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Search found 13 matches
- Thu Mar 18, 2021 5:21 pm
- Forum: Audio file formats
- Topic: VGMStream codec converting
- Replies: 2
- Views: 1496
Re: VGMStream codec converting
VGMStream is made to 'support decoding' the game audio formats, not 'support encoding' in to them generally (thus you only get PCM output) so you need some other tool for the job. Besides those that know the format closely may determine if it needs to be Atrac3 or Atrac3+, if new game it is 3+ more...
- Wed Mar 17, 2021 6:32 pm
- Forum: Audio file formats
- Topic: VGMStream codec converting
- Replies: 2
- Views: 1496
VGMStream codec converting
I'm trying to convert a file to use a specific codec using VGMStream and can't seem to figure out how to change what codec I'm encoding with, Specifically from either mp3 or wav to MSF, however it will always use PCM Signed 16-bit, while I need it to use Atrac 3 which it supports, I'm unsure if I ca...
- Sat Mar 13, 2021 1:57 am
- Forum: Audio file formats
- Topic: Dark Awake .msf Audio Files
- Replies: 5
- Views: 3227
Re: Dark Awake .msf Audio Files
I know this post very old so sorry to bump it again, is there a way to repack the .at3 file into a .msf? I've been trying but I keep running into errors with the file header being a RIF not MSF and am unsure of the fix.
- Sun Mar 07, 2021 3:05 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144926
Re: Cethleann - The Koei Swiss Army Knife
I do have another question I'm not sure about (Sorry If I'm posting a lot in a row) is there a better way of getting all the G1T texture files for a Persona 5 Strikers model rather than having to scroll through all 29k textures? I remember vaugely reading on it but couldn't find anything definitive...
- Sat Mar 06, 2021 11:26 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144926
Re: Cethleann - The Koei Swiss Army Knife
I do have another question I'm not sure about (Sorry If I'm posting a lot in a row) is there a better way of getting all the G1T texture files for a Persona 5 Strikers model rather than having to scroll through all 29k textures? I remember vaugely reading on it but couldn't find anything definitive ...
- Mon Mar 01, 2021 3:52 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144926
Re: Cethleann - The Koei Swiss Army Knife
I tried dumping it again but with --game P5SPC at the end and it dumped to the cethleann folder rather than the specified output, which isn't a huge issue, but it still doesn't seem to export the animations of the models I give the input .\Nyotengu.AnimationGraph.exe -g Scramble O:\Cethleann\P5SPC\K...
- Sun Feb 28, 2021 11:05 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169544
Re: Noesis g1m/g1t/g1a importer
Having an issue exporting some Persona 5 Strikers (PC) animations on some of the new characters, in noesis they seem to have some weird vertex issues for the cloth simulations. This might be an issue of me being stupid but I figured I would report it just in case! Physics meshes (NUN meshes) are on...
- Sun Feb 28, 2021 9:02 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144926
Re: Cethleann - The Koei Swiss Army Knife
So I tried to dump the files again but the command I was using .\Cethleann.DataExporter.exe --rdb -g P5SPC E:\Steam\Steam\steamapps\common\P5S\P5SDump E:\Steam\Steam\steamapps\common\P5S\data\motor_rsc Is still providing the same results, do I need to do --game at the end of it? (Sorry I'm rather n...
- Sun Feb 28, 2021 7:33 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 169544
Re: Noesis g1m/g1t/g1a importer
Having an issue exporting some Persona 5 Strikers (PC) animations on some of the new characters, in noesis they seem to have some weird vertex issues for the cloth simulations. This might be an issue of me being stupid but I figured I would report it just in case!
- Sun Feb 28, 2021 6:55 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144926
Re: Cethleann - The Koei Swiss Army Knife
Noted! will do that in a few Oh I completely missed that! Thank you so much, slightly unrelated but I figured I may report it, some character animations I do have exported have some weird issues mostly cloth physics this could also be due to the exporting issues but I'll try it again later and say i...
- Sun Feb 28, 2021 6:15 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144926
Re: Cethleann - The Koei Swiss Army Knife
So I tried to dump the files again but the command I was using .\Cethleann.DataExporter.exe --rdb -g P5SPC E:\Steam\Steam\steamapps\common\P5S\P5SDump E:\Steam\Steam\steamapps\common\P5S\data\motor_rsc Is still providing the same results, do I need to do --game at the end of it? (Sorry I'm rather ne...
- Sun Feb 28, 2021 5:25 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144926
Re: Cethleann - The Koei Swiss Army Knife
Oh I completely missed that! Thank you so much, slightly unrelated but I figured I may report it, some character animations I do have exported have some weird issues mostly cloth physics this could also be due to the exporting issues but I'll try it again later and say if that fixes it, but figured ...
- Fri Feb 26, 2021 8:54 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 429
- Views: 144926
Re: Cethleann - The Koei Swiss Army Knife
I've read through this whole forum post looking to see if there is a fix but to no avail, I have been having an issue trying to dump animations from persona 5 strikers (PC) specifically from 'a5bb4218' (Sophia daily) using the command .\Nyotengu.AnimationGraph.exe -g Scramble E:\Steam\Steam\steamapp...