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Search found 4 matches
- Wed Feb 13, 2019 5:44 am
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 201
- Views: 86312
Re: MT Framework import tools
some bones are missing the rotations, specifically in resident evil 5, the knees , elbows and shoulders rotations are missing from all the animations, you think there could be any update to fix that?
- Tue May 29, 2018 10:02 am
- Forum: Audio file formats
- Topic: [Resident Evil 5] - .FWSE format sound effects
- Replies: 7
- Views: 4155
Re: [Resident Evil 5] - .FWSE format sound effects
MTF v1 games were always used ADPCM, Vorbis and SE codecs, my knowlege of audio codecs is very limited, so I don't know what SE codec really means. uint ID; uint Version; uint fileSize; uint bufferOffset; uint numChannels; uint numSamples; uint sampleRate; uint sampleDepth; char palette[992]; //4bi...
- Sun May 13, 2018 7:52 am
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 201
- Views: 86312
Re: MT Framework import tools
Cool tool, thanks
- Sun May 13, 2018 7:49 am
- Forum: Audio file formats
- Topic: [Resident Evil 5] - .FWSE format sound effects
- Replies: 7
- Views: 4155
Re: [Resident Evil 5] - .FWSE format sound effects
I would like to see this aswell, i tried to make some understanding over the fwse format with no sucess, i have no idea about coding neither but i have the hope that someone with the right skills can figure this out, thanks for read my message