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Search found 7 matches

by mk11fan
Mon Feb 15, 2021 12:34 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 101871

Re: Mortal Kombat 11

oK GUYS I succed u must join everything in one object. Create only one node with your mesh combined. Then you create another windows with uv map. You take your color texture image in uv map. Then u select all your mesh in edit mode. it gonna show u all verticle of your mesh in UV MAP. U just need t...
by mk11fan
Mon Dec 28, 2020 6:18 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11/X Animation Tool
Replies: 68
Views: 26369

Re: Mortal Kombat 11/X Animation Tool

Do you know where to find the animations for the brutalities and stage brutalities?

Also, someone using your method found a few krypt animations that are not in the game. https://www.youtube.com/watch?v=uMNuG5sbk10

Pretty cool.
by mk11fan
Sun Dec 27, 2020 12:39 am
Forum: 3D/2D models
Topic: Mortal Kombat 11/X Animation Tool
Replies: 68
Views: 26369

Re: Mortal Kombat 11/X Animation Tool

Any chance to fix that? (...) And also make sure you are using Noesis scripts included in the rar. If you had previous mesh.ascii scripts for example remove them. (...) You are correct. I was using a nux file that had been generated with the previous scripts. It worked well after generating a NUX m...
by mk11fan
Sat Dec 26, 2020 11:27 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11/X Animation Tool
Replies: 68
Views: 26369

Re: Mortal Kombat 11/X Animation Tool

Multiple Meshes/Scene Support - Switched to mesh.ascii for future morph support. DON'T use SMD. - You will still convert them to NUX though, before loading into the animation tool - Use the included "fmt_nxps_0_9_6.py" script for mesh.ascii. I have made a change related to rotations. The ...
by mk11fan
Thu Dec 24, 2020 3:37 am
Forum: 3D/2D models
Topic: Mortal Kombat 11/X Animation Tool
Replies: 68
Views: 26369

Re: Mortal Kombat 11/X Animation Tool

This is awesome. Great work akderebur.

Any chance to load textures to the animations too?

Also (a bit off-topic) but do you know how to extract the unreadable data from the MKO files of MK11?
by mk11fan
Sun Nov 01, 2020 11:28 pm
Forum: Compressed files and methods
Topic: Help extracting information from Mortal Kombat 11 (MK11) mko files
Replies: 0
Views: 942

Help extracting information from Mortal Kombat 11 (MK11) mko files

Hello, Can someone help me extract information from Mortal Kombat 11 (MK11) mko files? MK11 uses oodle and zlib compression and although the mko files contain readable information with an HEX editor, there's lots of information there that I don't know how to extract. Can someone help? I've tried som...
by mk11fan
Thu Oct 22, 2020 11:48 am
Forum: Audio file formats
Topic: MK11 Audio Ripping (stage music files)
Replies: 1
Views: 1326

Re: MK11 Audio Ripping (stage music files)

Still need help on this?