http://www.gildor.org/smf/index.php/topic,3383.0.htmlEspio wrote:How did you do it?
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- Sat Sep 30, 2017 3:36 am
- Forum: Game Archive
- Topic: Marvel vs. Capcom: Infinite .uasset
- Replies: 8
- Views: 3562
Re: Marvel vs. Capcom: Infinite .uasset
- Sun Sep 24, 2017 9:36 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 785881
Re: Dead or Alive series formats and tools
Does anyone know how to import models from Dead Or Alive Paradise on the PSP? I have used the BMS script by Fatduck (RIP) and tried to use his Fatimporter script for 3DS Max. Unfortunately, I am unable to import a majority of the models since the script was really never finished way back when. I ke...
- Fri Sep 08, 2017 4:03 pm
- Forum: 3D/2D models
- Topic: [Help!] King of Fighter XIV Model format and Noesis script?
- Replies: 38
- Views: 21562
Re: [Help!] King of Fighter XIV Model format and Noesis scri
Are there still encrypted files??
- Sun Sep 03, 2017 11:26 pm
- Forum: 3D/2D models
- Topic: Final Fantasy XV Models
- Replies: 36
- Views: 21114
Re: Final Fantasy XV Models
Wait for the pc version. The creator said he will allow nude mods.
- Mon Aug 21, 2017 6:34 pm
- Forum: 3D/2D models
- Topic: Final Fantasy XV Models
- Replies: 36
- Views: 21114
Re: Final Fantasy XV Models
The game is gonna be launched for pc (steam), so wait for pc support until then and please if you're going to discuss any moral issue, do it else where.
- Mon Aug 21, 2017 2:18 am
- Forum: 3D/2D models
- Topic: [Help!] King of Fighter XIV Model format and Noesis script?
- Replies: 38
- Views: 21562
Re: [Help!] King of Fighter XIV Model format and Noesis scri
Lol, that was quick.
- Sun Aug 20, 2017 5:17 pm
- Forum: 3D/2D models
- Topic: [Help!] King of Fighter XIV Model format and Noesis script?
- Replies: 38
- Views: 21562
Re: [Help!] King of Fighter XIV Model format and Noesis scri
https://forum.xentax.com/viewtopic.php?f=10&t=16853 can a format converter script be found somewhere? Not yet. Supposedly the file format is obac. Here's a file extracted with the latest bms script if someone is interested: http://www.mediafire.com/file/199a1p2iar6u5pb/MAI.rar The file seems to...
- Wed Aug 16, 2017 10:20 pm
- Forum: 3D/2D models
- Topic: Kof XIV Steam Edition
- Replies: 16
- Views: 9562
Re: Kof XIV Steam Edition
The script was posted here: http://forum.xentax.com/viewtopic.php?f=10&t=16853 # The King of Fighters XIV (script 0.2) # script for QuickBMS http://quickbms.aluigi.org # updated by 0 DAY-S[EGCG] 海叔 idstring "AGAR" get DUMMY long # 1 get DUMMY long # 1 get DUMMY long # 0 get SIZE long s...
- Thu Jul 13, 2017 3:00 am
- Forum: 3D/2D models
- Topic: Kof XIV Steam Edition
- Replies: 16
- Views: 9562
Re: Kof XIV Steam Edition
Jesischrist:Thony wrote:bump
There won't be any model script until all the files can be decripted and extracted correctly.A lot of the files do not decrpt correctly with the current script. I am going to re write the bms script to make the files extract correctly.
- Sun Jul 09, 2017 6:17 pm
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 201
- Views: 86006
Re: MT Framework import tools
Bayonetta 2 is not a mt framewprk game.
- Sun Jul 09, 2017 4:17 am
- Forum: 3D/2D models
- Topic: [Help!] King of Fighter XIV Model format and Noesis script?
- Replies: 38
- Views: 21562
Re: [Help!] King of Fighter XIV Model format and Noesis scri
Until the bms script is done, there won't be any script to import models.
- Sat Jun 03, 2017 10:04 pm
- Forum: 3D/2D models
- Topic: Kof XIV Steam Edition
- Replies: 16
- Views: 9562
Kof XIV Steam Edition
Here's the quickbms to extract wad file, made by Aluigi: # The King of Fighters XIV # script for QuickBMS http://quickbms.aluigi.org idstring "AGAR" get DUMMY long # 1 get DUMMY long # 1 get DUMMY long # 0 get SIZE long savepos OFFSET # TOC set KEY binary "\xfa\x52\x38\x8c\x66\xd6\x55...
- Mon May 01, 2017 12:50 am
- Forum: 3D/2D models
- Topic: Attack on titans models
- Replies: 1
- Views: 945
- Thu Feb 16, 2017 11:21 am
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 220
- Views: 83792
Re: Last of Us Model Viewer/Extractor (PS4)
https://www.youtube.com/watch?v=-Y1bigdq-6o&tJaydenthetank wrote:Just curious because I don't think anyone has ripped ps4 models before
- Wed Feb 08, 2017 2:34 pm
- Forum: 3D/2D models
- Topic: Resident Evil 7 model viewer
- Replies: 2
- Views: 4279
Re: Resident Evil 7 model viewer
Hi, I unpacked the game, but I don't know how i can see or export the textures, models ... - c01_3f.mesh.32 - c03boatmetal01_alb.tex.8 - pl0000.mdf2.6 - pl0000.mesh.32 - c01_kitchen01_terrainsm.terr.4 Any idea , please? Thanks in advance Check this: http://xnalara.org/viewtopic.php?f=17&t=1001