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Search found 14 matches

by John76
Tue Dec 28, 2021 6:26 pm
Forum: Game Archive
Topic: Tom Clancy’s The Division 2 - SDFDATA / SDFTOC archive
Replies: 18
Views: 13048

Re: The Division 2

When at position 97 byte is 0 then it works normally and data is usually compressed with zlib, but when byte is 1 as in the picture....
it seems to be encrypted
Untitled1.jpg
by John76
Sun Nov 28, 2021 2:27 pm
Forum: Game Archive
Topic: Tom Clancy’s The Division 2 - SDFDATA / SDFTOC archive
Replies: 18
Views: 13048

Re: The Division 2

I don't think it works! I don't think he has the keys either, so he writes nonsense for legal reasons! Posting something on a forum and you don't even know what it's for is ridiculous
by John76
Sun Nov 21, 2021 8:01 pm
Forum: 3D/2D models
Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
Replies: 581
Views: 136522

Re: 2021- Tom Clancy's Rainbow Six: Siege Asset Extraction Tools

Tom Clancy's Rainbow Six - Siege
Forge Version 29
by John76
Sun Nov 21, 2021 4:37 am
Forum: 3D/2D models
Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
Replies: 581
Views: 136522

Re: 2021- Tom Clancy's Rainbow Six: Siege Asset Extraction Tools

I tried but it always returns an empty string ...
Wouldn't he find at least one name in the archive?
I use DecodeName func
https://github.com/parzivail/RainbowFor ... ncoding.cs

Or I'm doing something wrong!
Untitled.jpg
by John76
Sat Nov 20, 2021 11:21 am
Forum: 3D/2D models
Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
Replies: 581
Views: 136522

Re: 2021- Tom Clancy's Rainbow Six: Siege Asset Extraction Tools

Is there a possibility to find/extract filenames in forge?
by John76
Sat Nov 06, 2021 10:22 pm
Forum: Game Archive
Topic: Far Cry 6 .fat and .dat files
Replies: 16
Views: 7617

Re: Far Cry 6 .fat and .dat files

Here is the sample in zip file
by John76
Sat Nov 06, 2021 10:20 pm
Forum: Game Archive
Topic: Far Cry 6 .fat and .dat files
Replies: 16
Views: 7617

Re: Far Cry 6 .fat and .dat files

Maybe someone with more experience knows struct.....Thank's!!! SDOL chunk 20 bytes (blue range) dword lod (yellow range) dword unknown1 (null) float somefloat (green range) dword unknown2 (red range) dword unknown3 (null) dword vertsize (grey range) dword buffsize (light blue range) vertsize + norma...
by John76
Mon Jun 07, 2021 7:57 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PC
Replies: 18
Views: 8606

Re: Red Dead Redemption 2 PC

Does anyone know which encryption is used in rpf8, on some gta forum I read wb-aes? Thansk
by John76
Sat Jun 05, 2021 5:54 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PC
Replies: 18
Views: 8606

Re: Red Dead Redemption 2 PC

I tried and daemon1 tool is great! I would try to make a similar one...(at least I hope so)
I can't find anything about rpf8 anywhere
by John76
Sat Jun 05, 2021 2:39 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PC
Replies: 18
Views: 8606

Re: Red Dead Redemption 2 PC

Anyone discovered the rpf decryption and header structures?
by John76
Thu Jun 03, 2021 10:37 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2 PS4
Replies: 133
Views: 37225

Re: Red Dead Redemption 2 PS4

Does anyone know structure for rpf8 rdr2 (ps4)?
Tocentrys etc...
How to extract files....
Thanks
by John76
Thu Jun 03, 2021 1:38 pm
Forum: 3D/2D models
Topic: Red Dead Redemption .rpf converter/extractor
Replies: 77
Views: 42464

Re: Red Dead Redemption .rpf converter/extractor

Does anyone know structure for rpf8 rdr2 (ps4 or pc)?
Thanks
by John76
Fri Dec 11, 2020 7:49 pm
Forum: 3D/2D models
Topic: (PS3) Naughty Dog .pak Noesis Script
Replies: 20
Views: 13925

Re: (PS3) Naughty Dog .pak Noesis Script

Please can anyone explain the pak file structure a bit :) ? I read on some posts that in the beginning of pak file is some offset relocation table... info3 = [] bs.seek(info2[1], NOESEEK_ABS) for a in range(0, info2[2]): info3.append(bs.read(">2I")) #for a in range(0, info2[2]): # print((&...