Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 4 matches

by mads059k
Fri Mar 15, 2019 5:49 pm
Forum: Game Archive
Topic: Titanfall 2/Apex Legends
Replies: 74
Views: 36737

Re: Titanfall 2/Apex Legends

So ive unpacked the starpack files and as asked above all the files are .tex or .msh. Here is a msh to FBX convertor if it's needed. All meshes of all LODs are preserved and grouped like this in a scene: https://i.imgur.com/2S7KWp6.jpg Tested on msh files from pc_all(01).starpak only. But is it pos...
by mads059k
Wed Mar 13, 2019 9:13 am
Forum: Game Archive
Topic: Titanfall 2/Apex Legends
Replies: 74
Views: 36737

Re: Titanfall 2/Apex Legends

silverm9 wrote: Tue Mar 12, 2019 10:44 pm
FunGames wrote: Tue Mar 12, 2019 5:59 pm How would you read the tex files? Is it a dxt format or sth else?
The textures seem to be DXT for the most part
Image
But how did you open them?
by mads059k
Tue Mar 12, 2019 12:07 pm
Forum: Game Archive
Topic: Titanfall 2/Apex Legends
Replies: 74
Views: 36737

Re: Titanfall 2/Apex Legends

You can use the following BMS commands to unpack the starpak archives: idstring "SRPk" # starpak goto -8 0 SEEK_END savepos entryOffset get entryCount longlong set entrySize longlong entryCount math entrySize * 0x10 math entryOffset - entrySize log MEMORY_FILE entryOffset entrySize get Pa...
by mads059k
Wed Feb 20, 2019 3:28 pm
Forum: Game Archive
Topic: Titanfall 2/Apex Legends
Replies: 74
Views: 36737

Re: Titanfall 2

Any news on this topic?
Has anyone found a way to datamine Apex legends yet?