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by Karpati
Sun Feb 15, 2009 8:47 pm
Forum: 3D/2D models
Topic: Genesis Rising [Solved]
Replies: 19
Views: 6661

Re: Genesis Rising

AceAngel,

You can download the converted ship objects (in .obj/mtl format) using the following link:
http://web.t-online.hu/karpo/ship_geomb_to_obj.zip
by Karpati
Wed Jun 25, 2008 7:23 pm
Forum: 3D/2D models
Topic: star wars : starfighter .pmdl models
Replies: 32
Views: 10807

Re: star wars : starfighter .pmdl models

Gwlogan,

Did you find my program (3D Object Converter) ? :wink:
It is funny.
by Karpati
Fri Apr 25, 2008 6:41 pm
Forum: 3D/2D models
Topic: Tianji model file ^^
Replies: 5
Views: 3093

Re: Tianji model file ^^

CakeIsALie,

Did you see this little gallery ?

http://web.t-online.hu/karpo/gallery_tianji_online.html
by Karpati
Mon Apr 21, 2008 3:59 pm
Forum: 3D/2D models
Topic: Tianji model file ^^
Replies: 5
Views: 3093

Re: Tianji model file ^^

CakeIsALie,

Did you read the PM I sent to you 2 days ago ?
by Karpati
Fri Jan 11, 2008 6:10 am
Forum: 3D/2D models
Topic: .o3d format conversion help.
Replies: 21
Views: 14258

bizzybody,

I compared these file formats and I know 100 % the Flyff's .o3d format is not the Darkstone's .o3d ones.
by Karpati
Sun Dec 30, 2007 8:52 am
Forum: 3D/2D models
Topic: Quake Wars models
Replies: 24
Views: 11754

Fustrum, I think I did find 2 bugs in your great description: uchar[num_of_shadow_vertices * 2] unused int numVPart1 (for the third time =\) 'missed line from the namshub's doc' int number of vertex int number of triangles -----> (number of triangles)/3 ushort[num_of_triangles * 3] array of indices ...
by Karpati
Sat Dec 01, 2007 8:23 pm
Forum: 3D/2D models
Topic: renderware plugins
Replies: 1
Views: 2364

Did you try the 3D Object Converter ?

http://web.t-online.hu/karpo

It is supports the RenderWare Binary .dff file format for load.
by Karpati
Sat Dec 01, 2007 8:16 pm
Forum: 3D/2D models
Topic: star wars : starfighter .pmdl models
Replies: 32
Views: 10807

On this website, I have found an unpacker for Star Wars Starfighter. http://gamefileformats.netfirms.com/ Star Wars Starfighter unpacker 1.0 http://gamefileformats.netfirms.com/files/lec/sfdepak-1.0.zip You can extract the .msh/mtl files from the (packed) .pmdl file like this: sfdepak.exe neutralfre...
by Karpati
Sat Dec 01, 2007 8:05 pm
Forum: 3D/2D models
Topic: Need Help with a certian .msh type file
Replies: 16
Views: 7890

Feczo,

How did you read the color information from the .shd (bitmap ?) file ?

(Are you from Hungary ?)
by Karpati
Wed Feb 28, 2007 4:55 pm
Forum: 3D/2D models
Topic: Star Wars Galaxies model format? .msh
Replies: 6
Views: 6492

I added the Star Wars Galaxies .msh loader module to the 3D Object Converter and I uploaded the latest developer package (non beta) to my web page. You can download it using the following link: http://web.t-online.hu/karpo/3dc32390x_dev_20070228.zip I converted any original .msh files into .Wavefron...
by Karpati
Thu Feb 22, 2007 1:34 pm
Forum: 3D/2D models
Topic: Star Wars: Battlefront .msh conversion
Replies: 0
Views: 2402

Star Wars: Battlefront .msh conversion

I added the Star Wars BattleFront .msh loader module to the 3D Object Converter and I uploaded the latest developer package (non beta) to my web page. You can download it using the following link: http://web.t-online.hu/karpo/3dc32390x_dev_20070217.zip I converted any original .msh files into .Wavef...
by Karpati
Tue Jan 16, 2007 5:33 pm
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 62200

Hello...
by Karpati
Tue Dec 12, 2006 11:01 pm
Forum: 3D/2D models
Topic: Shape file *.sh
Replies: 12
Views: 6254

It is a very simple doc: Vertice_Record { float X,Y,Z, float U,V } Face_Record { Integer P1,P2,P3 Integer Material_Pointer } Integer (4 bytes): Vertice Counter Vertice Counter * Vertice_Record Integer (4 bytes) : Unknown1 Integer (4 bytes) : Unknown2 Integer (4 bytes) : Unknown3 Integer (4 bytes): F...
by Karpati
Tue Dec 12, 2006 8:37 pm
Forum: 3D/2D models
Topic: Shape file *.sh
Replies: 12
Views: 6254

I need any sample files and the file format description, but I think this model format is unpublished...
by Karpati
Tue Dec 12, 2006 6:48 pm
Forum: 3D/2D models
Topic: Shape file *.sh
Replies: 12
Views: 6254

Xela,

Thank you for your .sh sample files.

I added the .sh loader module to my program and I uploaded the latest developer package (non beta) to my web page.

You can download it using the following link:
http://web.t-online.hu/karpo/3dc32390x_dev_20061212.zip