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by CMihai
Tue Dec 04, 2018 6:45 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 887
Views: 361406

Re: ARchive_neXt

There's no support anymore for this? Origins/Odyssey...
by CMihai
Tue Sep 18, 2018 8:55 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 887
Views: 361406

Re: ARchive_neXt

Not from characters, but from environment.
by CMihai
Sun Sep 16, 2018 7:07 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 887
Views: 361406

Re: ARchive_neXt

Any ways to get the AC Origins textures? I'm only interested in them, no need 3D models or anything else. Thanks
by CMihai
Sun May 24, 2015 6:15 pm
Forum: Game Archive
Topic: The Witcher 3 Wild Hunt (*.cache*.bundle)
Replies: 54
Views: 31615

Re: The Witcher 3 Wild Hunt (*.cache*.bundle)

Anyone checked the models from game? Similar format with W2 ones?
by CMihai
Fri Dec 12, 2014 7:45 am
Forum: 3D/2D models
Topic: Far Cry 3|4
Replies: 55
Views: 30527

Re: Far Cry 3|4

Edit: Now works fine :D
by CMihai
Thu Dec 11, 2014 7:04 pm
Forum: 3D/2D models
Topic: Far Cry 3|4
Replies: 55
Views: 30527

Re: Far Cry 3|4

Ok updated now let's see :D

Code: Select all

# Error: line 1: NameError: file <maya console> line 280: name 'matJunk' is not defined # 
Even the ones that worked before shows this error now, and only the skeleton is imported without any mesh.
by CMihai
Thu Dec 11, 2014 8:08 am
Forum: 3D/2D models
Topic: Far Cry 3|4
Replies: 55
Views: 30527

Re: Far Cry 3|4

# Warning: New name contains invalid characters. Illegal characters were converted to "_". # # Error: TypeError: file C:\Program Files\Autodesk\Maya2015\Python\lib\site-packages\pymel\core\general.py line 151: Object 6E3B0FD1B0CC9197LOD_0.f[0:326] is invalid # More or less the same, this ...
by CMihai
Wed Dec 10, 2014 11:50 pm
Forum: 3D/2D models
Topic: Far Cry 3|4
Replies: 55
Views: 30527

Re: Far Cry 3|4

O shit, more than interested, now that's a very welcomed file :D Talking about problems with mesh names starting with numbers, got BSOD'ed like 5 times today since I was randomly trying to import files =) Edit: Also, there's no weight for FC4 models? Eh for some work for some doesn't I get this erro...
by CMihai
Wed Dec 10, 2014 11:33 am
Forum: 3D/2D models
Topic: Far Cry 3|4
Replies: 55
Views: 30527

Re: Far Cry 3|4

What unpacked did you used for FC4? Used the Dunia2 from Rick, the one posted on the first page but couldn't find the characters, unless they were in __UNKNOWN folder but the filenames are not really helping so I have no idea how to ID the characters and textures. Using QuickBMS now, currently extra...
by CMihai
Tue Dec 09, 2014 8:00 pm
Forum: 3D/2D models
Topic: Far Cry 3|4
Replies: 55
Views: 30527

Re: Far Cry 3|4

Oh well, anyway works fine now :D

Testing the characters now, one thing, you said that only the first UV is working, there are characters/meshes with two or more sets of UV?
by CMihai
Tue Dec 09, 2014 6:47 pm
Forum: 3D/2D models
Topic: Far Cry 3|4
Replies: 55
Views: 30527

Re: Far Cry 3|4

Re-downloaded the file twice, still no trace of FC34.py, the only script file is FC4_Maya.ms but that doesn't work.
by CMihai
Tue Dec 09, 2014 11:46 am
Forum: 3D/2D models
Topic: Far Cry 3|4
Replies: 55
Views: 30527

Re: Far Cry 3|4

Only tested on 1 Far Cry 3 model and 1 Far Cry 4 model (too scared to try any more than that)

:lol:

Anyway, downloading now :D

Edit: I don't get it how this works, files are were they suppose to be...but then? :?:
by CMihai
Sun Dec 07, 2014 8:24 pm
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 312
Views: 219842

Re: Game import MAXScripts

Oh...I thought it's cause of 2012.
by CMihai
Sun Dec 07, 2014 8:13 pm
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 312
Views: 219842

Re: Game import MAXScripts

Decided to try this one for FC3 till Dude is done with Maya, I have no Max 2010, using 2012 instead, I managed to get the model imported and the skeleton but...there are no weights?
by CMihai
Sun Dec 07, 2014 4:59 pm
Forum: 3D/2D models
Topic: Far Cry 3|4
Replies: 55
Views: 30527

Re: Far Cry 3|4

I see, thanks again :D