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Search found 22 matches
- Sat Jan 28, 2023 5:37 pm
- Forum: Game Localization
- Topic: Dead Space(2023)
- Replies: 0
- Views: 830
Dead Space(2023)
Can anyone help? How can I extract the text in the game, translate it and pack it back? Maybe there is a utility?
- Wed Jul 27, 2022 6:50 am
- Forum: Game Localization
- Topic: Stray Game files (localization issue)
- Replies: 7
- Views: 1169
Re: Stray Game files (localization issue)
Can someone help?-How is it possible to unpack textures, change them, and implement them into the game? Put your edited Game.locres file in this location ''Hk_project-WindowsNoEditor_P\Hk_project\Content\Localization\Game\en'' And drag the ''Hk_project-WindowsNoEditor_P'' folder onto the bat file a...
- Wed Jul 27, 2022 4:26 am
- Forum: Game Localization
- Topic: Stray Game files (localization issue)
- Replies: 7
- Views: 1169
Re: Stray Game files (localization issue)
Thank you very much
- Mon Jul 25, 2022 3:56 am
- Forum: Game Localization
- Topic: Stray Game files (localization issue)
- Replies: 7
- Views: 1169
Re: Stray Game files (localization issue)
Can someone help?-How is it possible to unpack textures, change them, and implement them into the game?
- Tue Feb 15, 2022 11:09 am
- Forum: Game Archive
- Topic: Scott Pilgrim vs. The World (PC) - Help Extracting?
- Replies: 21
- Views: 4780
Re: Scott Pilgrim vs. The World (PC) - Help Extracting?
It didn't work out
- Mon Sep 20, 2021 7:52 am
- Forum: Game Localization
- Topic: Life is Strange: True Colors (Uexp, Uasset files)
- Replies: 7
- Views: 4287
Re: Life is Strange: True Colors (Uexp, Uasset files)
UE Viewer use.Easy extract all resourceRaggy wrote: ↑Sat Sep 18, 2021 2:09 am Anyone know how to extract the models/textures/sounds from the game? Umodel isn't working at all for me. When I try to open the game with it, All I get is this:
https://imgur.com/a/iH2ajp5
- Wed Jul 21, 2021 4:14 am
- Forum: Game Archive
- Topic: Resident Evil 8 Village - demo PAK file
- Replies: 15
- Views: 10600
Re: Resident Evil 8 Village - demo PAK file
Can anyone help. The file with all the re_chunk_000 resources can be easily unpacked into a folder, but how can I pack it back into one file?
- Mon Mar 22, 2021 10:53 am
- Forum: Game Archive
- Topic: Scott Pilgrim vs. The World (PC) - Help Extracting?
- Replies: 21
- Views: 4780
Re: Scott Pilgrim vs. The World (PC) - Help Extracting?
You need to upload some samples, because there are a lot of games usinng FNT extension and each file can be different. In most cases it should contain mapping for characters (ID, width, height, PosX, PosY etc.) Downloaded. You may be able to open. Only these files are left. https://disk.yandex.ru/d...
- Mon Mar 22, 2021 4:56 am
- Forum: Game Archive
- Topic: Scott Pilgrim vs. The World (PC) - Help Extracting?
- Replies: 21
- Views: 4780
Re: Scott Pilgrim vs. The World (PC) - Help Extracting?
As I understand it, if I replace everything there with Russian, will it work for me? If you'll do it correctly and also adjust characters in the text files, then yes. Thanks for the help. What I figured out to do with dds. But next to them with the same name are files with the extension .fnt. How c...
- Sun Mar 21, 2021 12:50 pm
- Forum: Game Archive
- Topic: Scott Pilgrim vs. The World (PC) - Help Extracting?
- Replies: 21
- Views: 4780
Re: Scott Pilgrim vs. The World (PC) - Help Extracting?
That depends on the game. Some games are using standard formats like TTF or DDS and you can edit them with tools that already exists https://ikskoks.pl/poradnik-8-edycja-czcionek-w-formacie-ttf-oraz-dds/ But some games are using custom fonts and to edit them you need to reverse engineer file format...
- Sun Mar 21, 2021 11:08 am
- Forum: Game Archive
- Topic: Scott Pilgrim vs. The World (PC) - Help Extracting?
- Replies: 21
- Views: 4780
- Sun Mar 21, 2021 10:02 am
- Forum: Game Archive
- Topic: Scott Pilgrim vs. The World (PC) - Help Extracting?
- Replies: 21
- Views: 4780
Re: Scott Pilgrim vs. The World (PC) - Help Extracting?
That depends. If default font supports cyryllic characters, then game will show them properly. But if it doesn't then you would need to modify game font first. As expected, the game does not see the cyrillic when I replace the text in the game with question marks. How can the game be friends with t...
- Mon Mar 01, 2021 9:58 am
- Forum: Game Archive
- Topic: Scott Pilgrim vs. The World (PC) - Help Extracting?
- Replies: 21
- Views: 4780
Re: Scott Pilgrim vs. The World (PC) - Help Extracting?
Yeah, but that would probably require some manual work like recreating VAP header. Also, you must be 100% sure that file format is correct. Thank you. Another question - I will translate the text through a hex editor from English into Russian. Will the game see the Russian font or will it be necess...
- Mon Mar 01, 2021 7:45 am
- Forum: Game Archive
- Topic: Scott Pilgrim vs. The World (PC) - Help Extracting?
- Replies: 21
- Views: 4780
Re: Scott Pilgrim vs. The World (PC) - Help Extracting?
As for graphics, there is a way to view them in rawtex https://i.imgur.com/SEziBFz.png https://i.imgur.com/egZJfGI.png But to edit them, you would need to know file format of those VAP files and also have a custom tool for that. As for packing gamedata, you could use reimport mode of offzip -r reim...
- Fri Feb 26, 2021 11:27 am
- Forum: Game Archive
- Topic: Scott Pilgrim vs. The World (PC) - Help Extracting?
- Replies: 21
- Views: 4780
Re: Scott Pilgrim vs. The World (PC) - Help Extracting?
In general, the idea is to translate the game into Russian, but I understand that the text cannot be translated through the hexadecimal editor.