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Search found 9 matches
- Fri Apr 06, 2018 8:22 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 224933
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
rename car_chevrolet_belair_1955_suspensionr_setorxa_skeleton.ebx to walrus_humanmale.ebx ok i try this but if mazda dont have skeleton what i must? i go to bundles ->vehicles ->player ->car_mazda_rx7spiritr_2002 and all files for mazda in this folder https://imgur.com/a/QNX9W https://imgur.com/a/Q...
- Fri Apr 06, 2018 7:33 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 224933
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
hmm i use all mesh.exe and all give me two files but have 0KB meaby somone have solution for this? i need cars from nfs payback i have all game unpacked and also i tried like tutorial but not work What I get from what your saying is that you forgot to have in same folder the skeleton.ebx file, that...
- Fri Apr 06, 2018 1:40 am
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 224933
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
hmm i use all mesh.exe and all give me two files but have 0KB meaby somone have solution for this? i need cars from nfs payback i have all game unpacked and also i tried like tutorial but not work
- Thu Apr 05, 2018 9:50 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 224933
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
LoL i am idiot i read all pages six times and six times i tried set good game and folders and.... FINNALY I UNNDERSTAND 60% but is ok extracted all files from game thanks for script you best
- Thu Apr 05, 2018 2:19 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 224933
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
whoever met with chunk not found? I have this message in every frosbite game nfs16 , nfs payback , bf1 ,swbf2:(
i read all but still dont understand this:(
i read all but still dont understand this:(
- Wed Apr 04, 2018 8:58 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 224933
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
you can explain me why script create folder chunks and other but all folders is empty i have 94 gb free space i see folder names from nfs but all empty please help me i need a teach this:)daemon1 wrote:you have wrong python you need 32 bitsatan0w wrote:hey guys:) please help me i don understand
- Wed Apr 04, 2018 8:48 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 224933
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
Thanks now work perfect:Ddaemon1 wrote:you have wrong python you need 32 bitsatan0w wrote:hey guys:) please help me i don understand
- Wed Apr 04, 2018 6:21 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 224933
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
I am also only looking for the audio from BFII and I've gone through all 22 pages of this topic, including the infamous Page 16, and I'm pretty sure I've followed all of the instructions correctly. As this is practically all Klingon to me there is a chance I overlooked something. The error I am get...
- Wed Apr 04, 2018 6:19 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 224933
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
hey guys:) please help me i don understand i change corectly patch in script but i have traceback Traceback (most recent call last): File "(...my patch...)", line 42, in <module> LZ77 = cdll.LoadLibrary("LZ77") File "C:\Python27\lib\ctypes\__init__.py", line 443, in Loa...