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by DeathScreen213
Mon Jan 06, 2020 10:20 am
Forum: Game Localization
Topic: Assassin's Creed localization
Replies: 58
Views: 32010

Re: Assassin's Creed localization

If the game is already using the Latest Update, is the file that needs to be edited or modified is the Update file or is using the Forge data file that is not updated? For example, for the game Assassins Creed III [Not Remaster] to the data named "DataPC_DX11_10_dlc.forge" for the latest ...
by DeathScreen213
Sat Dec 28, 2019 4:59 pm
Forum: Game Localization
Topic: Assassin's Creed localization
Replies: 58
Views: 32010

Re: Assassin's Creed localization

File 42-FontManager_0X1A36B0959.1641561018 can now be edited in hexeditor. In file we are looking ECA7A670 value. Next 4 bytes are the size of ttf file. Next starts ttf file. For example: https://i.ibb.co/YcDKWF1/1.png First ttf file. Offset 1Fh – ttf size = 000495BC Offset 23h – Start of ttf file ...
by DeathScreen213
Wed Dec 25, 2019 7:13 pm
Forum: Compressed files and methods
Topic: Compressed Watch Dogs Localization Files
Replies: 13
Views: 13008

Re: Compressed Watch Dogs Localization Files

rengareng wrote: Wed May 29, 2019 5:02 am You can find source code of the tool below:
Source Code
Can you reup your source code ?
by DeathScreen213
Sat Jul 27, 2019 8:44 pm
Forum: Game Localization
Topic: Unity games [ANDROID]
Replies: 1
Views: 1426

Re: Unity games [ANDROID]

You can try xsearch. It can find all text in unity, except *.unity3d (must unpack it first).
by DeathScreen213
Sat May 25, 2019 8:59 pm
Forum: Game Localization
Topic: [PC] Life is Strange: Before the Storm (*.lsb)
Replies: 39
Views: 22377

Re: [PC] Life is Strange: Before the Storm (*.lsb)

LIFE IS STRANGE: BEFORE THE STORM with dlc Farewell.
All fonts in one texture. It's in the Data\StreamingAssets\Bundles\UI\__F3C14028.bytes
Here is the binary font (40 bytes for one character) and texture for who need to translate this game.
All_Fonts
P/s: sorry for my bad english.