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- Mon Mar 06, 2023 9:23 am
- Forum: 3D/2D models
- Topic: .skin/.skel/.anim formats
- Replies: 9
- Views: 802
Re: .skin/.skel/.anim formats
Can you tell me which unpacker did you use the extract the .pak files?
- Wed Feb 22, 2023 7:02 pm
- Forum: 3D/2D models
- Topic: Nocturne model/anim formats
- Replies: 11
- Views: 737
Re: Nocturne model/anim formats
I have finished my Nocturne Engine ASCII *.KFM, Terminal Reality TRI Tools *.S3D loader modules. I have released the following program: - 3D Object Converter v10.002 (Windows) How to get the 3D Object Converter v10.002: Download the 3D Object Converter from http://3doc.i3dconverter.com and install i...
- Mon Feb 13, 2023 8:14 am
- Forum: 3D/2D models
- Topic: Nocturne model/anim formats
- Replies: 11
- Views: 737
- Sun Feb 12, 2023 11:02 am
- Forum: 3D/2D models
- Topic: Nocturne model/anim formats
- Replies: 11
- Views: 737
Re: Nocturne model/anim formats
I have finished my Nocturne Engine ASCII *.KFM load module.
It supports the version 5, 6, 7, 8 ASCII *. KFM files.
I am working on the Binary version of .KFM files.
It supports the version 5, 6, 7, 8 ASCII *. KFM files.
I am working on the Binary version of .KFM files.
- Sun Feb 05, 2023 11:37 am
- Forum: 3D/2D models
- Topic: How to open .lzap /.pkm files?
- Replies: 8
- Views: 520
Re: How to open .lzap /.pkm files?
You can open / convert the. pkm files to .png files using the PKMtoPNG application:
https://forum.ragezone.com/f857/pkm-enc ... to-1179253
https://forum.ragezone.com/f857/pkm-enc ... to-1179253
- Fri Jan 27, 2023 6:02 pm
- Forum: 3D/2D models
- Topic: .amodel files (Table Top Racing)
- Replies: 19
- Views: 3490
Re: .amodel files (Table Top Racing)
I have finished my Table Top Racing *.AMODEL load module. It extracts the .pkm texture files from the .amodel files automatically after load. I have released the following program: - 3D Object Converter v10.001 (Windows) How to get the 3D Object Converter v10.001: Download the 3D Object Converter fr...
- Fri Jan 27, 2023 5:52 pm
- Forum: 3D/2D models
- Topic: Euro Truck Simulator .pmg
- Replies: 3
- Views: 1332
Re: Euro Truck Simulator .pmg
I have finished my Prism3D Engine (American Truck Simulator: Wyoming, Euro Truck Simulator) *.PMG/PMD/MAT/TOBJ load module. It supports the 0x11, 0x13, 0x15 .pmg file versions. It uses the .pmd, .mat, .tobj files to get the texture filenames. I have released the following program: - 3D Object Conver...
- Thu Jan 26, 2023 7:59 pm
- Forum: 3D/2D models
- Topic: Ridge Racer Unbounded (PC) .vhcl
- Replies: 12
- Views: 2084
Re: Ridge Racer Unbounded (PC) .vhcl
If I load all subobjects, it seems all models centered at 0,0,0.
- Thu Jan 26, 2023 10:48 am
- Forum: 3D/2D models
- Topic: Is it possible to export this with the textures?
- Replies: 6
- Views: 528
Re: Is it possible to export this with the textures?
MMD=MikuMikuDance
- Mon Jan 09, 2023 8:46 pm
- Forum: 3D/2D models
- Topic: How to open .NEX file format on Noesis?
- Replies: 2
- Views: 218
Re: How to open .NEX file format on Noesis?
So i wanna know how to open it. After that I export the .NEX File on noesis. I will convert it to .obj file and open it on blender. Anybody know how to do it? The 3D Object Converter has a NEX Model .nex loader module and the Wavefront .obj export module. Download the 3D Object Converter from http:...
- Thu Oct 27, 2022 6:05 pm
- Forum: 3D/2D models
- Topic: Dagor Engine dynmodel (WarThunder\Enlisted)
- Replies: 6
- Views: 1262
Re: Dagor Engine dynmodel (WarThunder\Enlisted)
I uploaded a grp file if that helps https://send.cm/d/G8qf Note: Files from free users expire 15 days after last download ! if it can help ====} WT tools: https://github.com/klensy/wt-tools https://github.com/klensy/wt-tools/releases Thank you for the .grp file, but I don't know how can I unpack it.
- Thu Oct 27, 2022 2:45 pm
- Forum: 3D/2D models
- Topic: Dagor Engine dynmodel (WarThunder\Enlisted)
- Replies: 6
- Views: 1262
Re: Dagor Engine dynmodel (WarThunder\Enlisted)
Did you delete your sample files?Cultistkun wrote: ↑Wed Sep 29, 2021 8:12 am Here I include samples of one extracted model, if someone have any idea of what could be done at this point I would really appreciate it.
https://drive.google.com/file/d/1dVamRP ... sp=sharing
- Sun Oct 02, 2022 7:29 pm
- Forum: 3D/2D models
- Topic: requiem Avenging Angel .mdl format
- Replies: 5
- Views: 459
Re: requiem Avenging Angel .mdl format
Sample files?
- Mon Sep 12, 2022 6:36 pm
- Forum: 3D/2D models
- Topic: Legends of Eisenwald .d3d
- Replies: 5
- Views: 499
Re: Legends of Eisenwald .d3d
I have finished my Aterdux Engine 9 (Legends of Eisenwald) *.d3d loader module and I have released the following programs: - 3D Object Converter v9.006 (Windows) - i3DConverter v4.305 (macOS) - i3DConverter v2.305 (Linux) How to get the 3D Object Converter v9.006: Download the 3D Object Converter fr...
- Wed Aug 31, 2022 4:46 am
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 13620
Re: Need help: 25 To Life .DBL
Did you try to open your models using the Object Converter?tritterman wrote: ↑Wed Aug 31, 2022 1:19 am I don't think the 3D Object Converter can give me Chicken Little Models.