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by mmmniple
Thu Oct 20, 2022 4:54 pm
Forum: Graphic file formats
Topic: Astro bot playroom VR texture file format
Replies: 0
Views: 341

Astro bot playroom VR texture file format

Hello ,i am looking the data of this game and most of textures use the gnf format but they are others than use this kind of format.
could someone help me to understand it? Thanks
by mmmniple
Thu Oct 20, 2022 4:29 pm
Forum: 3D/2D models
Topic: Astro bot playroom VR / Astroplayroom
Replies: 0
Views: 174

Astro bot playroom VR / Astroplayroom

Hello,i am looking for the files of this game and i have found this files.
I belive they are the 3d model but i am unable of seing it
Could someone please look them and show me a way to see it or convert to other file format ?
Thanks
pfx-pfb.rar
by mmmniple
Mon Oct 17, 2022 11:24 am
Forum: Graphic file formats
Topic: Megatextures research
Replies: 119
Views: 49148

Re: Megatextures research

Hello , i dont know if this can help but they are a unity pluggin which has also the source code included called "AmplifyTextyure2" which is used for creating megatextures on unity games. One example is the game Disco Elyseum backgrounds. they are a trial version you can find here https://...
by mmmniple
Mon Mar 15, 2021 12:52 pm
Forum: Graphic file formats
Topic: Sid Meier's Alpha Centauri : Caviar voxels converter-exporter
Replies: 2
Views: 1813

Re: Sid Meier's Alpha Centauri : Caviar voxels converter-exporter

Hi, sadly this tool only allow change the color. They also port it to java. Sadly, they are no enough knowledge about the format to export an object to this format (the models we could found were exported from 3d studio with a pluggin which is no available). It would be wonderful could have a simila...
by mmmniple
Tue Mar 31, 2020 12:13 pm
Forum: Graphic file formats
Topic: Sid Meier's Alpha Centauri : Caviar voxels converter-exporter
Replies: 2
Views: 1813

Sid Meier's Alpha Centauri : Caviar voxels converter-exporter

Hello,i would love could create new models for this game and export the one created if it would be possible . it use and old technology called caviar voxel which run on underpower computer (486) before the 3d video card could render polygons. There have been several attempts to reverse enginer the f...