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Search found 11 matches
- Thu Mar 31, 2022 9:17 am
- Forum: 3D/2D models
- Topic: Dragon Raja Mesh Importor & Texture Convertor
- Replies: 100
- Views: 36974
Re: Dragon Raja Mesh Importor & Texture Convertor
@sleepeatrepeat: This issue was already mentioned above: https://forum.xentax.com/viewtopic.php?f=16&t=21095&p=183495#p176574 It shouldn't present in older 0.10 quickbms and it's already fixed in latest 0.11 beta, so only current 0.11 stable version is affected. i see, thank you for the exp...
- Wed Mar 30, 2022 10:57 am
- Forum: 3D/2D models
- Topic: Dragon Raja Mesh Importor & Texture Convertor
- Replies: 100
- Views: 36974
Re: Dragon Raja Mesh Importor & Texture Convertor
Here is slightly modified script for PC client. Make sure you've merged respective png files first (like model+model.pk1+model.pk2, order is important). The difference is that in PC version offsets are longlong variables, because there is a package over 4GB. Hi Spiritovod, thank you very much for t...
- Tue Jul 06, 2021 5:08 am
- Forum: 3D/2D models
- Topic: Cyber Hunter Mesh Convertor(CyberConv)
- Replies: 77
- Views: 31387
Re: Cyber Hunter Mesh Convertor(CyberConv)
the textures usually has .ktx extension, you can open those using PVRTexToolthewitchboy wrote: ↑Sun Jul 04, 2021 3:24 pm Hey so I managed to do it, but I am getting a load of .junk files, I am trying to extract the decals/ effects textures and sounds
- Fri Jun 25, 2021 9:18 pm
- Forum: 3D/2D models
- Topic: Dragon Raja Mesh Importor & Texture Convertor
- Replies: 100
- Views: 36974
Re: Dragon Raja Mesh Importor & Texture Convertor
Thought I did when looking at the modification date of the copy on my drive: April 5th, 2020. Well, at least we can make sure of it this time. (: DragonRajaUnpacker_DAT.zip hi Bigchillghost, thank you for updating the script :] i tried the recently updated script but i got following error on latest...
- Fri Jun 18, 2021 1:25 pm
- Forum: Game Archive
- Topic: NARAKA: BLADEPOINT
- Replies: 90
- Views: 28533
Re: NARAKA: BLADEPOINT
i'd suggest to upload a small sample of the file so people can take a look at it, not everyone willing to download the full game demo just to take a look at the file except they're interested in the game itself
- Fri Mar 12, 2021 7:47 am
- Forum: 3D/2D models
- Topic: Rip IRUNA Online MMORPG (Android) 3D Models
- Replies: 8
- Views: 2680
- Tue Mar 09, 2021 7:39 am
- Forum: 3D/2D models
- Topic: Rip IRUNA Online MMORPG (Android) 3D Models
- Replies: 8
- Views: 2680
- Sun Jul 01, 2018 11:15 am
- Forum: Game Archive
- Topic: Need help extracting Unity Encrypted Assets (*ab)
- Replies: 7
- Views: 5575
Re: Need help extracting Unity Encrypted Assets (*ab)
ahh i see, well thanks for the answer i really appreciate it.chrrox wrote:dumped from ram.
cheers man.
- Sun Jul 01, 2018 11:12 am
- Forum: Game Archive
- Topic: Need help extracting Unity Encrypted Assets (*ab)
- Replies: 7
- Views: 5575
Re: Need help extracting Unity Encrypted Assets (*ab)
chrrox wrote:I can't decrypt that section not sure what the key is.
but how did you get that unity3d file?
im using assetstudio to open up 130070.ab file but it doesn't load anything.
- Sun Jul 01, 2018 10:23 am
- Forum: Game Archive
- Topic: Need help extracting Unity Encrypted Assets (*ab)
- Replies: 7
- Views: 5575
Re: Need help extracting Unity Encrypted Assets (*ab)
only 0x1000 bytes of each file are encrypted. the first 0x20 of the encrypted bytes are encrypted with a xor key of 0xA6. this model https://i.snag.gy/7fycwX.jpg is file AssetBundles/models/boats/130070.ab the key for each file is not static for the 0xFE0 bytes Could you explain how to decrypt them...
- Sat Jun 30, 2018 1:48 pm
- Forum: Game Archive
- Topic: Need help extracting Unity Encrypted Assets (*ab)
- Replies: 7
- Views: 5575