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Search found 7 matches
- Sun Oct 31, 2021 9:28 pm
- Forum: 3D/2D models
- Topic: Ripping Samus Dread (.pkg file)
- Replies: 108
- Views: 27128
Re: Ripping Samus Dread (.pkg file)
Alright, I already figured out, subareas packages that I extracted was "additional", they contain animations and particles, the main models of bosses are in the main archive. https://cdn.discordapp.com/attachments/396661219534176258/904443733775351848/unknown.png https://cdn.discordapp.com...
- Sun Oct 31, 2021 5:03 pm
- Forum: 3D/2D models
- Topic: Ripping Samus Dread (.pkg file)
- Replies: 108
- Views: 27128
Re: Ripping Samus Dread (.pkg file)
Yes, it extracted more files, but there is no single model files.
- Sun Oct 31, 2021 3:15 pm
- Forum: 3D/2D models
- Topic: Ripping Samus Dread (.pkg file)
- Replies: 108
- Views: 27128
Re: Ripping Samus Dread (.pkg file)
Here my extractor repo. Files can be extracted with names :) Binary: here Source: here A strange situation in my case, I created a bat file, put this command, entered the path of the archive and where to extract it, but most of the files are sent to the unknown category, and from the extracted ones...
- Wed Jul 29, 2020 7:51 pm
- Forum: 3D/2D models
- Topic: cl3 Animation file format (Neptunia and Fairy Fencer F)
- Replies: 0
- Views: 633
cl3 Animation file format (Neptunia and Fairy Fencer F)
Hi, I am interested in extracting character animations and import him to 3DS max from Neptunia Rebirth 1-3, Megadimension VII, Superdimension Neptune vs Sega Hard girls and Fairy Fencer F Advent Dark Force. This animation file in cl3 format (or an archive containing them). I want to use their motion...
- Wed Jul 29, 2020 5:11 pm
- Forum: Game Archive
- Topic: cl3 Animation file format (Neptunia and Fairy Fencer F)
- Replies: 1
- Views: 653
cl3 Animation file format (Neptunia and Fairy Fencer F)
Hi, I am interested in extracting character animations and import him to 3DS max from Neptunia Rebirth 1-3, Megadimension VII, Superdimension Neptune vs Sega Hard girls and Fairy Fencer F Advent Dark Force. This animation file in cl3 format. I want to use their movement to make SFM animations. I wou...
- Thu Oct 04, 2018 4:53 pm
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 201
- Views: 86029
Re: MT Framework import tools
Mega Man 11 on PC uses the MT Framework engine, so would it be possible to update the tools to be able to work with it? I have samples for you guys to work with: https://www.dropbox.com/s/r92k3mmh29u01ha/obj.rar?dl=0 Let me know if anything else is needed. :mrgreen: Script work Very well, but textu...
- Mon Mar 19, 2018 12:00 am
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 201
- Views: 86029
Re: MT Framework import tools
Hello, i test tools to Ace Attorney dual destinies (IOS version) models, tool load pretty good models and animations, but sequel (Spirit of Justice) have simular files systems, but can't load models and animations, 3ds Max was freezed. http://oi67.tinypic.com/zwc21.jpg And the models from Ultimate M...