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Search found 5 matches
- Sat Feb 02, 2019 8:33 am
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 33434
Re: RaceRoom Racing Experience .kluns
https://www.dropbox.com/s/7awzizy7n20dpak/peugeot308_lightglow_left_sm78.7z?dl=0 here you have a sample from the TCR car Peufeot 308. but it is the same for every other car. those meshes should have the lights texture uv mapped for getting the lightglows. about the tracks, sorry, don´t know how to c...
- Fri Feb 01, 2019 1:46 am
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 33434
Re: RaceRoom Racing Experience .kluns
just to give another quick feedback. all the cars i extracted are working perfectly! one small bug though, the uv mapping of the lightglow meshes are distorted like the cockpit i posted earlier above. and one question from my side: are you further working on optimizing that tool? it would be great t...
- Sat Jan 26, 2019 7:16 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 33434
- Sat Jan 26, 2019 3:04 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 33434
Re: RaceRoom Racing Experience .kluns
@Shakotay2 sorry, my fault, it´s not the UV mapping. only some cockpit parts are distorted(see photo) https://i48.servimg.com/u/f48/16/91/87/60/screen11.png what i mean is, that all faces are are shown up. If you use some cube shaders, you have to manually adjust the lightnig angle to see the shader...
- Sat Jan 26, 2019 3:14 am
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 33434
Re: RaceRoom Racing Experience .kluns
been waiting for this a long time, thanky you so much for this great tool! extracting the files work like charm with all the cars i tested so far. one thing though: the UV mapping has to be restored manually and some parts of the cockpits are distorted and the UV mapping is broken. If you could take...