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by Balaboy
Wed Apr 24, 2019 10:59 am
Forum: 3D/2D models
Topic: [Noesis] How to separate LODS from Model?
Replies: 1
Views: 762

Re: [Noesis] How to separate LODS from Model?

If there isn't a way to do this via exporting can I be able to change the material names? Each LOD mesh is linked to the same texture. If I had changed all the lower LOD's materials to something else I could select them and remove them in Blender. But I can't at the moment because of the "Value...
by Balaboy
Wed Apr 24, 2019 7:47 am
Forum: 3D/2D models
Topic: [Noesis] How to separate LODS from Model?
Replies: 1
Views: 762

[Noesis] How to separate LODS from Model?

Hey, new comer to using Noesis. I've got a collection of models I want to rip and make into a .smd but the model I am trying to export has multiple LOD models which are layered over eachother Of course its separate in noesis and I can disable the renders in the preview but they still become a single...
by Balaboy
Tue Apr 23, 2019 2:13 pm
Forum: Game Archive
Topic: The Division SDF Archive Format
Replies: 137
Views: 77600

Re: The Division SDF Archive Format

Is the rouge_sdf.exe broke? When I put in the input and out it keeps phrasing "Tom Clancy's The Division .sdftoc extractor v2
usage: rouge_sdf.exe <.sdftoc path> <output directory>"

I'm using quotations and not the < >. Is this just simply outdated software?