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Search found 3 matches
- Wed Mar 18, 2020 10:04 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 168868
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Thank you very much for your answer. This knowledge is very helpful to me.
- Tue Mar 17, 2020 11:56 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 168868
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Hello, thank you very much for sharing such an excellent tool. I'm also analyzing G1M files, so I'd like to ask you some questions about the G1M file format: 1.What is the structure of the G1M file? (PC platform file). 2.The vertex data at the beginning of the 0x04000100 mark in the GM1G4400 block c...
- Sun Oct 13, 2019 12:05 pm
- Forum: 3D/2D models
- Topic: Final Fantasy Dissidia NT PS4 tools
- Replies: 211
- Views: 102074
Re: Final Fantasy Dissidia NT PS4 tools
Hi! daemon1.
I want to know, How do you correctly extract vertex structure = 0x7C size data.
I very much hope to get your answer, thank you!
I want to know, How do you correctly extract vertex structure = 0x7C size data.
I very much hope to get your answer, thank you!