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Search found 6 matches
- Wed Aug 07, 2019 10:24 pm
- Forum: Game Archive
- Topic: Castlevania: Lords of Shadow
- Replies: 113
- Views: 56093
Re: Castlevania: Lords of Shadow
hI, NEW HERE. I been trying to get the debugmenu working in these xbox 360 games. I can only get it to work in Clive Barker's Jericho. By running it in preview mode. In the castlevania ones is it locked or something in the data file. :roll: Like that? ;) https://youtu.be/gN79dWpX73E LoS has much, m...
- Wed Aug 07, 2019 10:13 pm
- Forum: Game Archive
- Topic: Castlevania: Lords of Shadow
- Replies: 113
- Views: 56093
Re: Castlevania: Lords of Shadow
Does each DataXX.dat/.packed has fixed bite lenghs? Cuz I hardly lost myself with trying to change game scripts. Game crashes everytime with new archives. I even tried extract all archives and delete them like was with Jericho, but this doesn't work too. I can't inject debug script into data without...
- Thu Mar 28, 2019 12:16 am
- Forum: Compressed files and methods
- Topic: "Convert from DDS to RTT with DDS2RTT.exe"
- Replies: 2
- Views: 1351
Re: "Convert from DDS to RTT with DDS2RTT.exe"
You can convert those .rtt files with quickbms and special script form for that: https://forum.xentax.com/viewtopic.php?t=11234 But this script only extract standart X*X frames (length = width) and can't X*Y (length =/= width). For extraction X*Y files you should use Hex editor or write your own scr...
- Wed Feb 20, 2019 9:21 am
- Forum: Compressed files and methods
- Topic: "Convert from DDS to RTT with DDS2RTT.exe"
- Replies: 2
- Views: 1351
"Convert from DDS to RTT with DDS2RTT.exe"
I checked some Sony's exclusives (such as Warhawk and Twisted Metal) and find out that all textures uses format .RTT. After easy reserches I found this: "Convert from DDS to RTT with DDS2RTT.exe". So default files was dds formats. Any tips to open it? Didn't find anything about this.
- Mon Jan 14, 2019 12:04 pm
- Forum: Game Archive
- Topic: Resident Evil 2 Remake - demo PAK file
- Replies: 142
- Views: 73195
Re: Resident Evil 2 Remake - demo PAK file
I extracted audio files. It's riff wave format in the code and I couldn't convert it with all vgm stuff i know. Any suggestions? Music wav files in the .pak files after extraction of main demo .pak file.
- Fri Jan 11, 2019 9:01 pm
- Forum: Game specific tools
- Topic: RE7 Complete Tools (PC, PS4)
- Replies: 9
- Views: 16382
Re: RE7 Complete Tools (PC, PS4)
Can someone please make something for/with the RE2 Remake? I tried your tool but there was only .dat files.