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by Karpati
Sat Sep 04, 2021 6:27 pm
Forum: 3D/2D models
Topic: Chinese Fast and Furious Mobile Game
Replies: 12
Views: 2669

Re: Chinese Fast and Furious Mobile Game

I have updated the .zdo loader module in the following programs: - 3D Object Converter v8.011 (Windows) - i3DConverter v4.101 (macOS) - i3DConverter v2.101 (Linux) How to get the 3D Object Converter v8.011: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download...
by Karpati
Sat Sep 04, 2021 6:26 pm
Forum: 3D/2D models
Topic: how do you extract feamber file formats
Replies: 14
Views: 1851

Re: how do you extract feamber file formats

I have updated the .zdo loader module in the following programs: - 3D Object Converter v8.011 (Windows) - i3DConverter v4.101 (macOS) - i3DConverter v2.101 (Linux) How to get the 3D Object Converter v8.011: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download...
by Karpati
Sat Aug 21, 2021 9:28 am
Forum: 3D/2D models
Topic: Shiva .mdo
Replies: 1
Views: 407

Re: Shiva .mdo

This small .mdo file does not contain 3d geometry datas, it has external references only.
by Karpati
Mon Aug 16, 2021 6:51 am
Forum: 3D/2D models
Topic: Fatcat mesh .mesh (SBK 15 & 16 Android)
Replies: 16
Views: 1843

Re: Fatcat mesh .mesh (SBK 15 & 16 Android)

Ya begitulah wrote: Mon Aug 16, 2021 2:47 am it's in the obb
Thank you for you information, but the .apk files I have downloaded have not .obb files.

Could you send me a download link to your .apk file(s)?
by Karpati
Sun Aug 15, 2021 3:51 pm
Forum: 3D/2D models
Topic: Fatcat mesh .mesh (SBK 15 & 16 Android)
Replies: 16
Views: 1843

Re: Fatcat mesh .mesh (SBK 15 & 16 Android)

Hi, i'm trying to open SBK 16 android's .mesh files, when i opened the file in hex editor it shows "fatcat mesh 1.0", im looking if someone could convert this to other format, or maybe even convert other format to this formatducati_lod0.rar I have download the sbk15-official-mobile-game-1...
by Karpati
Sat Aug 14, 2021 7:59 pm
Forum: 3D/2D models
Topic: Race and Drift Android Models
Replies: 8
Views: 963

Re: Race and Drift Android Models

yeah, my bad, uvs need to be scaled down (div 500 or so), y mirrored, then y scaled up by 3 (round about): Thank you for your tip, I have never seen UV datas like this before. I used the div 512. The texture file is 1024 x 288, so I have calculated the correct value: 1024/288=3.55 Race_and_Drift_m3...
by Karpati
Fri Aug 13, 2021 8:25 pm
Forum: 3D/2D models
Topic: Race and Drift Android Models
Replies: 8
Views: 963

Re: Race and Drift Android Models

shakotay2,

Could you test its texture file on the model?

I can't get it to work in my program.

http://www.i3dconverter.com/media/CAR1.png
CAR1.png
by Karpati
Tue Jul 20, 2021 7:45 pm
Forum: 3D/2D models
Topic: Open locked .sgc model
Replies: 14
Views: 6414

Re: Open locked .sgc model

x0a wrote: Thu Feb 24, 2011 10:52 am No solution for this?
Did you try the Configuration/Import/Richard Burns Rally .sgc Skip the hierarchy information parameter (set to true) on your .sgc model?
by Karpati
Sun Jul 11, 2021 6:13 pm
Forum: 3D/2D models
Topic: Cabela’s Outdoor Adventures 2006 .skin importer
Replies: 0
Views: 313

Cabela’s Outdoor Adventures 2006 .skin importer

I have added the Cabela’s Outdoor Adventures 2006 .skin loader module to the following programs: - 3D Object Converter v8.009 (Windows) - i3DConverter v4.006 (macOS) - i3DConverter v2.006 (Linux) How to get the 3D Object Converter v8.009: Download the 3D Object Converter from http://3doc.i3dconverte...
by Karpati
Fri Jun 25, 2021 7:29 pm
Forum: 3D/2D models
Topic: [UNITY] Mu archangel encrypted assets
Replies: 6
Views: 1261

Re: [UNITY] Mu archangel encrypted assets

I have added the MU Archangel .37 file format loader module to the following programs: - 3D Object Converter v8.008 (Windows) - i3DConverter v4.005 (macOS) - i3DConverter v2.005 (Linux) How to get the 3D Object Converter v8.008: Download the 3D Object Converter from http://3doc.i3dconverter.com and ...
by Karpati
Wed Jun 23, 2021 8:00 pm
Forum: 3D/2D models
Topic: MESH format ".bm" Rakion, file addded
Replies: 12
Views: 2431

Re: MESH format ".bm" Rakion, file addded

Do you have an unpacker for the Rakion.xfs file?
by Karpati
Wed Jun 23, 2021 6:23 pm
Forum: 3D/2D models
Topic: [UNITY] Mu archangel encrypted assets
Replies: 6
Views: 1261

Re: [UNITY] Mu archangel encrypted assets

pre_baishizi.jpg
by Karpati
Thu Jun 10, 2021 7:53 pm
Forum: 3D/2D models
Topic: Flatout 2 .bgm importer
Replies: 0
Views: 381

Flatout 2 .bgm importer

I have added the Flatout 2 .bgm file format loader module to the following programs: - 3D Object Converter v8.007 (Windows) - i3DConverter v4.004 (macOS) - i3DConverter v2.004 (Linux) How to get the 3D Object Converter v8.007: Download the 3D Object Converter from http://3doc.i3dconverter.com and in...
by Karpati
Tue Jun 08, 2021 4:15 pm
Forum: 3D/2D models
Topic: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender
Replies: 29
Views: 2895

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

LukeAndBobPro wrote: Tue Jun 08, 2021 5:14 am and what version is that? and how am I supposed to get it
I returned to my home and I have uploaded it to my web page now:
http://www.i3dconverter.com/external_pr ... olGUI.zip
by Karpati
Mon Jun 07, 2021 6:28 pm
Forum: 3D/2D models
Topic: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender
Replies: 29
Views: 2895

Re: Extracting Offroad Legends Geometry/Horde3D 3D Files to Blender

nope, it's working now, but THE TEXTURES ARE STILL CORRUPTED!! except for 60% of the the textures. I mean I can't convert the textures because they're corrupted. let me see if the models are fine The .png texture files from your data.xpk are not real PNG files. These are PVR files with .png extensi...