Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 6 matches

by meecube
Fri May 28, 2021 11:51 pm
Forum: 3D/2D models
Topic: 3DS MonsterHunter .mod format plugin
Replies: 6
Views: 850

Re: 3DS MonsterHunter .mod format plugin

You're awesome dood!
Thanks to your help I've managed to rebuild a different file!
https://imgur.com/J30IJT3
by meecube
Fri May 28, 2021 9:55 pm
Forum: 3D/2D models
Topic: 3DS MonsterHunter .mod format plugin
Replies: 6
Views: 850

Re: 3DS MonsterHunter .mod format plugin

That's awesome!
I've never used Model Researcher before,
I'm not getting anything in the viewport, did i do something incorrectly?
https://imgur.com/Lnuqv7p
by meecube
Fri May 28, 2021 9:18 pm
Forum: 3D/2D models
Topic: 3DS MonsterHunter .mod format plugin
Replies: 6
Views: 850

Re: 3DS MonsterHunter .mod format plugin

That looks good to me! What did you do out of curiosity?
by meecube
Fri May 28, 2021 4:23 pm
Forum: 3D/2D models
Topic: 3DS MonsterHunter .mod format plugin
Replies: 6
Views: 850

3DS MonsterHunter .mod format plugin

Hello! I'm inquiring about a tool, or plugin for Noesis/Blender to be able to convert/import this file into Blender 2.7 or higher, .mod is a fileformat commonly used by Capcom and appears to have changed over time, in this instance I'm looking to open/convert an older version from the 3DS Era, There...
by meecube
Sat May 15, 2021 2:42 am
Forum: Game Archive
Topic: MonHun Stories - OBB files
Replies: 0
Views: 912

MonHun Stories - OBB files

Hey there! I have some .obb files i managed to get from MonsterHunter Stories, I've tried quickbms, however this isn't working out, I tried the renaming obb to zip however this, naturally, didn't work either. I'm looking at the file within a Hex Editor but I'm not really sure what I'm looking at, ad...
by meecube
Sun Apr 05, 2020 9:45 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 429
Views: 144362

Re: Cethleann - The Koei Swiss Army Knife

Hey! once getting the final file into Blender, the rig is broken, only affecting the shins, but the placement is completely off too. any advice?