As far as I understand - the game doesn't check for the file integrity.
It just checks if the file is available (even empty file will work).
How would you repack this container with modified sounds?
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Search found 7 matches
- Sun Sep 24, 2023 3:18 pm
- Forum: Audio file formats
- Topic: Rainbow Six: Siege AudioKinetic PCK container
- Replies: 64
- Views: 34734
- Wed Apr 28, 2021 7:46 pm
- Forum: Audio file formats
- Topic: Rainbow Six: Siege AudioKinetic PCK container
- Replies: 64
- Views: 34734
Re: [Status Update] Tom Clancy's Rainbow Six Siege - Audio Extractor
FatalBulletHit wrote: ↑Thu Dec 17, 2020 11:44 amYeah, sorry it's taking so long, but I've had very little team the past weeks, so if you could just make the days last longer, that'd be perfect...
I've a bit of time on my hand in the next 2 weeks, tho, will keep you posted.
- Thu Dec 17, 2020 12:05 am
- Forum: Audio file formats
- Topic: Rainbow Six: Siege AudioKinetic PCK container
- Replies: 64
- Views: 34734
Re: [Status Update] Tom Clancy's Rainbow Six Siege - Audio Extractor
Any news? Anything we can help you with?
- Mon Sep 14, 2020 9:53 am
- Forum: Audio file formats
- Topic: Rainbow Six: Siege AudioKinetic PCK container
- Replies: 64
- Views: 34734
- Mon Dec 10, 2018 3:12 am
- Forum: Audio file formats
- Topic: Rainbow Six: Siege AudioKinetic PCK container
- Replies: 64
- Views: 34734
Re: Rainbow Six: Siege AudioKinetic PCK container
Hmm... waiting for the updates I guess
Meanwhile I'll try to figure out myself how to delete some sounds that are not 'needed' in the game.
Meanwhile I'll try to figure out myself how to delete some sounds that are not 'needed' in the game.
- Fri Jun 15, 2018 7:31 am
- Forum: Audio file formats
- Topic: Rainbow Six: Siege AudioKinetic PCK container
- Replies: 64
- Views: 34734
Re: Rainbow Six: Siege AudioKinetic PCK container
Update 0.6.0 This file redundancy is nonsence. I've successfully set this file list to size 0 (BattlEye actually doesn't check any files, the game just won't load without some files, will load to lobby but not into game without some files etc - game engine has to be the checker). If you'd be able t...
- Fri May 04, 2018 1:17 am
- Forum: Audio file formats
- Topic: Rainbow Six: Siege AudioKinetic PCK container
- Replies: 64
- Views: 34734
Re: Rainbow Six: Siege AudioKinetic PCK container
Thx for the work. However I have to point out that you missed the bnk file, which contains all the weapons sounds. Very true indeed, am busy with another project as of now, but if there is demand I may as well just finish this beforehand over the weekend. Will post another reply when the update ver...