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Search found 348 matches
- Tue Apr 12, 2016 6:03 am
- Forum: Game Archive
- Topic: [PC] Quantum Break .RMDP
- Replies: 102
- Views: 43138
Re: [PC] Quantum Break .RMDP
It is in alpha/beta stage, but I can unpack texts, and files. I'll release soon, after I fixed some bug. string table .bin Missing? You should read the info.rtf first: No text extractor function in the tool, to avoid the steeling of unofficial translations! You loaded the text .bin file! Also About...
- Mon Apr 11, 2016 9:16 pm
- Forum: Game specific tools
- Topic: Quantum Break Tool
- Replies: 9
- Views: 10709
Quantum Break Tool
Quantum Break Tool v0.2 beta: https://www.dropbox.com/s/1lqt5omo20sc2vp/QuantumBreakTool.zip?dl=0 (.Net4.6 required!) The tool can do: - unpack every file from bin/rmdp - repack every file from folder into a new bin/rmdp based on the original (bin/rmdp) files - repack .txt into text .bin - TEX to DD...
- Mon Apr 11, 2016 9:00 pm
- Forum: Game Archive
- Topic: [PC] Quantum Break .RMDP
- Replies: 102
- Views: 43138
Re: [PC] Quantum Break .RMDP
The beta tool: viewtopic.php?f=32&t=14214
Sajjad Rahim
Open the .binfnt with hex editor, search the "DDS" string, and before DDS, delete everything. And rename .binfnt to .dds. Now you have the font file.
This tool can handle the container file, not the fonts.
Sajjad Rahim
Open the .binfnt with hex editor, search the "DDS" string, and before DDS, delete everything. And rename .binfnt to .dds. Now you have the font file.
This tool can handle the container file, not the fonts.
- Sun Apr 10, 2016 6:59 pm
- Forum: Game Archive
- Topic: [PC] Quantum Break .RMDP
- Replies: 102
- Views: 43138
Re: [PC] Quantum Break .RMDP
It is in alpha/beta stage, but I can unpack texts, and files.
I'll release soon, after I fixed some bug.
I'll release soon, after I fixed some bug.
- Mon Feb 08, 2016 7:25 am
- Forum: Game Archive
- Topic: Venetica - .bin extension [Help needed]
- Replies: 18
- Views: 7035
Re: Venetica - .bin extension [Help needed]
Important! This is NOT the earlier published tool! So this can't handle that unpacked text, and vice versa. To unpack use the bin file, to repack use the txt file, but the original bin always required! The unpacked txt use UTF8 with BOM. Can you make a update for Black Sails's bin file? Thanks. Pre...
- Sat Dec 12, 2015 11:25 am
- Forum: Game Archive
- Topic: L.A. Noire
- Replies: 449
- Views: 182731
Re: L.A. Noire
Links updated!
- Tue Mar 10, 2015 9:49 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589147
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Hi! It means you will be publish a MGS4 tool maybe? I want to translate all MGS game, almost all solved, just MGS4 encryption is mystery for me. If I can help you to finish the tool with samples, testing, anything, let me know. Thank you! If you explore the files, you can find something, like the t...
- Tue Mar 10, 2015 7:45 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589147
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
I can pretty much decrypt most of the MGS4 stuff already. And encryption methods for MGS4 and MGS5 are different. Hi! It means you will be publish a MGS4 tool maybe? I want to translate all MGS game, almost all solved, just MGS4 encryption is mystery for me. If I can help you to finish the tool wit...
- Tue Mar 03, 2015 7:33 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589147
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
No someone editing tools for Ground Zeroes won't mean you can edit MGS4 stuff, its a different game. But there is a topic about model and texture ripping from MGS4, not inserting anything back into the game, just ripping stuff, theres a tool and everything, its all really good stuff, check it out i...
- Mon Mar 02, 2015 10:22 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589147
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
This mean, maybe you can decrypt MGS4 files too (one day)?Sergeanur wrote:Yeah, I have discovered a console (PS3|X360) encryption a while ago. I'll post a tool as soon as I fix my website's domain.
- Thu Dec 25, 2014 7:13 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589147
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
The tool is updated, link is the same . Now you can decrypt the resources (LUA, FPK, JSON, etc.) while unpacking the archive. Run the tool like this MGSV_QAR_Tool.exe data_02.g0s -r Also the tool now uses dictionary to match hashes. Could you make an encryter/decrypter tool? Maybe it will works wit...
- Tue Aug 12, 2014 8:13 pm
- Forum: Compressed files and methods
- Topic: Dead Space (2 or 3) .str files XBox360 version
- Replies: 5
- Views: 4183
Re: Dead Space (2 or 3) .str files XBox360 version
As far as I can remember (it was 3 years ago), we don't have X360 and PS3 bigfile.dat tool. Rick's tool wasn't worked well with console version (at least the game didn't start with repacked .dat file). Since than I don't know the tool was updated or not. So, if you cannot repack the .dat files, the ...
- Thu Jul 24, 2014 4:16 pm
- Forum: General game tools
- Topic: Asura .asr\asrBE\en\enBE Tool
- Replies: 11
- Views: 20558
Re: Asura .asr\asrBE\en\enBE Tool
Updated Text Tool posted here: viewtopic.php?f=35&t=11650
- Thu Jul 24, 2014 4:15 pm
- Forum: Game Localization
- Topic: Sniper Elite 3 Text Files
- Replies: 27
- Views: 22063
Re: Sniper Elite 3 Text Files
I updated my text tool. (I didn't wrote into the tool, laziness:), but this compatible backward. Sniper Elite2, AvP2010 etc.)
- Thu Aug 01, 2013 7:31 pm
- Forum: Game Archive
- Topic: Castlevania: Lords of Shadow
- Replies: 113
- Views: 56081
Re: Castlevania: Lords of Shadow
Ekey, Haoose :