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Search found 123 matches
- Mon May 10, 2010 8:59 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
I'm gonna regret asking this.. :lol: however I am tired and its 3:55am :oops: Anyways I recently had to reformat my PC (windows 7) which before I had to do that Forza tool worked, now with the reformat and install it won't work now. I do have Framework 3.5 etc, I did do a check before posting, so if...
- Thu May 06, 2010 3:49 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
I have also tryed LOD1 and it seems fine aswell. Also whats your export size? Ah I found the issue, it was 3ds max importing fault. :lol: Anyways with 28,812 poly's I can get it about 1.90MB, however that that is with my default test car. Which is really nothing compared to the full working car. ht...
- Thu May 06, 2010 2:54 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
minime891 wrote:Hey tool i did this and it worked for me, the only problem i had was when exporting the size of it was very big. It was 20,000 polys and the export size was 2mb.
You must be using LOD0 then, I was trying to aim for LOD1. However I'll give LOD0 a try then.
- Thu May 06, 2010 12:48 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
In nfs shift and few other games smoothing is perfect. I don't know how looks in TDU. Well it looks like this... :| http://img695.imageshack.us/img695/3882/793h.jpg 3 years modding TDU, I am 100% certain this car right now is the worst mod ive done. :lol: I think the problem is caused from 3dssimed...
- Thu May 06, 2010 8:07 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
He "forget" to build in the UVs which were working perfect My "forgetful" (aka lazy) self :P Download Forza Studio (5.3.10) BIG thanks, UV working perfect. Edit: Export for zmodeler 1. Open 3d max 2011 and import car 2. Delete texture from body. http://img85.imageshack.us/img85/...
- Thu Apr 29, 2010 9:22 pm
- Forum: Graphic file formats
- Topic: [X360]NFS Shift - XTX Texture Format
- Replies: 26
- Views: 13070
Re: [X360]NFS Shift - XTX Texture Format
@shadowmoy: Thanks man, works like a charm. If you allow I could upload it to my rapidshare account so its not limited to 10 downloads, I could also do mediafire. Just let me know and ill do it. :keke: ------- Some of these textures from the Ferrari DLC and comparing over the left over textures on t...
- Thu Apr 29, 2010 7:11 pm
- Forum: Graphic file formats
- Topic: [X360]NFS Shift - XTX Texture Format
- Replies: 26
- Views: 13070
Re: [X360]NFS Shift - XTX Texture Format
Could you upload somewhere else? Limit reached on Rapidshare.
- Thu Apr 29, 2010 6:43 am
- Forum: Graphic file formats
- Topic: [X360]NFS Shift - XTX Texture Format
- Replies: 26
- Views: 13070
Re: [X360]NFS Shift - XTX Texture Format
this files are partial xpr2 xb360 files and can easily be converted to tga .... if i got time i will try my hands on a converter :wink: here are the tga decoded ones i tested: http://www.mediafire.com/?kyvghzmzdnl Thank you, for taking the time to look at this and good luck on the converter. :]
- Wed Apr 28, 2010 2:28 pm
- Forum: Graphic file formats
- Topic: [X360]NFS Shift - XTX Texture Format
- Replies: 26
- Views: 13070
Re: [X360]NFS Shift - XTX Texture Format
This is a must have imo. I changed the header and nothing aswell.
Hopefully someone can solve this.
Hopefully someone can solve this.
- Sun Apr 25, 2010 6:42 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
@ALYX: That BMW M3 E92 was a announcement image.. When Forza 3 was announced they were showing that image, so for all you know that's could of been WIP. :ninja: @Ernegien: Glad to hear that image was able help to you. Now.. hmm how to fix it? or solve this crap. :keke: Might hit up some programs lat...
- Sat Apr 24, 2010 1:50 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Alright followed that. Works now thanks.
However my issue, I am a modder/Converter for Test Drive Unlimited. I need to get the model into Zmodeler without screwing up now.
However my issue, I am a modder/Converter for Test Drive Unlimited. I need to get the model into Zmodeler without screwing up now.
- Sat Apr 24, 2010 5:02 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Hi peoples!! I think I found a Solution for the Smoothing/Editable Poly problem. What I have done: 1. Exported a Car from Forza Studio 2. Imported the Obj in 3DS Max 2010 3. Exported as Open Collada dae (not the FBX one!) *1 4. Imported in 3D SimEd *2 5. Exported as Open Collada dae 6. Imported in ...
- Thu Apr 22, 2010 3:35 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Sure sounds like it, as much as this sounds strange. Even when I think about it, Ernegien's first Forza tool had exported the car mirrored, maybe? that's how it was originally meant to be.... Then add the UV? you'd get it matching the texture I think.
Edit: Actually ignore that theory...
Edit: Actually ignore that theory...
- Thu Apr 22, 2010 2:31 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
- Thu Apr 22, 2010 1:46 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 747367
Re: [Xbox 360] Forza 3 Resource Extraction Tool (.carbin)
Wasn't for show.sommergemuese wrote:Look really nice but the Veyron is ugly
It was a comparison with the Turn10 veyron wireframe, they use quads. So it could maybe be something to be looked at.