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Search found 36 matches

by Franco
Mon Feb 06, 2023 7:44 pm
Forum: Game Archive
Topic: The Crew MF .TOC/.BFD files
Replies: 4
Views: 669

Re: The Crew MF .TOC/.BFD files

I hope a vehicle will be built. Ekey can you make a vehicle please?
Which one's the Crew 2 unpacker?
by Franco
Wed Nov 23, 2022 4:40 pm
Forum: Game Archive
Topic: WRC Generations .PKG bms
Replies: 5
Views: 677

Re: WRC Generations .PKG bms

Some fields are now 64-bit # WRC 7 / WRC 10 FIA World Rally Championship (script 0.2.2) # WRC Generations # script for QuickBMS http://quickbms.aluigi.org comtype lz4f # "\x04\x22\x4d\x18" magic is lz4f set KEY string "" getdstring SIGN 4 goto 0 if SIGN u!= "PPKG" # th...
by Franco
Tue Nov 22, 2022 6:07 pm
Forum: Game Archive
Topic: WRC Generations .PKG bms
Replies: 5
Views: 677

Re: WRC Generations .PKG bms

Can someone please take a look?
by Franco
Tue Nov 15, 2022 7:17 pm
Forum: Game Archive
Topic: WRC Generations .PKG bms
Replies: 5
Views: 677

Re: WRC Generations .PKG bms

Mr.Mouse wrote: Mon Nov 14, 2022 9:34 pm The file information is XORed with the following key:

Code: Select all

ANPpYggyakreWkJfy35DsFsyDFFUC4NV
Thank you very much. But how do I use this key?
So can you please create a script to open the file.
by Franco
Sat Nov 05, 2022 7:09 pm
Forum: Game Archive
Topic: WRC Generations .PKG bms
Replies: 5
Views: 677

WRC Generations .PKG bms

Hello, the existing WRC 10 script does not work.
Can you please make a bms script for this game.

A sample file is below.
https://www.mediafire.com/file/lwqgp029 ... 2.PKG/file
by Franco
Fri Oct 21, 2022 5:05 pm
Forum: Game Localization
Topic: A Plague Tale: Requiem DPC Font files
Replies: 5
Views: 1469

Re: A Plague Tale: Requiem DPC Font files

I tried to extract the dpc files of Requiem with the 'Innocent' tool, but it failed completely. Perhaps there is no list file that can recognize the dpc files of Requiem. I think it is currently impossible to extract the dpc files unless the Innocent tool is newly updated. Yeah, I've tried a couple...
by Franco
Fri Oct 21, 2022 8:59 am
Forum: Game Localization
Topic: A Plague Tale: Requiem DPC Font files
Replies: 5
Views: 1469

Re: A Plague Tale: Requiem Font files

Yes, I was wondering if someone could help me. The font file is in ENGLISH.DPC
by Franco
Wed Oct 19, 2022 5:14 pm
Forum: Game Localization
Topic: A Plague Tale: Requiem DPC Font files
Replies: 5
Views: 1469

A Plague Tale: Requiem DPC Font files

Hello can you please make a tool that will open Font files of this game.
The existing A Plague Tale: Innocence tools do not work.
Sample files are below.

https://www.mediafire.com/file/jgpitrgz ... T.rar/file
by Franco
Wed Sep 28, 2022 6:32 pm
Forum: Game Archive
Topic: Return to Monkey Island - GGPACK1A archive
Replies: 10
Views: 1207

Re: Return to Monkey Island - GGPACK1A archive

FunnyML wrote: Wed Sep 28, 2022 9:16 am If you compile the recent build of Thimbleweed Park Explorer, you can extract assets. I don't think it's possible to repack stuff, though.
thank you. But it's just a file viewer. So there is no import feature.
Is there a tool or script for this?
by Franco
Tue Sep 27, 2022 6:58 pm
Forum: Game Archive
Topic: Return to Monkey Island - GGPACK1A archive
Replies: 10
Views: 1207

Re: Return to Monkey Island

Any progress? I want to localize this game to my language.
by Franco
Wed Aug 24, 2022 9:28 pm
Forum: Game Localization
Topic: LEGO Games FONT ?
Replies: 6
Views: 774

Re: LEGO Games FONT ?

Well, you could always try to find a better compressor (or create one) and then create a tool that uses it. Or eve better - create a tool that can overcome file size limits. But it is more advanced hacking, so you need a lot of programming and reverse engineering knowledge to do it. Here is a good ...
by Franco
Wed Aug 24, 2022 8:24 pm
Forum: Game Localization
Topic: LEGO Games FONT ?
Replies: 6
Views: 774

Re: LEGO Games FONT ?

There are two solutions: First is to make sure that new font will be smaller or equal original font. I mean here new compressed size should be less than 4419 for your case. Second solution is to try all reimport modes in quickbms. Some of them allow new file to be bigger than original More info her...
by Franco
Tue Aug 23, 2022 9:52 pm
Forum: Game Localization
Topic: LEGO Games FONT ?
Replies: 6
Views: 774

Re: LEGO Games FONT ?

Thank you very much, this works. I edited and repackaged the FONT file, but there is a size problem when importing it into the main archive .DAT file. So it doesn't import. How can I overcome this, what should I do?
by Franco
Tue Aug 23, 2022 12:34 pm
Forum: Game Localization
Topic: LEGO Games FONT ?
Replies: 6
Views: 774

LEGO Games FONT ?

Hello, the general FONT files of LEGO games are in FT2 format.
For example, this file belongs to the LEGO Star Wars: The Skywalker Saga game.
How can I open and edit this FONT file, can you help?
by Franco
Tue Aug 23, 2022 12:31 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 853
Views: 263235

Re: Telltale Games "Almost-All-In-One" Model Importer

This works very well. Sorry it's my fault I tried the wrong one. Thank you very much. :] Can't say I blame you for mixing it up when both of the remasters have nearly-identical keys, heh. Anyway, this is super-late, but here's an update to the script's hash databases specifically for Sam & Max:...