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by Machinedramon
Fri May 12, 2023 1:23 pm
Forum: General game tools
Topic: 3D Model Researcher - extract 3D models with Python
Replies: 171
Views: 85798

Re: 3D Model Researcher - extract 3D models with Python

Hi all! What am I doing wrong? Example 3d model: https://www.mediafire.com/file/i8vtrz1bbcfybh9/peugeot_3008_dkr.rar/file https://imgur.com/ql7r4WT.jpg I continue to study 3D Model Researcher. I use the Pro version. I use the guide from the program website. I am currently receiving an error ( Trace...
by Machinedramon
Fri May 05, 2023 7:13 pm
Forum: General game tools
Topic: 3D Model Researcher - extract 3D models with Python
Replies: 171
Views: 85798

Re: 3D Model Researcher - extract 3D models with Python

I would say that you gotta be careful with the output and processing from MRP; for all the documentation regarding triangle strips its regarded as the second series being flipped around, then you restart the count after each jump so it keeps the same orientation for the faces, im not sure if its a b...
by Machinedramon
Mon May 01, 2023 10:22 am
Forum: General game tools
Topic: 3D Model Researcher - extract 3D models with Python
Replies: 171
Views: 85798

Re: 3D Model Researcher - extract 3D models with Python

Thanks for this program Lazov, it's incredibly helpful! Do you mind sharing the formula that tstrip uses for short indices? I'm trying to write my own model converter for a specific series of games but most of the documentation I've seen about tri-strips is involving the vertices instead of the ind...
by Machinedramon
Sat Dec 17, 2022 2:14 pm
Forum: General game tools
Topic: 3D Model Researcher - extract 3D models with Python
Replies: 171
Views: 85798

Re: 3D Model Researcher - extract 3D models with Python

That would be certainly interesting. I would totally be interested in learning how the program works and if possible work on few things, had been using the program for quite some time and i find it one of the most versatile when working with 3d models.... If made open source that would allow for ma...
by Machinedramon
Thu Sep 22, 2022 10:47 am
Forum: General game tools
Topic: 3D Model Researcher - extract 3D models with Python
Replies: 171
Views: 85798

Re: 3D Model Researcher - extract 3D models with Python

well... ideas, i have been talking with another friend that also uses mrp for researching 3d models from games and have compiled a set of things we think might be important, ill mark with bold the most important ones though. here i go: - multi uvs in containers and support for the python api to auto...
by Machinedramon
Mon Sep 19, 2022 4:32 pm
Forum: Holy Cow!
Topic: Is there any software here about extracting Digimon Masters Online Korea?
Replies: 2
Views: 3093

Re: Is there any software here about extracting Digimon Masters Online Korea?

in theory the full data is not compressed or even encrypted, the TOC of what is where inside the full pack is encrypted, so in theory, having enough idea what to do to unpack the data will give access to raw files that could be turned into 3d files/textures, but only way to know which assets are whi...
by Machinedramon
Sun Sep 18, 2022 11:19 pm
Forum: General game tools
Topic: 3D Model Researcher - extract 3D models with Python
Replies: 171
Views: 85798

Re: 3D Model Researcher - extract 3D models with Python

That would be certainly interesting. I would totally be interested in learning how the program works and if possible work on few things, had been using the program for quite some time and i find it one of the most versatile when working with 3d models.... If made open source that would allow for man...
by Machinedramon
Mon Sep 12, 2022 11:09 am
Forum: 3D/2D models
Topic: iRacing .dat
Replies: 10
Views: 1292

Re: iRacing .dat

on closer inspection, the header does contain information regarding the position and also the size of each item, size for the string of the name and probably a compressed size, the sizes stop matching after the second one more likely cause the main data is compressed, if the alpha used deflate it do...
by Machinedramon
Mon Sep 12, 2022 10:13 am
Forum: 3D/2D models
Topic: iRacing .dat
Replies: 10
Views: 1292

Re: iRacing .dat

well, decided to have a look more in depth into the header file and not sure exactly what are the positions marked on each file but i guess if we check all the sizes and compare to the full container size or the blocks of information there will be some way to figure out what is the offset/size for s...
by Machinedramon
Sun Sep 11, 2022 8:57 pm
Forum: 3D/2D models
Topic: iRacing .dat
Replies: 10
Views: 1292

Re: iRacing .dat

well im not 100% if that is already how it should be unpacked, it looks like it is indeed raw information, but needs to be separated in the files that are indexed in the header
by Machinedramon
Fri Sep 02, 2022 11:45 am
Forum: 3D/2D models
Topic: (HELP)Extracting 3d models from Dacia AR apk
Replies: 7
Views: 1148

Re: (HELP)Extracting 3d models from Dacia AR apk

well i found it interesting so i gave it a shot and downloaded the apk with the models and inspecting them on hxd seems to show some light, first of all the files are not raw, im not sure if its an encryption or just a compression method, one thing for sure is that all of them seem to have the same ...
by Machinedramon
Wed Aug 10, 2022 11:54 pm
Forum: Game Archive
Topic: PGR3 and PGR4 X360 .pak_hrd format discussion
Replies: 2
Views: 618

Re: PGR3 and PGR4 X360 .pak_hrd format discussion

If you had check a little better the forums you would see that there is in fact people who have researched both games, or rather all the project gotham racing games, that there is no public models does not mean that it has not been tried before. As mentioned in the other thread about PGR3/PGR4, if y...
by Machinedramon
Mon Aug 01, 2022 12:50 pm
Forum: 3D/2D models
Topic: Funky as hell FIs
Replies: 23
Views: 3491

Re: Funky as hell FIs

so my theory is that one of the bits per each is gotta be some flag and not really part of the format; which one, i dont know yet.... After doing some things with Cheat Engine, I found that the UV scaling are tied to the textures itself and not the UV data in the mesh. Basically the TIM2 file after...
by Machinedramon
Tue Jul 19, 2022 2:12 pm
Forum: 3D/2D models
Topic: Funky as hell FIs
Replies: 23
Views: 3491

Re: Funky as hell FIs

the TXRD2 specific one i did debug the UV gathering method until it worked, just in case you had been struggling or something, it be a bit complex iirc. Wait I don't get it, you managed to get the UV properly scaled ? Because what I do is reading the UV values as short then dividing them by 32767, ...
by Machinedramon
Thu Jul 14, 2022 8:39 pm
Forum: 3D/2D models
Topic: Funky as hell FIs
Replies: 23
Views: 3491

Re: Funky as hell FIs

Nines.py stuff #copy from nines.py #-------------------------------------------------------------------------------------------------------------- #variables endian = "little" endian2 = '<' roundvalue = 5 #obj_folder = "E:\\Downloads\\ModelResearcherPro\\Nueva carpeta\\txr3\\c1\\2022\...