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by Karpati
Sun Jun 12, 2011 5:45 pm
Forum: 3D/2D models
Topic: [request] Keroro online *.msh
Replies: 8
Views: 2389

Re: [request] Keroro online *.msh

How to convert msh to obj?
Today I released the 3D O.C. v4.602 update package.

You can update your installed (or portable) application (version>=4.0) quickly and easily using the auto-update function (Help/Check for updates…).
by Karpati
Sat Jun 04, 2011 7:34 pm
Forum: 3D/2D models
Topic: [request] Keroro online *.msh
Replies: 8
Views: 2389

Re: [request] Keroro online *.msh

How to convert msh to obj?
I converted these files using the 3D Object Converter v4.602.
(I did not released this update version yet.)
by Karpati
Fri Jun 03, 2011 6:45 pm
Forum: 3D/2D models
Topic: [request] Keroro online *.msh
Replies: 8
Views: 2389

Re: [request] Keroro online *.msh

I converted your files into Wavefront .obj/mtl format.

You can download it using the following link:
[url]http://www.kz_3d.tvn.hu/Keroro.online_msh_to_obj.zip[/url]

Can you tell me where I can find the demo version of this game ?
I would like to test it with other sample files.
by Karpati
Tue Feb 01, 2011 4:24 pm
Forum: Graphic file formats
Topic: TERA Online - Import .psk files to Blender
Replies: 1
Views: 3690

Re: TERA Online - Import .psk files to Blender

The 3D Object Converter does not support the .psk file format.
by Karpati
Sun Jan 16, 2011 8:23 pm
Forum: Game Archive
Topic: aika online
Replies: 44
Views: 26647

Re: aika online

Sorry for saying that then, I must be doing something wrong. I'm using version 4.434, and I also have the "Use default texture subdirectory for textured view" option checked in tools -> options -> import. -Open you .msh file (it will add the *.jit texture names to the material table autom...
by Karpati
Sun Jan 16, 2011 10:19 am
Forum: Game Archive
Topic: aika online
Replies: 44
Views: 26647

Re: aika online

Moreover, Karpati's 3D Object converter isn't working for the .jit files as it say's its suppose to.
My program works correctly on the .jit files.
What program version are you running ?
by Karpati
Sat Jan 08, 2011 1:28 pm
Forum: 3D/2D models
Topic: Clive Barker's Jericho Sm3+Psx model files
Replies: 21
Views: 7959

Re: Clive Barker's Jericho Sm3+Psx model files

3d object converter support UV Map convert?
Absolutely.

You can download the converted file using the following link
[url]http://kz_3d.tvn.hu/jericho_cole.sm3_to_obj.zip[/url]
by Karpati
Tue Jan 04, 2011 9:43 pm
Forum: 3D/2D models
Topic: Dark Horizon and Tarr Chronicle - PC - .CM files
Replies: 10
Views: 2574

Re: Dark Horizon and Tarr Chronicle - PC - .CM files

CZW wrote:it look promising .. thx
Are you Thierry M. from France ?
by Karpati
Thu Dec 23, 2010 6:08 pm
Forum: Game Archive
Topic: Conquer online .c3 format - help needed
Replies: 5
Views: 2007

Re: Conquer online .c3 format - help needed

Shinokaze, The posted script does not like all .c3 files. I added the .c3 loader module to my program and I released the 3D Object Converter 4.433 update package now. http://web.t-online.hu/karpo Please install the v4.40 or use the v4.40 portable version. After that you must upgrade to the latest ve...
by Karpati
Fri Dec 10, 2010 6:40 am
Forum: 3D/2D models
Topic: .PDO Models (They contain Mesh & Texture Data) Conversion?
Replies: 18
Views: 10922

Re: .PDO Models (They contain Mesh & Texture Data) Conversio

Zerox wrote:[I've scoured the internet looking for ways to convert them on my own, and in fact there once was a converter back in 2006: http://web.t-online.hu/karpo/
The stupid company changed the file format because of that.
by Karpati
Tue Dec 07, 2010 9:55 pm
Forum: 3D/2D models
Topic: Open locked .sgc model
Replies: 14
Views: 6414

Re: Open locked .sgc model

My Wavefront .obj/mtl exporter module works fine, you can check it out using other programs like Deep Exploration, 3D Studio Max, Maya, Softimage...
by Karpati
Tue Dec 07, 2010 5:04 pm
Forum: 3D/2D models
Topic: Open locked .sgc model
Replies: 14
Views: 6414

Re: Open locked .sgc model

I don't have your modeler prg, but maybe it flips the UV datas from the .obj file.

I think you must use the Tools/Flip UV Map Vertically function (or press the CTRL+U buttons) after .sgc load (before .obj export).
by Karpati
Mon Dec 06, 2010 3:25 pm
Forum: 3D/2D models
Topic: Open locked .sgc model
Replies: 14
Views: 6414

Re: Open locked .sgc model

I tested my .sgc loader module with several sample files I did find on the Net. http://www.bhmotorsports.com/RBR/downloads/4053 Unfortunately some of .sgc files don't have a parent object referenced from the subobjects. I don't know how can I move the 'flying' parts to the correct 'place' automatica...
by Karpati
Mon Dec 06, 2010 10:53 am
Forum: 3D/2D models
Topic: Open locked .sgc model
Replies: 14
Views: 6414

Re: Open locked .sgc model

Did you try the 3D Object Converter ?

http://web.t-online.hu/karpo
by Karpati
Sun Dec 05, 2010 1:02 pm
Forum: Game Archive
Topic: Request:Knight online 3D files
Replies: 2
Views: 1316

Re: Request:Knight online 3D files

I note your uploaded files contain .n3cskins files. I added the Knight Online *.n3cskins (and the Knight Online *.dxt) loader modules to the 3D Object Converter I released the v4.4432 now. You can update your installed application (version>=4.0) quickly and easily using the auto-update function (Hel...