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Search found 12 matches
- Thu May 23, 2019 3:58 am
- Forum: 3D/2D models
- Topic: Final Fantasy X Maps
- Replies: 25
- Views: 8869
Re: Final Fantasy X Maps
The lighting is in Unity (2018, HDRP). It uses 'baked realtime' bounced lighting, light probes for small objects (like pots and baskets, etc) and I did some adjustment to the skybox levels so it functions (kinda) like a HDRI for good ambient lighting. So it's a bit of work to set up, but it got me ...
- Wed May 22, 2019 4:58 am
- Forum: 3D/2D models
- Topic: Final Fantasy X Maps
- Replies: 25
- Views: 8869
Re: Final Fantasy X Maps
I have the background models, but they are barely acceptable at a PS2 level. Honestly they're not really usable, so I changed them. There is actually the very background trees in my scene, but I moved them further back from the level so they're almost silhouettes in the fog :ninja: I was more talki...
- Fri Mar 15, 2019 10:25 am
- Forum: 3D/2D models
- Topic: Final Fantasy X Maps
- Replies: 25
- Views: 8869
Re: Final Fantasy X Maps
I have the background models, but they are barely acceptable at a PS2 level. Honestly they're not really usable, so I changed them.
There is actually the very background trees in my scene, but I moved them further back from the level so they're almost silhouettes in the fog
There is actually the very background trees in my scene, but I moved them further back from the level so they're almost silhouettes in the fog
- Fri Mar 15, 2019 5:36 am
- Forum: 3D/2D models
- Topic: Final Fantasy X Maps
- Replies: 25
- Views: 8869
Re: Final Fantasy X Maps
Allowed myself new trees, but kept the original grass textures (albeit with new quad placement, as GPU compute particles with the new Unity VFX system). Added new (freely available, UAS) palm trees and bushes with custom shader for wind movement / translucence Added custom shader for flags/banners, ...
- Mon Feb 25, 2019 7:59 am
- Forum: 3D/2D models
- Topic: demon's souls FLV file
- Replies: 94
- Views: 37543
Re: demon's souls FLV file
Quick thanks here to the lads who've been helping both here and on the discord. I've got the nexus in-engine, and have been rebuilding all the FX and lighting as I go along; candles, messages, bloodstains, etc.... May thine work help the world be mended :) the real demons souls starts here small.jpg
- Fri Feb 15, 2019 1:46 am
- Forum: 3D/2D models
- Topic: demon's souls FLV file
- Replies: 94
- Views: 37543
Re: demon's souls FLV file
You need to extract textures by yourself, it only does models. Also idk, never tried to press key while it works, it will say when conversion done. After it's done I mean. Success or fail, once it's completed one folder, it closes as soon as you press anything. Wasn't sure if it's a bug, or if you ...
- Thu Feb 14, 2019 8:03 am
- Forum: 3D/2D models
- Topic: demon's souls FLV file
- Replies: 94
- Views: 37543
Re: demon's souls FLV file
Here is tool for converting map flvers to obj, with all materials and correct uvs (most of them), still have problem with some models that dont have lightmap uvs i believe. Made using soulsformats c# library made by TKGP. https://github.com/JKAnderson/SoulsFormats Usage: run tool and put path to fo...
- Tue Feb 05, 2019 5:21 am
- Forum: 3D/2D models
- Topic: Final Fantasy X Maps
- Replies: 25
- Views: 8869
Re: Final Fantasy X Maps
Changed a few things, trying out a new post tonemapper, and fixed the double-sided tree leaves. Besaid_test_baseline2_small.jpg Still a few problems, mostly to do with normals. The ground I think wasn't lit in realtime, and with baked static lightmapping normals weren't a concern, likely the same wi...
- Tue Feb 05, 2019 4:47 am
- Forum: 3D/2D models
- Topic: demon's souls FLV file
- Replies: 94
- Views: 37543
Re: demon's souls FLV file
I found the penetrator knight as well, his arena would also be great for a HD remake shot! Gotta say though, the original texture resolution leaves a lot to be desired. I get that it's on the PS3 as a near-launch title, and practices then weren't what they ended up with at the end of the lifecycle, ...
- Fri Feb 01, 2019 2:46 am
- Forum: 3D/2D models
- Topic: Final Fantasy X Maps
- Replies: 25
- Views: 8869
Re: Final Fantasy X Maps
Managed to get maps with uv's and textures ! :) here is besaid temple if you want : http://www.mediafire.com/file/eaxyy43zb7z8zhw/Besaid+Temple.rar Excellent! Here's what it looks like, assets as they came, with a better camera/HDR/postFX system in place. If you're able to release some other areas ...
- Thu Jan 31, 2019 2:09 pm
- Forum: 3D/2D models
- Topic: demon's souls FLV file
- Replies: 94
- Views: 37543
Re: demon's souls FLV file
I can even load map models on correct coordinates now but need correct uvs https://i.imgur.com/R74hxb3.jpg Have you had any luck with the map extraction? Also, good to see so much attention on this gem of a game! Yes, i have small tool based on library for souls games files. P.S. i will probably po...
- Thu Jan 31, 2019 6:46 am
- Forum: 3D/2D models
- Topic: demon's souls FLV file
- Replies: 94
- Views: 37543
Re: demon's souls FLV file
Have you had any luck with the map extraction?dropoff wrote:I can even load map models on correct coordinates now but need correct uvs
Also, good to see so much attention on this gem of a game!