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by Darko
Sun Sep 24, 2017 9:36 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 785881

Re: Dead or Alive series formats and tools

Does anyone know how to import models from Dead Or Alive Paradise on the PSP? I have used the BMS script by Fatduck (RIP) and tried to use his Fatimporter script for 3DS Max. Unfortunately, I am unable to import a majority of the models since the script was really never finished way back when. I ke...
by Darko
Fri Sep 08, 2017 4:03 pm
Forum: 3D/2D models
Topic: [Help!] King of Fighter XIV Model format and Noesis script?
Replies: 38
Views: 21562

Re: [Help!] King of Fighter XIV Model format and Noesis scri

Are there still encrypted files??
by Darko
Sun Sep 03, 2017 11:26 pm
Forum: 3D/2D models
Topic: Final Fantasy XV Models
Replies: 36
Views: 21114

Re: Final Fantasy XV Models

Wait for the pc version. The creator said he will allow nude mods.
by Darko
Mon Aug 21, 2017 6:34 pm
Forum: 3D/2D models
Topic: Final Fantasy XV Models
Replies: 36
Views: 21114

Re: Final Fantasy XV Models

The game is gonna be launched for pc (steam), so wait for pc support until then and please if you're going to discuss any moral issue, do it else where.
by Darko
Sun Aug 20, 2017 5:17 pm
Forum: 3D/2D models
Topic: [Help!] King of Fighter XIV Model format and Noesis script?
Replies: 38
Views: 21562

Re: [Help!] King of Fighter XIV Model format and Noesis scri

https://forum.xentax.com/viewtopic.php?f=10&t=16853 can a format converter script be found somewhere? Not yet. Supposedly the file format is obac. Here's a file extracted with the latest bms script if someone is interested: http://www.mediafire.com/file/199a1p2iar6u5pb/MAI.rar The file seems to...
by Darko
Wed Aug 16, 2017 10:20 pm
Forum: 3D/2D models
Topic: Kof XIV Steam Edition
Replies: 16
Views: 9562

Re: Kof XIV Steam Edition

The script was posted here: http://forum.xentax.com/viewtopic.php?f=10&t=16853 # The King of Fighters XIV (script 0.2) # script for QuickBMS http://quickbms.aluigi.org # updated by 0 DAY-S[EGCG] 海叔 idstring "AGAR" get DUMMY long # 1 get DUMMY long # 1 get DUMMY long # 0 get SIZE long s...
by Darko
Thu Jul 13, 2017 3:00 am
Forum: 3D/2D models
Topic: Kof XIV Steam Edition
Replies: 16
Views: 9562

Re: Kof XIV Steam Edition

Thony wrote:bump
Jesischrist:
A lot of the files do not decrpt correctly with the current script. I am going to re write the bms script to make the files extract correctly.
There won't be any model script until all the files can be decripted and extracted correctly.
by Darko
Sun Jul 09, 2017 6:17 pm
Forum: 3D/2D models
Topic: MT Framework import tools
Replies: 201
Views: 86006

Re: MT Framework import tools

Bayonetta 2 is not a mt framewprk game.
by Darko
Sun Jul 09, 2017 4:17 am
Forum: 3D/2D models
Topic: [Help!] King of Fighter XIV Model format and Noesis script?
Replies: 38
Views: 21562

Re: [Help!] King of Fighter XIV Model format and Noesis scri

Until the bms script is done, there won't be any script to import models.
by Darko
Sat Jun 03, 2017 10:04 pm
Forum: 3D/2D models
Topic: Kof XIV Steam Edition
Replies: 16
Views: 9562

Kof XIV Steam Edition

Here's the quickbms to extract wad file, made by Aluigi: # The King of Fighters XIV # script for QuickBMS http://quickbms.aluigi.org idstring "AGAR" get DUMMY long # 1 get DUMMY long # 1 get DUMMY long # 0 get SIZE long savepos OFFSET # TOC set KEY binary "\xfa\x52\x38\x8c\x66\xd6\x55...
by Darko
Thu Feb 16, 2017 11:21 am
Forum: 3D/2D models
Topic: The Last of Us Model/Animation Tools (PS4)
Replies: 220
Views: 83792

Re: Last of Us Model Viewer/Extractor (PS4)

Jaydenthetank wrote:Just curious because I don't think anyone has ripped ps4 models before
https://www.youtube.com/watch?v=-Y1bigdq-6o&t
by Darko
Wed Feb 08, 2017 2:34 pm
Forum: 3D/2D models
Topic: Resident Evil 7 model viewer
Replies: 2
Views: 4279

Re: Resident Evil 7 model viewer

Hi, I unpacked the game, but I don't know how i can see or export the textures, models ... - c01_3f.mesh.32 - c03boatmetal01_alb.tex.8 - pl0000.mdf2.6 - pl0000.mesh.32 - c01_kitchen01_terrainsm.terr.4 Any idea , please? Thanks in advance Check this: http://xnalara.org/viewtopic.php?f=17&t=1001