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Search found 13 matches

by firblind
Wed Oct 28, 2020 7:44 pm
Forum: 3D/2D models
Topic: Star Wars Episode III: Revenge of the Sith (2005) *.bnm Animations
Replies: 8
Views: 2160

Re: Star Wars Episode III: Revenge of the Sith (2005) *.bnm Animations

Although I have no use for this format myself, I'd love to see the animations in a non-game setting, so BUMP
And sorry for replying with no result.
by firblind
Mon Oct 26, 2020 3:09 pm
Forum: 3D/2D models
Topic: Metal Gear Solid 1 - Animate obj files
Replies: 10
Views: 2341

Re: Metal Gear Solid 1 - Animate obj files

I doubt you actually read what Pepsee is saying. He's not saying OBJ is the format that contains animation data, instead it's the Max script for the RE1 models that turn the segmented parts of the mesh into a rigged and animated form, which is then turned into a format which DOES contain animations...
by firblind
Mon Oct 26, 2020 2:09 pm
Forum: 3D/2D models
Topic: Metal Gear Solid 1 - Animate obj files
Replies: 10
Views: 2341

Re: Metal Gear Solid 1 - Animate obj files

I doubt you actually read what Pepsee is saying. He's not saying OBJ is the format that contains animation data, instead it's the Max script for the RE1 models that turn the segmented parts of the mesh into a rigged and animated form, which is then turned into a format which DOES contain animations ...
by firblind
Fri Oct 09, 2020 8:04 pm
Forum: 3D/2D models
Topic: PROTOTYPE 1 Animation Extraction Help
Replies: 13
Views: 3339

Re: PROTOTYPE 1 Animation Extraction Help

This thread has been pretty dead for a couple months now, just wanted to ask if anyone was interested in helping out now.
by firblind
Sun Aug 02, 2020 11:52 pm
Forum: 3D/2D models
Topic: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]
Replies: 12
Views: 7590

Re: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]

Hey! I got the cmdl files from the SOTC PS3 Remaster, and I'm getting an error no matter what model I attempt to import. What model did you import with the script, and what could I have done wrong when getting the CMDL files?
by firblind
Sat Apr 04, 2020 10:52 pm
Forum: 3D/2D models
Topic: PROTOTYPE 1 Animation Extraction Help
Replies: 13
Views: 3339

Re: PROTOTYPE 1 Animation Extraction Help

Man this really sucks, i've been wanting a reliable way to export for years now which includes animation stuff, if it was just as easy as reading keyframe data in the animation for bone translation, rotation, and scale it'd be awesome.
by firblind
Tue Jan 21, 2020 7:44 pm
Forum: 3D/2D models
Topic: PROTOTYPE 1 Animation Extraction Help
Replies: 13
Views: 3339

Re: PROTOTYPE 1 Animation Extraction Help

Maybe now? I really wish someone would just give some closure after a month of waiting.
by firblind
Fri Dec 13, 2019 8:25 pm
Forum: 3D/2D models
Topic: Converting Pikmin 2 animations
Replies: 5
Views: 1607

Re: Converting Pikmin 2 animations

Bump
by firblind
Tue Nov 26, 2019 1:09 am
Forum: 3D/2D models
Topic: PROTOTYPE 1 Animation Extraction Help
Replies: 13
Views: 3339

Re: PROTOTYPE 1 Animation Extraction Help

Bumpers
by firblind
Sun Nov 03, 2019 7:26 pm
Forum: 3D/2D models
Topic: PROTOTYPE 1 Animation Extraction Help
Replies: 13
Views: 3339

Re: PROTOTYPE 1 Animation Extraction Help

Bump
by firblind
Fri Nov 01, 2019 6:06 pm
Forum: 3D/2D models
Topic: PROTOTYPE 1 Animation Extraction Help
Replies: 13
Views: 3339

Re: PROTOTYPE 1 Animation Extraction Help

The only thing that pops up is a bunch of "unknowns". The second drop down opens up 50+ with even more drop downs. And there is a button for exporting, but it only supports DDS, and you have to manually set the extension. https://cdn.discordapp.com/attachments/299622545160929292/6398725557...
by firblind
Fri Nov 01, 2019 2:34 am
Forum: 3D/2D models
Topic: PROTOTYPE 1 Animation Extraction Help
Replies: 13
Views: 3339

Re: PROTOTYPE 1 Animation Extraction Help

I should also mention I don't need the models, that's not something i'm worried about, as I've already gotten the prototype blender script working.
by firblind
Fri Nov 01, 2019 2:13 am
Forum: 3D/2D models
Topic: PROTOTYPE 1 Animation Extraction Help
Replies: 13
Views: 3339

PROTOTYPE 1 Animation Extraction Help

So, i'm just gonna keep this quick. A program called Edit3D was created a LONG time ago, and it is supposed to allow you to edit the P3D format, such as textures. (Though I still haven't gotten this working myself, and personally don't need it to work.) It has the entire P3D format in a readable fo...