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by bigBear
Thu Feb 16, 2012 5:40 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

For your quality of works its a few hours but for me its 3 days. I hope you see the difference in my works. If working with UV mapping is so hard, there is a simple solution. Stop trying to run up a mountain and learn to walk first.. this is obviously WAY over your head, so go back to basics. Read ...
by bigBear
Thu Feb 09, 2012 8:20 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

Boo-fucking-hoo.
Why eating cabbage if you have potatoes?
by bigBear
Tue Feb 07, 2012 5:26 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

AMG63 wrote:Did you guys all map it from scratch? I cant decide, whether i should or not..
Yes, we mapped them all from scratch.
by bigBear
Wed Feb 01, 2012 10:33 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

Time to post some rare happening here. I've been editting the Reventon engine of the Autovista version. Like all FM4 models, the UV got screwed up, so I re-mapped them. Here some screenshots: http://thumbnails33.imagebam.com/17273/6da041172726800.jpg http://thumbnails51.imagebam.com/17273/ebb9ca1727...
by bigBear
Sun Jan 29, 2012 4:23 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

white00gt, read the file more properly. You are trying to import an unknown file extention. Maybe you are trying to import a car that's still not supported. mus001, read the topic, you'll find your answer. I suggest a moderator should close this topic untill Ernegien has something to say. He can alw...
by bigBear
Fri Jan 20, 2012 2:56 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

At the time when the FM4 .bix are supported, FM5 is released 5 months lol

Just kidding.
by bigBear
Thu Jan 19, 2012 7:13 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

VenomSS wrote:please fixed Extraction Tool for forza 4 :) :) :)
Are you serious?
You gotta be kidding, otherwise I'll be looking for my shotgun.
Only lod0 are supported.
Please be more specific, what problems do you have?
by bigBear
Fri Jan 13, 2012 8:14 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

I need to hire a hitman who can shot those blogboys and spammers.
Everytime I see a new reply, someone's posting his dirty job on blog crap.
Keep it up and I'll put your head on my blog site.
by bigBear
Thu Jan 12, 2012 3:52 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

And Diatribal, I'm very sure you have an Intel GMA chipsets. Am I right? If that's so, there is no way to import and export FM models :( Hey BigBear, many thanks for your kind response! My graphics card is: Mobile Intel® 915GM/GMS,910GML Express Chipset Family (I know, I know.. I need a new compute...
by bigBear
Wed Jan 11, 2012 5:07 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

@Pfreak, no offense or anything else. You see, this topic is the most popular topic on the entire Xentax site. Lots of us has the problem you mentioned. But it's somewhere else in the middle of this topic, when FS got released to test them out. Some 3D apps have problems with the crazy bumps and mes...
by bigBear
Tue Jan 10, 2012 10:05 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

Ernegien has put his site on profile which contains very usefull information and tools. But for Forza Studio to extract Forza models to obj: http://codeescape.com/2010/11/forza-studio-forza-3-carbin-resource-extraction-tool-xbox-360/ If you get these crazy bumps and meshes, it's either your 3DS Max ...
by bigBear
Tue Jan 10, 2012 9:16 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

Can a moderator/admin please clean up these newbies questions? The last pages this topic is getting filled up with these new noobs asking for how to extracting iso's and crazy old bumps when importing an FM 3/4 model. Just read the thread before you motherfucking post! @Pfreak, you are almost two ye...
by bigBear
Sun Jan 08, 2012 4:33 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

Hi, i'm new here and don't quite understand where to download what, to could extract from fm3/fm4 .iso? I want to use some circuite textures and some models of it from FM3 and some cars from FM4.. Thx in advance First off all, welcome to the forum. To extract .iso, you'll need: http://konsolenprofi...
by bigBear
Wed Jan 04, 2012 3:33 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

Bregel wrote:
bigBear wrote:....You should read posts of Energien....
Its Ernegien. :)
Lol, sorry I wrote your nickname wrong, Ernegien.
by bigBear
Mon Jan 02, 2012 5:23 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 745490

Re: Forza Motorsport Resource Extraction (.carbin)

Please, people.
Don't bump this topic with useless sense.
You should read posts of Energien.
Programming/coding has never been an easy task and it gives very lots of pain the butt and head.
Just be patience, X360 coding is like coding on an entire NASA reverse-engineering crap.