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by bigBear
Sat Feb 19, 2011 12:54 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226974

Re: Test Drive Unlimited 2 [2011/BNK]

AMG63 wrote:Hey guys, where did u download the script for QuickBMS. I read over 9 pages and didnt find any links :(
Copy the script, paste it in Notepad, and Save it as TDU2.bms
by bigBear
Fri Feb 18, 2011 11:30 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226974

Re: Test Drive Unlimited 2 [2011/BNK]

Does anyone knows where the global textures could be stored? In the game the HQ interiors have leathers on them mapped. But when imported it into zmodeler, it has just dark grey material. So no leather and no stitches. Offtopic, Those Atari Jackasses cant do good job on these many many folders. You ...
by bigBear
Mon Feb 14, 2011 11:05 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226974

Re: Test Drive Unlimited 2 [2011/BNK]

Offtopic, I just have found out this game has alot of missing cars. Especially Lamborghini, the only car I loved. But, it has a very short car list. So definiteley NOT worth to buy this game, even not to pirate it. For after 5 years I do expect it a lot more better game and bigger car list. But its ...
by bigBear
Mon Feb 14, 2011 9:36 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226974

Re: Test Drive Unlimited 2 [2011/BNK]

At anyone who plays the game. How is it? Did they improved it or has it bugs and unlikeley things? Is the handling improved? Last time I tried TDU1 and it was a crappy shitgame. Cars are like stones on wheels. Since then, I removed that game. Bigbear, its worse than the first game BY MILES. TDU1 wa...
by bigBear
Mon Feb 14, 2011 4:56 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226974

Re: Test Drive Unlimited 2 [2011/BNK]

@vagos, no problem lol. Someone needed to teach that guy a lesson for being an ultimate prick LOL Its great to see you made time in craking these files. Even its incomplete. That game is just a few days out and you already pounded it in the ass haha. Would it be possible to import the vehicles in 3...
by bigBear
Sun Feb 13, 2011 8:44 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226974

Re: Test Drive Unlimited 2 [2011/BNK]

@vagos, no problem lol. Someone needed to teach that guy a lesson for being an ultimate prick LOL Its great to see you made time in craking these files. Even its incomplete. That game is just a few days out and you already pounded it in the ass haha. Would it be possible to import the vehicles in 3D...
by bigBear
Sun Feb 13, 2011 6:12 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 226974

Re: Test Drive Unlimited 2 [2011/BNK]

vagos21, what a hell!? I was asking something from you? Wtf are you brabbling, man? No need to act like. be happy he atleast made an extractor. Most of us would very appreciate that. And you come here to bash with "wut da hell iz waz askin u sumtin?" Just a tip, scroll a bit above till yo...
by bigBear
Thu Dec 16, 2010 4:37 pm
Forum: 3D/2D models
Topic: Wii Brmdl Model Format
Replies: 79
Views: 49027

Re: Wii Brmdl Model Format

Ontopic, its really nice to see people are using their time with this kinda coding/programmerings. Consoles/handhelds have more games than the PC. So it would be awesome to get the models/contents from the consoles. Offtopic, why the japs are so obsessed with these anime with big eyes and weird clot...
by bigBear
Wed Dec 01, 2010 9:56 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 747487

Re: Forza Motorsport Resource Extraction (.carbin)

Cant you people help with Gran Turismo 5 files?
The contents are entirely encrypted.

And why you want FM2 support?
Why outdated game wich the new game is a lot better?
by bigBear
Tue Nov 09, 2010 12:17 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 747487

Re: Forza Motorsport Resource Extraction (.carbin)

This mesh doesnt have that weird object: http://ui19.gamespot.com/2130/shelbycobra.jpg And the most close screenshot doesnt have it too: http://forza.norm302.com/fm3/cars-m-s/Shelby_1965_Cobra-427_SC_02.jpg I'll check it later myself. But Im very sure they do not appear in the game. Maybe for menu's...
by bigBear
Mon Nov 08, 2010 11:52 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 747487

Re: Forza Motorsport Resource Extraction (.carbin)

Yeah, the consoles are like mysteries for us. I cant believe too they look like that in the game. But if you ask me, the speculair highlights in Forza 3 are the most ugliest graphics ever. But thats my opinion. The highlights are way to high. The ones from NFS Shift looks nice and cool. I'll search ...
by bigBear
Mon Nov 08, 2010 3:23 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 747487

Re: Forza Motorsport Resource Extraction (.carbin)

damusto wrote:And here is why all obj importing methods will fail, screen from Forza Studio
Image
Whats the name of that car?
If its already like that in the game, FS has noting to with it.
by bigBear
Fri Nov 05, 2010 5:46 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 747487

Re: Forza Motorsport Resource Extraction (.carbin)

Energien has already enough things on his head to concentrate on them. He clearley has cracked the geometry and made the models fully import-able. You people should be happy and glad he did it. It something you can see it every day. Its big endian and models from Xbox360, wich they are very very and...
by bigBear
Wed Nov 03, 2010 10:17 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 747487

Re: Forza Motorsport Resource Extraction (.carbin)

hi everyone thanks for this great tool I extrackted everything from disk 1 &2 and the dlc carpacks but did anyone found the driver from this game . I only have the car the wheels the rotor and caliper. but where is the driver located and the texture for it. here a first test reder from the 599x...
by bigBear
Mon Nov 01, 2010 8:38 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2061
Views: 747487

Re: Forza Motorsport Resource Extraction (.carbin)

damusto wrote:
bigBear wrote:Zmodeler2 imports the .obj files perfectley.
No bugs, no glitches.
I do have Zmodeler 2.2.3 and there is no OBJ filter in it - where did U get it ?
2.2.3 never has obj filter.
OBJ is only available in Zmodeler 2.2.4