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Search found 21 matches

by kurokozeref
Sat Oct 07, 2023 8:27 am
Forum: 3D/2D models
Topic: Jump Assemble
Replies: 4
Views: 248

Re: Jump Assemble

how do you load it? can't load the game file only the unity engine file with razmoth asset studio Download Studio here https://github.com/RazTools/Studio Then choose Specify Game (CodenameJump) under Options menu. https://i.imgur.com/zzU3ZuS.png yeah it seem like only work for old version
by kurokozeref
Thu Oct 05, 2023 11:00 am
Forum: 3D/2D models
Topic: Jump Assemble
Replies: 4
Views: 248

Re: Jump Assemble

how do you load it? can't load the game file only the unity engine file with razmoth asset studio
by kurokozeref
Fri Sep 29, 2023 8:33 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 168821

Re: Noesis g1m/g1t/g1a importer

The new Fate game works fine with the latest project G1M version https://cdn.discordapp.com/attachments/1044685646129799349/1157195775667871754/final.gif?ex=6517ba0c&is=6516688c&hm=a4bb2a869e42cb97b3f421f518e39fa64013730f2ab00ff905e37620f6f0141e& G1M/G1T list: FateThingy.zip May I ask w...
by kurokozeref
Tue Sep 12, 2023 11:29 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 168821

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Thanks all, I have tried the above methods, with no luck unfortunately, though most likely it is something I am doing! I tried with Steven's Gas Machine using various game profiles (as there isn't a profile for Fist of The North Star), but was only able to get texture files from the LINKDATA files....
by kurokozeref
Sun Aug 06, 2023 5:39 am
Forum: 3D/2D models
Topic: .tmd2 UV issues . need help!
Replies: 5
Views: 653

Re: .tmd2 UV issues . need help!

From what I can see the script sets the UV1BufferOfs to 48 for all submeshes for the sample I checked, but for the first submesh it's 40. So replacing -8 by -16 ( for the troublesome models only! ) should do the trick. . First submesh only: pl17Cos00_00_0_1-tmd2.jpg I changed the bottom script from...
by kurokozeref
Sat Aug 05, 2023 4:35 am
Forum: 3D/2D models
Topic: .tmd2 UV issues . need help!
Replies: 5
Views: 653

.tmd2 UV issues . need help!

Script used : viewtopic.php?p=166307#p166307 Sample Files : https://drive.google.com/file/d/19kdwSIyAzONplBTBS0oHslbAhlSFr_oq/view (included the model that have no issues for investigation pl01cos04) I managed to open it but some of the model will export with super tiny UV (can't be scale, and some ...
by kurokozeref
Mon Jul 31, 2023 9:09 am
Forum: 3D/2D models
Topic: (PS4) Gintama Rumble .tmd Noesis Python Script | COMPLETED
Replies: 24
Views: 8119

Re: (PS4) Gintama Rumble .tmd Noesis Python Script | COMPLETED

https://drive.google.com/file/d/15uQAAopaBf8p-6SMiBHJLa245aB1dshn/view?usp=sharing Utawarerumono Zan 2 not working with this noesis script ;-; You can use the script for Captain Tsubasa: RoNC to preview the models. You'll need to change the file extension to tmd2 https://forum.xentax.com/viewtopic....
by kurokozeref
Sun Jul 30, 2023 5:42 pm
Forum: 3D/2D models
Topic: (PS4) Gintama Rumble .tmd Noesis Python Script | COMPLETED
Replies: 24
Views: 8119

Re: (PS4) Gintama Rumble .tmd Noesis Python Script | COMPLETED

https://drive.google.com/file/d/15uQAAo ... sp=sharing
Utawarerumono Zan 2 not working with this noesis script ;-;
by kurokozeref
Fri May 26, 2023 11:00 am
Forum: Game Archive
Topic: Codename Jump Need help
Replies: 0
Views: 204

Codename Jump Need help

It's unity but encrypted, can't open with assetbundle and it don't have unityfs first line too can anyone help decrypt ab files gameplay link : https://www.youtube.com/watch?v=_39dmZyMVJc game apk full files : <link removed by moderator> here is some sample file: https://drive.google.com/file/d/1lrW...
by kurokozeref
Tue Apr 25, 2023 7:33 am
Forum: 3D/2D models
Topic: Fate Grand Order Arcade
Replies: 302
Views: 94963

Re: Fate Grand Order Arcade

the last version anyone will be able to obtain is 10.60 as 10.70 onwards changed to sega's internal network. you will have to buy decomissioned cabinets to obtain these updates in the future, or hack into an actual arcade's VPN. thanks idiot leakers on emuline for this :) great can u pm me for 10.60
by kurokozeref
Thu Apr 06, 2023 9:34 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 168821

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Fixes were easy enough, I missed something obvious when working on OPPW4. SCRIPT UPDATED -new textures formats added -NUNO v32 fixes Nioh 2 models should now work, only tested a few as I didn't have much time so report issues if you find some https://s7.gifyu.com/images/miyomod50a1b4a80cc2ce8c.png ...
by kurokozeref
Wed Jul 13, 2022 6:39 pm
Forum: 3D/2D models
Topic: Fate Grand Order Arcade
Replies: 302
Views: 94963

Re: Fate Grand Order Arcade

Differential Virtual Hard Disks. Semi-useless without the parent disk. You could probably manually pull out new files but that's it and it seems really hard. Probably, I was able to extract some files by just finding all the "FARc" headers and copy-pasting that chunk of data to a new file...
by kurokozeref
Sat Oct 02, 2021 6:04 am
Forum: 3D/2D models
Topic: Fate Grand Order Arcade
Replies: 302
Views: 94963

Re: Fate Grand Order Arcade

isit possible to load animation data ?
by kurokozeref
Sun Dec 20, 2020 12:12 pm
Forum: 3D/2D models
Topic: A Certain Magical Index: Imaginary Fest
Replies: 15
Views: 6546

Re: A Certain Magical Index: Imaginary Fest

pechenuxa wrote: Mon Mar 23, 2020 10:05 pm Upd:
I found game file, but seem they're encrypted, if someone want to help decrypt the file, i leave a link on example.
https://drive.google.com/open?id=1p7Mh5 ... r4WYkmKy-z
Any progress yet... this file doesn't use unityfs encrypt , hope anyone can decrypt it
by kurokozeref
Mon Oct 12, 2020 9:27 pm
Forum: 3D/2D models
Topic: Fate/Extella and Fate/Extella Link .mtb animations
Replies: 8
Views: 3160

Re: Fate/Extella and Fate/Extella Link .mtb animations

Here is the problem: key "Armature" not found' Your Blender scene doesn't have "Armature" object so either edit script config to use correct object or rename it in Blender to be "Armature". Maybe your exported model is missing skeleton, in that case re-export it from N...