.zip EDIT updated aston link, also it...
by minime891
Tue Feb 07, 2017 9:39 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

Just tryed with the CAD_ATSV_16 and that has the problem to aswell as the doors are offset. Was that an unreleased car as well as i don't know?
by minime891
Tue Feb 07, 2017 5:13 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

Just aligned the other parts and found a couple issues. The hood and truck are slightly offset to the center line. Also the wing is vertical on import, i guess that's wrong like all other moving parts at the moment. The body, rear bumper, front bumper etc are all on the center line fine. EDIT: To ma...
by minime891
Tue Feb 07, 2017 4:20 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

The names seem to work like a charm. :) Made a planer of the official dimensions of the Aston DB11. The model is indeed twice as big as the real world dimensions. As you see you have to double the dimensions for forza horizon 3. Aston Martin DB11 Length 4,739 mm (187 in) Width 2,060 mm (81 in) BMW 1...
by minime891
Tue Feb 07, 2017 2:36 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

I gave the bone a test and the scale doesn't seem to match unless i'm being stupid. Which is most likely. :D
Has anyone managed to have any success with these.
Image
Image
by minime891
Sat Feb 04, 2017 4:22 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

On import the scale i use is 0.7813. As you can see in the picture below it's spot on with the old forza model. dunno, if you know: 0.078125 = 200.0/256.0, btw Since a scale of 0.02 was my suggested scale for blender import I used 4.0/256.0 Sorry i must have missed that post. Good to know now anywa...
by minime891
Fri Feb 03, 2017 11:03 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

Excellent work. You are close to perfection. Thank you again for all your great work. How is going doors position thing? BTW. why FH3 models are much bigger than previous forza models? what is the scale that you use? On import the scale i use is 0.7813. As you can see in the picture below it's spot...
by minime891
Fri Feb 03, 2017 8:20 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 746058

Re: Forza Motorsport Resource Extraction (.carbin)

Grouping looks spot on so far. Will test with some others. Thanks Andrakann and shakotay2. :wink: EDIT1: Interior groups are okay on the SVR. Still had to scale the top of the dash and steering column which is a 1 min job as the scaling is joined between the pair. EDIT2: Ran into a problem with the ...