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- Fri Jun 18, 2021 8:50 pm
- Forum: Graphic file formats
- Topic: Extracting Compile Heart's .pck files from PSVITA game.
- Replies: 14
- Views: 10307
Re: Extracting Compile Heart's .pck files from PSVITA game.
Well, I caved in to rewrite my 2016 QuickBMS script into a Noesis one. Automatic ZLIB handling - no need to decompress .tex files anymore. You'll have to remove conflicting scripts (in this case Acewell's tex_CompileHeart_PSVita_tex.py ). I'll update with decompression of Sting/Aquaplus implementat...