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Search found 6 matches
- Mon May 09, 2022 7:43 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 188
- Views: 84941
Re: The Crew fat/dat archives
Is there a more recent filelist than TC_Projects_u4?
- Tue Oct 05, 2021 3:25 am
- Forum: 3D/2D models
- Topic: Mafia 3 models tool
- Replies: 36
- Views: 24445
Re: Mafia 3 models tool
Making a map tool. French ward buildings test. Details not included. https://i.imgur.com/v1dIZrg.jpg https://i.imgur.com/stBzia7.png https://i.imgur.com/JJyrRxK.png it will only be possible with the new tool development is delayed at the moment Could you share source code for that tool if you don't...
- Sat Jul 31, 2021 10:37 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 map tool (Dunia engine)
- Replies: 85
- Views: 27354
Re: The Crew 1/2 map tool (Dunia engine)
Does anyone know how to convert the xbt files to a recognisable format? iv found a few diff tools with this format but they either dont work or crash https://forum.xentax.com/viewtopic.php?p=146821#p146821 Iv actually tried this, all i get is a bunch of unreadable DDS files not useable one's Thanks...
- Tue Jun 01, 2021 7:34 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 map tool (Dunia engine)
- Replies: 85
- Views: 27354
- Sat May 29, 2021 9:14 am
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108492
Re: Watch_Dogs fat and dat archives
Guys I can't understand how to extract sound effects from the game Watch Dogs 2, can you help me out? I tried everything, read all the conversations, used programs, watched tutorial, nothing works. Here the link, just an example: https://mega.nz/#!YihzxAbI!_kUc2V5TkNuB256vW3RoDe9fmxNEak6wbHd6HenB-C...
- Sat May 29, 2021 5:08 am
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 108492
Re: Watch_Dogs fat and dat archives
Sorry for the bump. Has anyone figured out how to view .xbgmip file? Not sure if they exist in Watch Dogs, but they do in the second game, Watch Dogs 2